Difference between revisions of "Plushie Plundering"

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|RunnerList={{AARCharacterList|141|Juju|Pasiphae}}
|RunnerList={{AARCharacterList|141|JuJu|Pasiphae}}
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Revision as of 16:23, 20 September 2024

Plushie Plundering
Date2085-09-20
GMEva
LocationSeattle
Status Threat Level: High
Factions Involved
ShadowHaven Saedar-krupp
141
JuJu
Pasiphae
Character1
Character2


Summary

Granny tusk wants some hard-to-get plushies of Lofwyr, so she asks for runners help to go on a purfectly plush heist!

Background

SK released a new, limited edition and hot-on-the-market plush of Lofwyr, but it was only purchasable through SK scrip. Wanting some for her children (and to profit off of) she asks the runners to find and heist some good good plush.

The Meet

Snohomish, nondescript building, meeting with Granny Tusk. The runners three are set to meet her, and once inside are shared niceties with tea and biscuits. After bisky and tea, it gets down to business with the four. Granny Tusk wants lofwyr plushies, but getting them without being an SK sinner is a pain. So, steal a shipment of them for Granny, simple as. The size of the product might be an issue, so Granny Tusk says she'll pay based on how many the team can get.


The Plan

Planning to get the stuffies, JuJu and the team pile into Pasiphae's car and head to a stuffer shack to get tools in order to help with searches, and ends up starting to matrix search for Lofwyr stuffies. 141 buys a Kaltenstein body pillow, and JuJu gets a shopsoft to look for the stuffies. Juju manges to find a collection of stores that sell the stuffie, and begins to narrow things down based on his findings, with 141 and Pasiphae figuring out their new situation.

Summoning a spirit to help with the search, Juju summons a spirit to help with the astral searching. Finding a warehouse with plenty of stuffies, the team head out with spirit and juju in tow. Once there, Juju does astral recon while pasiphae and 141 do physical recon.

The Run

141 makes her way in under the security of a spirit from Juju, and is able to gain entry through artifice, by going in a closing door behind a guard. Once inside, she's able to deduce a stack of boxes waiting to be shipped out. Lucky! After some searching by Juju and Pasiphae, they decide to pull 141 out, grab a truck, and then hit the building again in a purely diabolical scheme; pulling the fire alarm and hoping nobody notices.

Once the team is back and raring to go, they give it the

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)