Difference between revisions of "Sn00p3r"

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<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
<!-- Below is an example of a negative aspect. If you do not wish for your character to have negative aspects, you may delete it. -->
{{NegativeAspect|
{{NegativeAspect|
|Aspect=Curiosity killed the cat
|Aspect=Technomancers stick together
|Description=Will search your electronics if you give him the chance. Will save anything juicy and keeps it as insurance without telling you.
|Description=Sn00p3r is a technomancer, and he doesn't easily like non-emerged. The cost to upgrade this contact's loyalty is doubled unless the player is openly a technomancer to him, or a known technomancer vouches for you.
|HasThematicsApproval=No
|HasThematicsApproval=No
|}}
|}}
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<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.-->
<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.-->
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Trustworthy
|Aspect=Connected
|Description=When trust is earned, he will move the extra mile for you.
|Description=As an info broker, he has made acquaintances with all kinds of people.
|}}
|}}
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{{PositiveAspect|
{{PositiveAspect|
|Aspect=Johnson tickler
|Aspect=Johnson tickler
|Description=When a Johnson reaches you via Sn00p3r you get +2 on the negotiation check.
|Description=When a Johnson reaches you via Sn00p3r you get +2 on the negotiation check about payment.
|}}
|}}
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{{PositiveAspect|
{{PositiveAspect|
|Aspect=Hometown
|Aspect=Hometown
|Description=The local Seattle area is home, and that means keeping it safe. Sn00p3r receives a +2 on tests relating to information about Seattle and it's immediate surrounding area.
|Description=The local Seattle area is his home, and that means keeping it safe. Sn00p3r receives a +2 on tests relating to information about Seattle and it's immediate surrounding area.
|}}
|}}
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->

Revision as of 17:49, 21 January 2025

Sn00p3r
Placeholder2.jpg
Technomancer - Infobroker & Fence
Contact OwnerDeadyoullbe
Owner's Discord NameDeadyoullbe
Owner's Wiki NameDeadyoullbe
Connection3
Public Contact?Yes
ArchetypeFixer
LocationSeattle
MetatypeDwarf
GenderMale
Awakened/EmergedEmerged
Preferred Payment MethodCredsticks
AspectsJohnson tickler
Hometown
Technomancer
Technomancers stick together
Matrix Connection
ReBorn in the matrix



Overview

His original name is quite boring, hence he only introduces himself as Sn00p3r. He was born in the year 2028 and in his twenties he too was a runner. He knows the life, the dangers, the mr's and mrs Johnsons, how the corps thinks. Also he has lived in Seattle all his life, he knows all the hiding places, where the bums and the higher-ups are, he knows it like his persona's pocket. When he was 8 years old he discovered he was a child of the matrix (Otaku), because of the stories he heard at school and on his commlink he kept this to himself, but at 16 this fact did come to light and was forced to become a runner or die.

With the crash in 2064, he had no connection to the matrix for a year when it happened again, he was suddenly able to reconnect to the matrix without the help of technology, it was amazing, and he began to delve into everything he could with this power. He started running again, but after a year of being quiet he noticed that a lot had changed, especially with this new matrix, anyway. He ran for 4 more years and then quit after a near death experience, to find new technomancers who could use some help. Meanwhile he acted as fence/datamonger for several runners, had established contacts with a number of 'official ' figures who use him for his connections and vice versa, and has maintained his runner contacts in order to provide a wide range of help to anyone he thinks deserves it.

GM Notes

  • Note 1: Because of his years as a runner, he is sometimes a bit stiff and rough in his dealings with others, especially if he doesn't know them. If he doesn't trust something expect him to search your commlink for anything he can find. The people he does trust he will do almost anything for, but there is only 1 person he will really do anything for and that is himself. If a runner contacts him for help he tries to do so ASAP because he knows the short deadlines runners often get from those damn Johnsons.
  • Note 2: In his last 4 years of running, he tried the Submersion once and obtained the following skills (echoes): Skinlink, Quiet & Resonance scream, Resonance link.

Aspects Description

Aspect Description
Technomancers stick together Sn00p3r is a technomancer, and he doesn't easily like non-emerged. The cost to upgrade this contact's loyalty is doubled unless the player is openly a technomancer to him, or a known technomancer vouches for you.
Above Aspect pending approval. Please notify Thematics.
Connected As an info broker, he has made acquaintances with all kinds of people.
Johnson tickler When a Johnson reaches you via Sn00p3r you get +2 on the negotiation check about payment.
Hometown The local Seattle area is his home, and that means keeping it safe. Sn00p3r receives a +2 on tests relating to information about Seattle and it's immediate surrounding area.
Born in the matrix Sn00p3r is a Technomancer. He gains a +2 on any test relating to the Matrix, and any information which can be found on it.
Technomancer Is emerged, knows about resonance abilities and phenomena. Contact can provide Resonance Services.

Dicepools

Dicepools
Knowledge Checks 6 + Loyalty + Aspects - Notoriety
Active Checks 4 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 10 + Loyalty + Aspects - Notoriety
Networking Checks 14 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

NameLoyaltyChips
Or@cle3Even


NPC who know this contact

Narrative Significant Runs

No runs yet. This list will auto-populate when this character is tagged in a run AAR.