Difference between revisions of "General Forbett"
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<!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--> | <!-- Below is an example of a positive aspect. You may duplicate this as many times as necessary. You're allowed a number of positive aspects equal to you connection of the contact +1. You may also gain +1 additional positive aspect for each Negative Aspect you use.--> | ||
{{PositiveAspect| | {{PositiveAspect| | ||
|Aspect= | |Aspect=SOX Veteran | ||
|Description= | |Description=In his time with MET2000, he was stationed in the first division and thus in SOX. +2 dice for knowledge test on SOX or MET2000. | ||
|}} | |}} | ||
{{PositiveAspect| | |||
|Aspect=Bundeswehr Network | |||
|Description=Forbett is well networked within the force and can call in favors almost anywhere. +2 dice for network checks within the Bundeswehr. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Who you marry | |||
|Description=Forbett has access to inside information in the Department of Defense and beyond. +2 dice for knowledge checks AGS politics. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Network of Savehauses | |||
|Description=Forbett often needs save houses for his activities with the troop and has a network for this. +2 dice for network samples with the goal to find a free save house within the AGS. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=Hiding under the radar | |||
|Description=The General can hide Runners inside Bundeswehr barracks. He always asks for one or more favors for such a service (depending on GM decision). +2 dice for the network check if he can pull the necessary strings. | |||
|}} | |||
{{PositiveAspect| | |||
|Aspect=S-K connection | |||
|Description=The General can establish contacts with S-K Prime. +2 dice for such network checks. | |||
|}} | |||
<!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --> | <!-- Above is an example of a positive aspect. You may duplicate this as many times as necessary. --> | ||
Revision as of 06:26, 5 January 2022
Generalleutnant of rapid reaction force (AGS) | |
---|---|
Contact Owner | [1] |
Connection | 6 |
Public Contact? | No |
Archetype | Networking |
Location | Karlsruhe (AGS) |
Species | human |
Sex | male |
Age | 57 |
Preferred Payment Method | Nuyen |
Hobbies/Vice | Cigars |
Personal Life | married |
Faction | Bundeswehr |
Aspects | S-K Loyalist My Blood for the AGS SOX Veteran Bundeswehr Network Who you marry Network of Savehauses Hiding under the radar S-K connection Disciple of Sun Tzu Also a politician not just a soldier Talking is better than shooting |
Overview
Karl Franz Forbett is a Lieutenant General in the Bundeswehr and is primarily responsible for the coordination and deployment of rapid reaction forces within the AGS. He is a veteran of MET2000 in which he served as an officer for many years in the First Division until he began his career path in the Bundeswehr. Currently, he is stationed in the Karlsruhe Special Rights Zone at Mackensen Kaserne in the Oststadt district of Karlsruhe. The General has always used the services of Shadowrunners to resolve sensitive issues for the troops but also to advance his career path. There is a rumor in the German media that he is a close ally of S-K (which, frankly, is not a rumor). His wife is a high official in the Ministry of Defense. For Runner, he is an invaluable asset, especially in terms of his good network within the AGS. He loves to enjoy cigars in his gazebo in the Karlsruhe Strebergartensiedlung and also likes to invite runners if he trusts them enough.
Aspects Description
Aspect | Description |
---|---|
S-K Loyalist | Will never work against S-K and will refuse to work with any runners who have a bounty with S-K. If you contact him during a run and use the information provided to work against S-K roll a loyalty check. if it fails he immediately burns you. If it succeeds you owe him a chip to reearn favor with him. |
My Blood for the AGS | Will never work against AGS interests and will refuse to work with any runners who have a bounty from any AGS State. If you contact him during a run and use the information provided to work against AGS interests roll a loyalty check. if it fails he immediately burns you. If it succeeds you owe him a chip to reearn favor with him. |
SOX Veteran | In his time with MET2000, he was stationed in the first division and thus in SOX. +2 dice for knowledge test on SOX or MET2000. |
Bundeswehr Network | Forbett is well networked within the force and can call in favors almost anywhere. +2 dice for network checks within the Bundeswehr. |
Who you marry | Forbett has access to inside information in the Department of Defense and beyond. +2 dice for knowledge checks AGS politics. |
Network of Savehauses | Forbett often needs save houses for his activities with the troop and has a network for this. +2 dice for network samples with the goal to find a free save house within the AGS. |
Hiding under the radar | The General can hide Runners inside Bundeswehr barracks. He always asks for one or more favors for such a service (depending on GM decision). +2 dice for the network check if he can pull the necessary strings. |
S-K connection | The General can establish contacts with S-K Prime. +2 dice for such network checks. |
Dicepools
Dicepools | |
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Knowledge Checks | 10 + Loyalty + Aspects - Notoriety |
Active Checks | 4 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 6 + Loyalty + Aspects - Notoriety |
Networking Checks | 14 + Loyalty + Aspects - Notoriety |
Network
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