Difference between revisions of "No Caller ID"

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|Archetype=Monowhip Muscle B&E
|Archetype=Monowhip Muscle B&E
|Shortblurb1=Just an OU street kid
|Shortblurb1=Just an OU street kid
|Shortblurb2=
|Shortblurb2=They/them
|Shortblurb3=
|Shortblurb3=
|OwnersRedditName=Crowe1211
|OwnersRedditName=Crowe1211
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|MaxIGorAscensions={{IGTracker| <!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.-->
|MaxIGorAscensions={{IGTracker| <!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened.-->
|Month=
|Month=5
|Day=
|Day=13
|Year=
|Year=2058
|AwakenedStatus=2
|AwakenedStatus=2
|}} <!-- Delete to here if the character is a techno. -->
|}} <!-- Delete to here if the character is a techno. -->

Revision as of 00:09, 15 February 2025

No Caller ID
Placeholder.png
Monowhip Muscle B&E
Just an OU street kid
They/them
Discord@LOV.Euphoria
RedditCrowe1211
Wiki UserLOV.Euphoria
MetatypeHuman
Street Cred0
Notoriety0
Public Awareness0
CDP6
Folder[1]
PriorityMetatype - A
Attributes - A
Magic/Resonance - C
Skills - E
Resources - E
#Max IGs/Ascension52


Character Information

Summary

Goals

  • Make Money
  • Keep the family out of the business
  • Stay out of syndicate ties

Background

Born to an ork family in the OU, basically the runt of the litter as a human, they have two younger sisters and an older brother - Khail is still the shortest.

Momma was a little bit magic, not much but just enough to have a heal spell that can prevent someone from dying outright- especially when paired with back alley surgery.

Khail in effect grew up as a tunnel kid, wound up stealing their monowhip at 8, and spent a lot of time practicing with it so they wouldn't get mugged.

In their practice, they got unzipped as many rookies do, and mom was quick to jump on that - getting baby Khail stapled back together and cauterized to stop the dying - resulting in a lot of the bad scarring they have now.

They'd continue their practicing, eventually becoming a local klep for folks who wanted shiny trinkets. Saved up, and got some decent synth muscles. Learned the OU as best they could. Eventually, klep work turned to wet work, and Khail moved out for their family's security.

In time, they got their underwater apartment. They started working more with the 162s and Skraacha as an independent, and eventually got in with Corpseman and made their way to the Haven.

Narrative Significant Qualities

Positive

Negative

Run History

NameGMMetaplotThreatDate of Run
Red, White, and YouVilliersDeadly10 March 2086
Smoking GunRobintonMedium1 March 2086
No Cocaine in the Bedroom, PleaseRobintonMilk23 February 2086

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Corpseman 6 1 Fixer(G,A,N,K)
162s Girlboss
Ghafehouses, Ghleanup Ghetail, Ghunderground, Ghecond Ghife, Ghrip, Ghympathetic, Ghunrunner Even


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Appearance

Clothing

Matrix Persona

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments