Difference between revisions of "Glint-Eyes"
(Created page with "{{ContactInfobox| |Image=500px |Profession=Drake Martial Adept |Shortblurb1=The Girl Who Touched the Stars |Shortblurb2=True Drake, Betrayer of Sirurg |Shortblurb3=Slumber Now, My Father. |OwnersRedditName=Fangblade_ |Connection=4 |Archetype=Generalist |Location=Lost in Seattle |Metatype=True Western Drake |AwakenedEmergedOrMundane=Awakened |Gender=Non Binary - she / they |PreferredPayment=Service (Runs) |HobbiesOrVice=Schizophrenia |PersonalLife=Nun...") |
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|Shortblurb3=Slumber Now, My Father. | |Shortblurb3=Slumber Now, My Father. | ||
|OwnersRedditName=Fangblade_ | |OwnersRedditName=Fangblade_ | ||
|OwnersDiscordName=Fangblade_ | |||
|OwnersWikiName=Fangblade | |||
|Connection=4 | |Connection=4 | ||
|Archetype= | |Archetype=Custom(A,G,K,N) | ||
|Location=Lost in Seattle | |Location=Lost in Seattle | ||
|Metatype= | |Metatype=Western Drake | ||
|AwakenedEmergedOrMundane=Awakened | |AwakenedEmergedOrMundane=Awakened | ||
|Gender=Non Binary - she / they | |Gender=Non Binary - she / they | ||
|PreferredPayment=Service (Runs) | |PreferredPayment=Service (Runs) | ||
|HobbiesOrVice= | |HobbiesOrVice=Conspiracies | ||
|PersonalLife=Nunya | |PersonalLife=Nunya | ||
|Faction= | |Faction= | ||
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==Overview== | ==Overview== | ||
On the night it mattered most, Galil Ackerman committed in secret a betrayal. For long since her birth she had worked as | On the night it mattered most, Galil Ackerman committed in secret a betrayal. For long since her birth she had worked as an agent of Sirrurg's schemes. She was born into a family of those who served the Great Dragon and their desires, but had broken the familiarl bonds, keeping their work loyal, only for a farce of waiting to flee the grips of both her family and Sirrurg. When night came on September 23, 2041, she fled the clutches of Sirrurg, who himself also disappeared that night into the shadows. She believed herself free, until the eventual return of Sirrurg, which placed her in a deep state of panic and concern. Her betrayal was not unknown, and due to it she has found little safe harbor in most of the world. She values secrecy, living now the life of a shadowrunner. She slinks through the quiet of the night, roaming and cleaning her tracks after every step. Since entering hiding, she herself manifested as a drake of Sirrurg, and her hide would sell well; if not for being a drake, but for her betrayal of Sirrurg, and her actions in Amazonia since. | ||
Galil is an apt mage, and focusses on the kinnetic combat involving the motion of her body. She's mastered many martial arts, and uses the inertia of her form to her advantage in her fighting style. Some say the way she floats is cheating, but perhaps that is some innate form of fighting only achievable by those who know how to fly. She also values combat not producible with fists and kicks, focusing on being a master of self defense in a holistic sense; she knows well how to use firearms, and even has piloted in atmosphere vehicles capable of flight. If you ask, she'll say she's been to space, though the truth of it has never been recovered, nor is it likely to be. | Galil is an apt mage, and focusses on the kinnetic combat involving the motion of her body. She's mastered many martial arts, and uses the inertia of her form to her advantage in her fighting style. Some say the way she floats is cheating, but perhaps that is some innate form of fighting only achievable by those who know how to fly. She also values combat not producible with fists and kicks, focusing on being a master of self defense in a holistic sense; she knows well how to use firearms, and even has piloted in atmosphere vehicles capable of flight. If you ask, she'll say she's been to space, though the truth of it has never been recovered, nor is it likely to be. | ||
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* Has always practiced Red Magic, and will practice Red Magic until they dies. | * Has always practiced Red Magic, and will practice Red Magic until they dies. | ||
* Reputation goes a very far distance with them. | * Reputation goes a very far distance with them. | ||
* Prefers consistent effort rather than synchronicity and luck. They have always had to do their work | * Prefers consistent effort rather than synchronicity and luck. They have always had to do their work hard for her results, so too will you. | ||
* Normally will avoid at all costs working with other drakes. | * Normally will avoid at all costs working with other drakes. | ||
* Galil is affected by many mental health issues, please check in with @Fangblade_ to gain info on what these are. Remember that her struggles with mental health do not define her, but are none the less important to her portrayal. | |||
==Aspects Description== | ==Aspects Description== | ||
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==Narrative Significant Runs== | ==Narrative Significant Runs== | ||
{{ContactRuns}} | {{ContactRuns}} | ||
[[Category:Contacts]] | [[Category:Private Contacts]] |
Latest revision as of 03:17, 17 December 2024
Drake Martial Adept | |
---|---|
The Girl Who Touched the Stars | |
True Drake, Betrayer of Sirurg | |
Slumber Now, My Father. | |
Contact Owner | Fangblade_ |
Owner's Discord Name | Fangblade_ |
Owner's Wiki Name | Fangblade |
Connection | 4 |
Archetype | Custom(A,G,K,N) |
Location | Lost in Seattle |
Metatype | Western Drake |
Gender | Non Binary - she / they |
Awakened/Emerged | Awakened |
Age | Middle Aged |
Preferred Payment Method | Service (Runs) |
Hobbies/Vice | Conspiracies |
Personal Life | Nunya |
Aspects | By Dawn Makes Light Reticent By Might Makes Right Security Protocol Interrogator Military Specialist Gear Armor Accessories Firearms Weapon Accessories Foci The Long Dark |
Overview
On the night it mattered most, Galil Ackerman committed in secret a betrayal. For long since her birth she had worked as an agent of Sirrurg's schemes. She was born into a family of those who served the Great Dragon and their desires, but had broken the familiarl bonds, keeping their work loyal, only for a farce of waiting to flee the grips of both her family and Sirrurg. When night came on September 23, 2041, she fled the clutches of Sirrurg, who himself also disappeared that night into the shadows. She believed herself free, until the eventual return of Sirrurg, which placed her in a deep state of panic and concern. Her betrayal was not unknown, and due to it she has found little safe harbor in most of the world. She values secrecy, living now the life of a shadowrunner. She slinks through the quiet of the night, roaming and cleaning her tracks after every step. Since entering hiding, she herself manifested as a drake of Sirrurg, and her hide would sell well; if not for being a drake, but for her betrayal of Sirrurg, and her actions in Amazonia since.
Galil is an apt mage, and focusses on the kinnetic combat involving the motion of her body. She's mastered many martial arts, and uses the inertia of her form to her advantage in her fighting style. Some say the way she floats is cheating, but perhaps that is some innate form of fighting only achievable by those who know how to fly. She also values combat not producible with fists and kicks, focusing on being a master of self defense in a holistic sense; she knows well how to use firearms, and even has piloted in atmosphere vehicles capable of flight. If you ask, she'll say she's been to space, though the truth of it has never been recovered, nor is it likely to be.
GM Notes
- Has always practiced Red Magic, and will practice Red Magic until they dies.
- Reputation goes a very far distance with them.
- Prefers consistent effort rather than synchronicity and luck. They have always had to do their work hard for her results, so too will you.
- Normally will avoid at all costs working with other drakes.
- Galil is affected by many mental health issues, please check in with @Fangblade_ to gain info on what these are. Remember that her struggles with mental health do not define her, but are none the less important to her portrayal.
Aspects Description
Aspect | Description |
---|---|
By Dawn Makes Light | When contacting Ackerman, roll Loyalty + Edge (1) if you contact her during a run for help. Failing the check means she has something to gain by working against you and will tip off any potential opfor of your involvement in order to gain further security herself. |
Reticent | Purchasing Ackerman costs twice as much, unless part of a run reward. |
By Might Makes Right | If your Loyalty with Ackerman is 1 or 2, asking for her help during a run and not doing what she wants is likely to make her tip off the op-for or KE to curry favor from them instead. |
Security Protocol | On design, procedure, and companies that are related to security. |
Interrogator | On prying information out of those who keep secrets from you. |
Military Specialist Gear | On restricted or forbidden gear. |
Armor Accessories | For keeping your bodice free of holes. |
Firearms | On things that go click and explode. |
Weapon Accessories | Related to the accessories on weapons. |
Foci | On making and upgrading foci. |
The Long Dark | +2 on infiltrations; usually looks like taking out scouts and getting eyes on a location. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 4 + Loyalty + Aspects - Notoriety |
Active Checks | 12 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 8 + Loyalty + Aspects - Notoriety |
Networking Checks | 2 + Loyalty + Aspects - Notoriety |
Player Characters with this Contact
No active characters with this contact have been found.
Narrative Significant Runs
No runs yet. This list will auto-populate when this character is tagged in a run AAR.