Sybrespace Host
Description
This is the host for Sybrespace, a night club located at 7th Avenue and Columbia Street in Downtown Seattle. Its cyber security is pretty good for a night club, though a talented hacker won't find it too hard to crack.
Scaffolding
Sybrespace's icon floats above the virtual representation of its physical location on the Emerald City Grid. It is the club's logo in sleek chrome reflecting neon lights and slowly rotating. Muffled electronic house music plays as you approach it.
Club
Type | Rating | Attack | Sleaze | Data Processing | Firewall | IC Tray |
---|---|---|---|---|---|---|
Data | 4 | 5 | 4 | 6 | 7 | Patrol, Killer, Probe, Scramble |
When your SIN is cleared to enter the club, you are invited to claim a mark on the club host and enter. To the average club-goer, it serves as a way of protecting their identities from nagging spouses or people on the streets while giving them access to hot deals, decor, and the full suite of AR sim experiences the club has to offer. In VR, it looks like a digital-chic representation of itself, full of saturated colors and heavy synth beats. Clubbers are required to be in the host while they are at the club. Think of it like how you're required to transmit SIN info in Downtown. The kind of person who visits Sybrespace doesn't usually have a problem with this, embracing the matrix easily. Because their persona icons have entered the host, they are not visible to people on the outside; similarly, the host is able to run all the ARO pleasures they want with its excellent data processing capabilities. A win-win, right? Well, you trade one form of anonymity for another, because the host’s patrol IC is constantly swimming around to keep an eye on you. It’ll check to see if you’re doing any hacking or if you’ve got any contraband slaved to your commlink, such as a smartgun that wasn’t caught on the handheld MAD-scanner when you entered.
IC Behavior
Patrol is always deployed, with the other three in reserve. IC behave normally.
Devices
Any device a clubber would have physical access to is slaved to this host, such as simsense or condom vending machines. After all, if you're inside, you already have a mark on the host, right? Right?
Spiders
There are no spiders active in this host under normal circumstances, though security staff who interact with patrons will have their persona icons here.
Security
Type | Rating | Attack | Sleaze | Data Processing | Firewall | IC Tray |
---|---|---|---|---|---|---|
Data | 4 | 6 | 4 | 5 | 7 | Patrol, Killer, Probe, Scramble |
Of course, the only things you’ll find in the public-facing host are what the owners want you to see - AROs designed to take your money and draw your attention away from security features, all under the guise of having a good time. You won’t get very far unless all you needed was to hack a club-goer’s commlink. No, the real good stuff is all slaved to the security host, which is running silent inside the club host. Any important business files are going to be stored here, such as financial information or employee data. Only recent transactions can be found, with previous records archived. The host's sculpt is plain, looking like an overlay of the club sculpt and any parts of the club that would only be accessible to staff.
IC Behavior
Patrol is always deployed, with the other three in reserve. IC behave normally.
Devices
This host contains devices that clubbers would not have physical access to, such as the sound system, lights, and credstick readers behind bar counters.
Spiders
The club's spider resides here. They aren't terribly well equipped or skilled, or else they'd be working for the corps or against them. It is worth noting that users marked as owners of the host can simultaneously see the security node and club node, so the spider will respond to any situations outside this host. They do have to leave it first, though.
Physical Integration
The Sybrespace building has been designed to make sure that any devices slaved to the security host are either out of reach (such as cameras and speakers being on the ceiling) or behind more physical security (such as having the DJ’s booth behind a locked door and watched by a bouncer). The building doesn’t have any security devices accessible from the exterior. Not a camera nor a lock is slaved to the host if it's outside. In fact, the electronic lock keeping the employee door shut is only a rating 2 proximity card reader; it can no more stop a hacker than the door itself can stop a street sam’s shoulder-check. The problem is that simply hacking the lock open has approximately the same effect. Prox card readers will note the ID of the card that swiped in and transmit a message to the matrix security staff indicating that the lock was disengaged by a certain person. If that ID doesn’t match a valid employee ID (like if one were stolen from an employee beaten up in the alleyway or copied via a keycard copier), this will still open the lock, but the matrix security person will get suspicious and send a guard to check out the door.
Because visiting the club requires being in its host in AR, physical security personnel will enforce that all patrons they can see are doing so. If any security personnel don’t see you broadcasting a wireless presence, they will give you a warning (if you’re nice) or throw you out like they would a SINless.
Foundation
The foundation of the Sybrespace host is relatively easy to navigate. It is not anchored under normal circumstances, so there's no telling what to expect inside. The archive node will have business records older than a week inside, and troublemakers might enjoy playing with the scaffolding node to vandalize the place.