Difference between revisions of "The Empress of China Part II"
(→Trades) |
|||
(One intermediate revision by the same user not shown) | |||
Line 90: | Line 90: | ||
==Aftermath== | ==Aftermath== | ||
The Empress of China begins sailing the all-red route once more. Traveling across the Song line. Carleton's desire to have a covert path across the globe continues to grow. | |||
==Rewards== | ==Rewards== | ||
Line 120: | Line 120: | ||
==Player After Action Reports (AARs)== | ==Player After Action Reports (AARs)== | ||
===[[Trades]]=== | ===[[Trades]]=== | ||
I keep going on aquatic missions. I | I keep going on aquatic missions. Making use of the sea-sled was a wonderful feeling. I'm looking forward to performing more aquatic operations with Carleton in the future as well. | ||
===[[Thunder]]=== | ===[[Thunder]]=== |
Latest revision as of 20:16, 6 July 2024
The Empress of China Part II | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Part of All Aboard! | |||||||||||
| |||||||||||
Factions Involved | |||||||||||
ShadowHaven 10,000 Lions Triad | Red Dragon Triad | Lung | Shadowrunners | ||||||||
Funk Nearl Thunder Trades |
Character1 Character2 | leader, 2 magicians, adept, weapon specialist | |||||||||
Casualties and losses | |||||||||||
3 dead, 2 captured |
Summary
Background
The Meet
Meet Carleton at the Zephyr South building. Meet a representative calling themselves the 432 who represented the interests of the 10k lions triad as well as Chiao. Want the team to steal some artifacts for the ritual as well as find debris from the shipwreck.
The Plan
Trades calls Norville for the team to be lent some gear for their operation. During the flight over, Nearl forms a mind-net between the team, and the matrix folks begin performing several matrix searches to identifying people from their dream visions. They're able to identify that most of the opposition is being brought in from Hong Kong as well as finding their pilot and several civilians who were involved in a vision where they looked down on the team. They also discover that one of the visions was an image of a default Blueberry commlink persona.
Upon their arrival in Japan, Thunder and Nearl dispatch a spirit to examine the wreck site before the team drives over to Mera. Once they arrive, greeted by boat pilot who offers the team some food from a local sushi restaurant before they head to his boat. Once the team arrives at the boat, people begin picking rooms. Nearl and Thunder end up sharing a room while Funk and Trades share another. Before they settle in for sleep, Trades and Funk do a sweep of Mera in order to potentially find any Blueberry commlinks.
The Run
A team of scuba divers approached the boat while the team slept. The triad discovered that the document they'd stolen from Vancouver was a forgery, so they sent in a team to raid the team's boat while they slept. The team is awoken by klaxons blaring as they quickly begin to ready themselves before the boarders arrive. Once the boarders arrive, the team handily dispatches them and captures two of them for interrogation. Nearl instructs the team to gather ash and dust while Trades' anthrodrone hauls down one of the incapacitated members. The team receives a message on the commlinks telling them to call the 432 for new orders. Upon calling the J, the team is informed that a deal has been negotiated between the two dragons, and that the opposition will be delivering the materials to the triad.
The team prepares themselves to depart for the sea wreck. Thunder transforms Funk into an octopus, and themselves into an orca, and the team departs for the shipwreck. The team arrives uneventfully at the shipwreck where Thunder pulls some of the debris out of the way, so the team can reclaim the pressure gauge. Once they get the pressure gauge loaded onto the Lamprey, the team begins their trip back to the boat. Upon their return, the team hands off the relic off to the crew, and they settle in to watch the triad ritualist perform the awakening. Upon the boat's arrival, the team begins negotiating for different statuses in exchange for spirit markers.
Aftermath
The Empress of China begins sailing the all-red route once more. Traveling across the Song line. Carleton's desire to have a covert path across the globe continues to grow.
Rewards
Session 1: 4.5 hour runtime Session 2: 4.0 hour runtime
Rewards for The Empress of China Part II
High TL 16 RVP x1.42 23 RVP
20,000 Nuyen (10 RVP) or 40,000 of stolen gear up to 16 Availability
10 Karma (10 RVP)
6 CDP (3 RVP)
2 CDP (Base)
Rating 3 Spirit Marker RMS Empress of China (negotiation bonus)
Optional: RMS Empress of China C6L1 ( 6 RVP)
Optional: Carleton Moreau +1 Loyalty
Game Quotes
Player After Action Reports (AARs)
Trades
I keep going on aquatic missions. Making use of the sea-sled was a wonderful feeling. I'm looking forward to performing more aquatic operations with Carleton in the future as well.
Thunder
Great job, except for being ambushed in the middle of the night. Taking a mental note to sleep with one eye open. Great team to work with. Interesting historical aspects to the jobe and fun to swim in the ocean as a whale in company of Octopus Funk. An honor to work with Trades. A true (matrix-) wizard of the trade. Particularly wonderful to work with my favourite chummer, Nearl. Like a dream-vacation <3