Difference between revisions of "Major John Smith"

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<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.-->
<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.-->
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Example Positive Aspect
|Aspect=FMC Intelligence Assets
|Description= He has a large network of intelligence assets, including aircraft, ships, and pilots, covering most of the Americas.  If you don't mind military amenities, he can get you and your gear across borders.
|Description= He has a large network of intelligence assets, including aircraft, ships, and pilots, covering most of the Americas.  If you don't mind military amenities, he can get you and your gear across borders.
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Example Positive Aspect
|Aspect=A Good Friend, and a Lethal Enemy
|Description=The Free Marine Corps has clout in the Caribbean.  As long as you do nothing to endanger that, Smith can operate rather freely in the Carib League.
|Description=The Free Marine Corps has clout in the Caribbean.  As long as you do nothing to endanger that, Smith can operate rather freely in the Carib League.
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Example Positive Aspect
|Aspect=Marine Pilots
|Description=Although an Intelligence Officer, Smith is still a Marine, as are his pilots.  The plane they fly may not be designed for combat, but they arent toothless, and are flown by madmen.  +2 for combat piloting.
|Description=Although an Intelligence Officer, Smith is still a Marine, as are his pilots.  The plane they fly may not be designed for combat, but they arent toothless, and are flown by madmen.  +2 for combat piloting.
|}}
|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Example Positive Aspect
|Aspect=Mercenary Bookkeeping
|Description=Smith and his people have a myriad of ways to bypass normal legal checks.  Between their standing as a mercenary company, to more conventional methods like smuggling compartments and bribes, they can avoid legal scrutiny. +2 on checks to bypass checkpoints and border crossings.|}}
|Description=Smith and his people have a myriad of ways to bypass normal legal checks.  Between their standing as a mercenary company, to more conventional methods like smuggling compartments and bribes, they can avoid legal scrutiny. +2 on checks to bypass checkpoints and border crossings.|}}
{{PositiveAspect|
{{PositiveAspect|
|Aspect=Example Positive Aspect
|Aspect=Countering Aztlan
|Description=Smith views the expansionist country of Aztlan as the biggest threat to the Carib League and to the FMC.  He is likely to share intelligence that could help a 'runner make things harder for Aztlan or Aztechnology.  +2 checks on Aztlan and Aztechnology|}}
|Description=Smith views the expansionist country of Aztlan as the biggest threat to the Carib League and to the FMC.  He is likely to share intelligence that could help a 'runner make things harder for Aztlan or Aztechnology.  +2 checks on Aztlan and Aztechnology|}}
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. -->

Revision as of 09:18, 6 February 2025



Major John Smith
Placeholder2.jpg
Free Marine Corps Intelligence Officer
Contact Ownervigitant
Owner's Discord Namevigitant
Owner's Wiki Namevigitant
Connection4
Public Contact?Yes
ArchetypeCustom(A,K,N,G)
AspectsFMC Intelligence Assets
A Good Friend
and a Lethal Enemy
Marine Pilots
Mercenary Bookkeeping
Countering Aztlan



Overview

This is where you would write a blurb about the contact.

GM Notes

  • Note 1
  • Note 2
  • Note 3

Aspects Description

Aspect Description
FMC Intelligence Assets He has a large network of intelligence assets, including aircraft, ships, and pilots, covering most of the Americas. If you don't mind military amenities, he can get you and your gear across borders.
A Good Friend, and a Lethal Enemy The Free Marine Corps has clout in the Caribbean. As long as you do nothing to endanger that, Smith can operate rather freely in the Carib League.
Marine Pilots Although an Intelligence Officer, Smith is still a Marine, as are his pilots. The plane they fly may not be designed for combat, but they arent toothless, and are flown by madmen. +2 for combat piloting.
Mercenary Bookkeeping Smith and his people have a myriad of ways to bypass normal legal checks. Between their standing as a mercenary company, to more conventional methods like smuggling compartments and bribes, they can avoid legal scrutiny. +2 on checks to bypass checkpoints and border crossings.
Countering Aztlan Smith views the expansionist country of Aztlan as the biggest threat to the Carib League and to the FMC. He is likely to share intelligence that could help a 'runner make things harder for Aztlan or Aztechnology. +2 checks on Aztlan and Aztechnology

Dicepools

Dicepools
Knowledge Checks 8 + Loyalty + Aspects - Notoriety
Active Checks 12 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 2 + Loyalty + Aspects - Notoriety
Networking Checks 4 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

NameLoyaltyChips
The Librarian1Even
Wraith1Even


NPC who know this contact

Narrative Significant Runs

NameGMMetaplotDate of Run
A Stone on Dark Watersvigitant5 February 2086