Difference between revisions of "Kong"

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|}} <!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. -->
|}} <!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. -->

Revision as of 18:45, 28 June 2025

Kong
Kong PC art Ena Miranda size adjusted.png
Adept
Shortblurb
DiscordJ.R.
RedditGamingHoople
Wiki UserJ.R.
MetatypeDwarf (Hanuman)
Street Cred0
Notoriety0
Public Awareness0
CDP6
Folder[1]
PriorityMetatype - C
Attributes - B
Magic/Resonance - D
Skills - A
Resources - E
#Max IGs/Ascension6


Character Information

Summary

Combat Monkey on his own recon for the first time in decades after being elevated out of a coastal Hanuman village by Evo.

Goals

Build a life outside of the Corporate sprawl he knew.

Create a more solid reputation in the shadows as opposed to a shadow adjascent corp killer.

Learn about his new city and surroundings.

Background

Kong was one of the first Hanuman that Evo brought to the New Dehli sprawl in the 60's, a young dwarf of 20. He quickly found himself understanding parts of the culture and quickly lost by other parts, leading to frustration. Due to his awakened nature Evo did not want to see him implanted, and due to a tendancy to chaotic behavior and a lack of general intelligence and tact he was refused admission to the local Evo Academy. Given a limited SIN and trained as an electronic witness (a habit he carrries to this day) he went on a several year spree as a runner and merc across the East Indian and Eurasian continents.

Eventually paying enough to the company in terms of societal integration research data and run data, he was able to buy his freedom, having his limited SIN erased from global registries and hopping the first boat to Seattle with a reasonable fake from one of his cousins back in the India Office. On his trip from India to the Emerald Triangle he would book passage on Bismark's ship, owing a favor or two by the time he arrived and quickly getting to work for the pirate captain and a few of his friends and familiar fixers, and quickly earning a spot in the haven network.

Narrative Significant Qualities

Positive

Agile Defender, Bilingual (Hindu/English), Shoot First Don't Ask

Negative

Dependant (Inconvenience), Electronic Witness, Force of Chaos, Sensitive System

Run History

NameGMMetaplotThreatDate of Run
Justice for the BetrayedAsmodeusMedium13 August 2086
Ruby RoundaboutJuiceMedium1 July 2086
Bonesaw OperaAsmodeusMedium28 June 2086
Project Cinderella: Start!KisaChihayaProject CinderellaMedium24 June 2086

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips
Bismark 5 1 Fixer Fixer Devil Dogs, Beast Made of Steel, Well Traveled, I've Sailed The Seven Seas!, In The Navy!, Guns & Ships Even
Danny Greenlight 1 1 Service Taxi Driver Drive Quiet, Drive Loud Even


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Fake R4: Steve 0474- Evo Limited- Pest Controller Fake R6: Max Strauss- UCAS

Appearance

Clothing

Matrix Persona

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments