Difference between revisions of "ʔáylx"

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<!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. -->
<!-- Below is the connection rating for your contact. Remember that at chargen, your connection+loyalty can not exceed 7, raising contacts above connection 6 post-gen requires thematics approval. -->
|Connection=
|Connection=3


<!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. -->
<!-- Below is where you define the Archetype. Default Archetypes are:  Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. -->
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{{NegativeAspect|
{{NegativeAspect|
|Aspect=Rippocratic Oath
|Aspect=Rippocratic Oath
|Description=ʔáylx took an oath when he became a doctor. When he followed it, he was shunned by those who profited from the lives he was told not to save. In spite of this, and his subsequent time in the Shadows, he still adheres to a code of his own; while it is impossible to "do no harm" in the Sixth World, ʔáylx believes that everyone, regardless of who they are, has the right to medical attention regardless of who they are. This has led to him saving the lives of his worst enemies only for them to try to kill him the second they were able, but he still remains strong in his conviction; "As long as life has a way to continue, it is worth saving." When presented with a sick or injured person, ʔáylx will always attempt to aid them in whatever ways are necessary, regardless of the personal cost. If he deems himself unqualified to assist them, he will attempt to notify someone who is, and ensure that the patient remains in a savable state until said someone arrives. He will do anything he can to prevent harm from coming to anyone in his presence, and will only resort to violence if it is to protect a patient; even then, all this does is create another patient. For instance, if he was attempting to save a stab wound victim and the stabber attempted to get past him and finish the job, he might knock said stabber out, but he would still evaluate them for a concussion and give them the according treatment afterwards. If he violently causes the death of a person or believes he has, he will not leave his home for 1d4+1 days; he will also decline all calls unless your loyalty is 4 or higher. If his attempted treatments inadvertently cause the death of a patient, this increases to 1d6+1 days. Additionally, he will not give, sell, or administer drugs that are not absolutely necessary for his patients, nor will he use any kind of drug recreationally (with the exception of caffeine; he loves his tea).  
|Description=ʔáylx took an oath when he became a doctor. When he followed it, he was shunned by those who profited from the lives he was told not to save. In spite of this, and his subsequent time in the Shadows, he still adheres to a code of his own; while it is impossible to "do no harm" in the Sixth World, ʔáylx believes that everyone, regardless of who they are, has the right to medical attention regardless of who they are. This has led to him saving the lives of his worst enemies only for them to try to kill him the second they were able, but he still remains strong in his conviction; "As long as life has a way to continue, it is worth saving." When presented with a sick or injured person, ʔáylx will always attempt to aid them in whatever ways are necessary, regardless of the personal cost. If he deems himself unqualified to assist them, he will attempt to notify someone who is, and ensure that the patient remains in a savable state until said someone arrives. He will do anything he can to prevent harm from coming to anyone in his presence, and will only resort to violence if it is to protect a patient; even then, all this does is create another patient. For instance, if he was attempting to save a stab wound victim and the stabber attempted to get past him and finish the job, he might knock said stabber out, but he would still evaluate them for a concussion and give them the according treatment afterwards. If he violently causes the death of a person or believes he has, he will not leave his home for 1d4+1 days; he will also decline all calls from PCs with Loyalty 3 or lower. If his attempted treatments inadvertently cause the death of a patient, this increases to 1d6+1 days. Additionally, he will not give, sell, or administer drugs that are not absolutely necessary for his patients, nor will he use any kind of drug recreationally (with the exception of caffeine; he loves his tea).  
|HasThematicsApproval=No
|HasThematicsApproval=No
|}}
|}}
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{{PositiveAspect|
{{PositiveAspect|
|Aspect=Doctor's Prowess
|Aspect=Doctor's Prowess
|Description= Being terminated as a Docwagon employee didn't stop ʔáylx from continuing his studies. +2DP on Knowledge checks regarding medical information.
|Description= Being terminated as a Docwagon employee didn't stop ʔáylx from continuing his studies. +2 dice on Knowledge checks regarding medical information.
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Shadow Medic
|Aspect=Shadow Medic
|Description=ʔáylx's job during his Shadowrunning years was rarely to fight; rather, it was to put himself between injured allied runners and those trying to geek them or worse. He often had to do this in high-stakes combat situations, whether during firefights or in the back of a moving van during a high-speed chase. +2DP on Active checks when giving an ally medical attention while in combat.
|Description=ʔáylx's job during his Shadowrunning years was rarely to fight; rather, it was to put himself between injured allied runners and those trying to geek them or worse. He often had to do this in high-stakes combat situations, whether during firefights or in the back of a moving van during a high-speed chase. +2 dice on Active checks when giving an ally medical attention while in combat.
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Meat and Metal Shield
|Aspect=Meat and Metal Shield
|Description=Adding his own fighting skill to the mix when trying to protect a patient is not uncommon for Bones. +2DP to Active checks that involve protecting a patient.
|Description=Adding his own fighting skill to the mix when trying to protect a patient is not uncommon for Bones. +2 dice on Active checks that involve protecting a patient.
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->
|}}
|}}
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===NPC who know this contact===
===NPC who know this contact===
*'''[[Sokol]]'''


==Narrative Significant Runs==
==Narrative Significant Runs==

Latest revision as of 10:12, 8 December 2023

ʔáylx
Placeholder2.jpg
Paramedic Ripperdoc
"By my name, I am a healer; by my name, shall I live."
Contact OwnerU_D_D_D
Owner's Discord NameU_D_D_D_
Connection3
Public Contact?Yes
ArchetypeService
LocationSeattle
MetatypeTroll
GenderMale
Awakened/EmergedMundane
Age46
Preferred Payment MethodService
Hobbies/ViceWeightlifting, cooking
Personal LifeSingle
FactionNone
AspectsRippocratic Oath
Doctor's Prowess
Shadow Medic
Meat and Metal Shield



Overview

Before he entered the Shadows, ʔáylx (Anglicized: "Ai-likh") was merely a DocWagon surgeon who was in the wrong place at the wrong time; when his employer terminated him for treating someone who hadn't forked over the Nuyen, the disgruntled Troll dove headfirst into a life of saving those whom the rich didn't believe deserved it. This eventually landed him in the favor of a Shadowrunner named Sokol, who opened his world up to a career of Runner medical support. He constructed an emergency room and cyber/biotech lab in his residence with the funds he acquired, as well as a makeshift ambulance out of a civilian van. Just as it was Sokol who pulled him into the Shadows, it was Sokol that gave him a way out, but he never truly left. Ever since finding a dying amnesiac razorgirl- E.V.E.- in a Puyallup landfill and saving her from a slow death, he has taken up the mantle of a "paramed ripperdoc"; he helps Shadowrunners in need regardless of who they are, and offers the service of implanting, repairing, and upgrading bioware and cyberware.
ʔáylx is a Cowlitz Troll who stands at nearly approximately 9'2" with bulging muscles and heavy augments; his right arm and left leg are fully replaced, and a closer look will make an Orthoskin modification apparent. His thick black hair is shoulder blade length and mane-like when unstyled, hence he usually keeps it braided. When not on the job, he is most likely either weightlifting, learning a new recipe, or making himself a cup of tea. He often does so for clients as well, using one of his Chinese tea sets, and he is a major stickler on the traditional process of preparing tea with one.

Aspects Description

Aspect Description
Rippocratic Oath ʔáylx took an oath when he became a doctor. When he followed it, he was shunned by those who profited from the lives he was told not to save. In spite of this, and his subsequent time in the Shadows, he still adheres to a code of his own; while it is impossible to "do no harm" in the Sixth World, ʔáylx believes that everyone, regardless of who they are, has the right to medical attention regardless of who they are. This has led to him saving the lives of his worst enemies only for them to try to kill him the second they were able, but he still remains strong in his conviction; "As long as life has a way to continue, it is worth saving." When presented with a sick or injured person, ʔáylx will always attempt to aid them in whatever ways are necessary, regardless of the personal cost. If he deems himself unqualified to assist them, he will attempt to notify someone who is, and ensure that the patient remains in a savable state until said someone arrives. He will do anything he can to prevent harm from coming to anyone in his presence, and will only resort to violence if it is to protect a patient; even then, all this does is create another patient. For instance, if he was attempting to save a stab wound victim and the stabber attempted to get past him and finish the job, he might knock said stabber out, but he would still evaluate them for a concussion and give them the according treatment afterwards. If he violently causes the death of a person or believes he has, he will not leave his home for 1d4+1 days; he will also decline all calls from PCs with Loyalty 3 or lower. If his attempted treatments inadvertently cause the death of a patient, this increases to 1d6+1 days. Additionally, he will not give, sell, or administer drugs that are not absolutely necessary for his patients, nor will he use any kind of drug recreationally (with the exception of caffeine; he loves his tea).
Above Aspect pending approval. Please notify Thematics.
Doctor's Prowess Being terminated as a Docwagon employee didn't stop ʔáylx from continuing his studies. +2 dice on Knowledge checks regarding medical information.
Shadow Medic ʔáylx's job during his Shadowrunning years was rarely to fight; rather, it was to put himself between injured allied runners and those trying to geek them or worse. He often had to do this in high-stakes combat situations, whether during firefights or in the back of a moving van during a high-speed chase. +2 dice on Active checks when giving an ally medical attention while in combat.
Meat and Metal Shield Adding his own fighting skill to the mix when trying to protect a patient is not uncommon for Bones. +2 dice on Active checks that involve protecting a patient.


}}

Dicepools

Dicepools
Knowledge Checks 7 + Loyalty + Aspects - Notoriety
Active Checks 11 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 3 + Loyalty + Aspects - Notoriety
Networking Checks 1 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

No active characters with this contact have been found.


NPC who know this contact

Narrative Significant Runs

No runs yet. This list will auto-populate when this character is tagged in a run AAR.