Difference between revisions of "Dethroning the Dissonant"

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==The Plan==
==The Plan==
Telling them each of her incipient need (with some editing for Master Morty), they arrange to meet in the 'trix to attempt to find the vehicle that Dea used initially.  They each make their way into the matrix, hopping on the Grid Guide grid, and begin to use their individual talents to find the missing techno.
Telling them each of her incipient need (with some editing for Master Morty), they arrange to meet in the 'trix to attempt to find the vehicle that Dea used initially.  They each make their way into the matrix, hopping on the Grid Guide grid, and begin to use their individual talents to find the missing techno.


==The Run==
==The Run==

Revision as of 00:46, 11 May 2021



Dethroning the Dissonant
Date2082-05-10
GMAurora
LocationThe Matrix
Status Threat Level: High
Factions Involved
ShadowHaven Grid Guide
Ca1yps0
Sp4rks
Pulse
Master Morty
Dea Eximia
Level 12 Fault Sprite
Level 6 Data Sprite
The Mayor's Reputation
Casualties and losses
None None The Mayor's Reputation


Summary

A Dissonant Techno is on the run, and if she is to be stopped, it's going to take one hell of a Matrix team to pull it off.

Background

Our favorite techno with a mermaid's tail, Ca1yps0 has been keeping a "guest" in her boat for several months now. Unfortunately, her guest just happens to be the dissonant techno with ties to Deus, who is dedicated to his return, and lives to escape to bring about his wishes once again. Feeling secure in the "living arrangements" that she has provided, Ca1ypso is shocked to discover on her return one day that her guest Dea Eximia has escaped, and is on the run in the city of Seattle. Desperate to stop the ensuing apocalypse, Ca1yps0 calls on the strongest matrix people she knows; Sp4rks, Pulse, and with a great deal of reluctance, Master Morty.

The Meet

Ca1yps0 first contacts Sp4rks, letting him know that Dea has escaped, and she needs his help to track her down and hopefully talk her down before she can do anything detrimental to the general health of millions of people. Sp4rks agrees, admonishing his fishy friend about the consequences of HER actions finally catching up to her. Shaking her head in frustration, the mermaid has no real response to that, and instead pings Pulse, to see if he is available. Pulse is surprised at the invite, not really understanding the why of the situation, but more than happy to lend his aid, especially with the promise of potential shenanigans within the Matrix. Finally, Ca1yps0 contacts Master Morty, telling him that she needs his help to find a car thief, baiting him along with the idea that the thief "might" have some information that could help him attain his most cherished prize; immortality as an E-Ghost. Morty quickly agrees, as any promise of progress is worthwhile in his strangely glowing white eyes...

The Plan

Telling them each of her incipient need (with some editing for Master Morty), they arrange to meet in the 'trix to attempt to find the vehicle that Dea used initially. They each make their way into the matrix, hopping on the Grid Guide grid, and begin to use their individual talents to find the missing techno.

The Run

Aftermath

Rewards

Fractal Punch and 1 Karma -or- Brilliant Heuristics -or- 5 Karma (5 RVP)

10 Karma (10 RVP)

2 CDP

Game Quotes

Player After Action Reports (AARs)