Difference between revisions of ""Happy" Lombardo"
(Created page with "{{ContactInfobox| <!-- Below, you can upload your own image for your contact. Replace Placeholder2.jpg with the name of the image you'd like to use. After you create the page, click on the red link to upload the image. --> |Image=250px <!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --> |Profession= <font size="+0.5"> Bio-Sam </fo...") |
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<!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --> | <!-- Below is the "official job" of the contact. It is a good way to describe their skills and what sets them apart from all of the other contacts of the same Archetype. --> | ||
|Profession= | |Profession=Smuggler | ||
<!-- You can write a short description on the below lines if you want. --> | <!-- You can write a short description on the below lines if you want. --> | ||
|Shortblurb1= A soldier and a spy, just trying to get by | |Shortblurb1=''A soldier and a spy, just trying to get by'' | ||
|Shortblurb2= | |Shortblurb2= | ||
|Shortblurb3= | |Shortblurb3= | ||
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<!-- Below is where you define the Archetype. Default Archetypes are: Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --> | <!-- Below is where you define the Archetype. Default Archetypes are: Fixer, Service, Gear, Legwork, Networking, Generalist. Custom Archetypes may be defined as denoted on the contact rules page. --> | ||
|Archetype= Custom(G | |Archetype= Custom(G,K,N,A) | ||
<!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --> | <!-- You can fill out miscellaneous info about your contact below. If it does not apply, leave the field blank. --> | ||
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==Overview== | ==Overview== | ||
An augged up corporate asset that fell through the cracks. Happy was raised right, in the vice-grip of EVO's intelligence division. He was a good son, a good soldier, and has a few years experience in corporate espionage. In his last few years, he's planned his greatest conspiracy yet-- fabricating mission objectives and embezzling funds and equipment from his mother corp. His handler is in deep for his own out-of-line behaviors, tongue tied by Happy's ever-expanding file on his 'relationship' with S-K. | An augged up corporate asset that fell through the cracks. Happy was raised right, in the vice-grip of EVO's intelligence division. He was a good son, a good soldier, and has a few years experience in corporate espionage. In his last few years, he's planned his greatest conspiracy yet-- fabricating mission objectives and embezzling funds and equipment from his mother corp. His handler is in deep for his own out-of-line behaviors, tongue-tied by Happy's ever-expanding file on his 'relationship' with S-K. | ||
As of late, he's taken to grabbing company trucks for his own resupply, and is finding a lucrative income stream dealing these items back to the shadows of Seattle. | As of late, he's taken to grabbing company trucks for his own resupply, and is finding a lucrative income stream dealing these items back to the shadows of Seattle. | ||
A low 'Active' category represents not a lack of capability, but an unwillingness to get directly involved in runner affairs. If he must, he will be focused much more on a plan of escape and watching his own back than performing at his best. | |||
==Aspects Description== | ==Aspects Description== | ||
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{{PositiveAspect| | {{PositiveAspect| | ||
|Aspect= Like Eden, fruitful of its own accord | |Aspect= Like Eden, fruitful of its own accord | ||
|Description= With some advance notice, Happy is more than willing to slip some of your DNA into a production line. This is a little risky, but a service few other smugglers can provide. Happy gains a +2 on tests relating to | |Description= With some advance notice, Happy is more than willing to slip some of your DNA into a production line. This is a little risky, but a service few other smugglers can provide. Happy gains a +2 on tests relating to cultured bioware. | ||
|}} | |}} | ||
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{{PositiveAspect| | {{PositiveAspect| | ||
|Aspect= We who remain | |Aspect= We who remain | ||
|Description= With his sleeker bioware, Happy is a lot less imposing than your bargain | |Description= With his sleeker bioware, Happy is a lot less imposing than your bargain bin cyber-psycho. This is a great boon in many cases, but taking gunfire is not one of those. To compensate, he has a line to the HTR armory for the local EVO branch, and prioritizes protection over offense. Happy gains a +2 on tests relating to armor. | ||
|}} | |}} | ||
{{PositiveAspect| | {{PositiveAspect| | ||
|Aspect= The first-fruit offering | |Aspect= The first-fruit offering | ||
|Description= The premiere offering | |Description= The premiere offering of any armorer (or thief who victimizes one) are the air-tight pieces of savvy runners everywhere. Neurotoxin never felt so safe. Happy gains a +2 on tests relating to any armors that are [[Rulings/Combat#Armor_Modifications|chemsealable]]. | ||
|}} | |}} | ||
Latest revision as of 23:38, 5 August 2024
Smuggler | |
---|---|
A soldier and a spy, just trying to get by | |
Contact Owner | avisionofdoom |
Owner's Discord Name | @workplacehazard |
Connection | 4 |
Public Contact? | Yes |
Archetype | Custom(G,K,N,A) |
Location | Snohomish, Seattle |
Metatype | Human |
Awakened/Emerged | Mundane |
Gender | Masculine (He/him) |
Age | 26 |
Preferred Payment Method | ECC |
Hobbies/Vice | Fashionable clothes, sneakers |
Personal Life | Single |
Aspects | Hard to Reach Cautious Aloof The soldier swore like thunder He loved her more than plunder And shewed her many a scar sir The freedom man was born to Like Eden fruitful of its own accord Frail flesh gave way We who remain The first-fruit offering |
Overview
An augged up corporate asset that fell through the cracks. Happy was raised right, in the vice-grip of EVO's intelligence division. He was a good son, a good soldier, and has a few years experience in corporate espionage. In his last few years, he's planned his greatest conspiracy yet-- fabricating mission objectives and embezzling funds and equipment from his mother corp. His handler is in deep for his own out-of-line behaviors, tongue-tied by Happy's ever-expanding file on his 'relationship' with S-K.
As of late, he's taken to grabbing company trucks for his own resupply, and is finding a lucrative income stream dealing these items back to the shadows of Seattle.
A low 'Active' category represents not a lack of capability, but an unwillingness to get directly involved in runner affairs. If he must, he will be focused much more on a plan of escape and watching his own back than performing at his best.
Aspects Description
All negative aspects are adapted from existing contacts.
Aspect | Description |
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Hard to Reach | Happy leads not a double, but a triple life, he keeps an old-school planner overstuffed with colorful tabs to keep it all straight. Always make an Availability Test for this Contact with their Connection +3 than normal. |
Cautious | One ill-tempered customer could burn his entire life to the ground. Happy is sociable, but extremely cognizant of any poor reputation of those in his clientele. Notoriety has a double penalty when dealing with him: subtract twice the runner's Notoriety from any check he is asked to do. |
Aloof | Runners are dangerous people. The nuyen is worth the danger, but fraternization isn't part of the job description. Happy is outwardly friendly, but cold and calculating underneath the surface. This contact's Loyalty cannot be raised manually. The maximum loyalty upon purchase or reward of this contact is 2. Loyalty can only be raised 1 at a time, and each raising requires the character to first complete a run on their behalf. |
The soldier swore like thunder | An exacting and unstoppable force lies in wait behind a boyish smile. Happy didn't get this far by balking in the face of a challenge. As a newfound smuggler, this holds true. Happy gains a +2 on tests relating to items of availability 16 or higher. |
He loved her more than plunder | The orders from the shadows don't often concern themselves with readily accessible equipment. The treasures these people want are the banned, the dangerous, the experimental. Happy gains a +2 on tests relating to items of restricted or forbidden availability. |
And shewed her many a scar, sir | The backbone of his operation for years, Happy does believe in the transformative power of body augmentation. God gave us our flesh, but we can choose our own pieces, create a vessel truer to ourselves. Happy gains a +2 on tests relating to augmentations. |
The freedom man was born to | Heavier surgeries are dangerous to one's image. The cleanest and safest route is always that of the 'wetware'. Happy gains a +2 on tests relating to bioware. |
Like Eden, fruitful of its own accord | With some advance notice, Happy is more than willing to slip some of your DNA into a production line. This is a little risky, but a service few other smugglers can provide. Happy gains a +2 on tests relating to cultured bioware. |
Frail flesh gave way | The more advanced clinics come with better security, this means that the primary source for Happy's equipment is the middle of the road. Mid quality clinics with surplus, augs ripped out of big time corpos for upgrades, that sort of thing. Deltaware is something of a pipe dream. Happy gains a +2 on tests relating to augmentations of standard or used grade. |
We who remain | With his sleeker bioware, Happy is a lot less imposing than your bargain bin cyber-psycho. This is a great boon in many cases, but taking gunfire is not one of those. To compensate, he has a line to the HTR armory for the local EVO branch, and prioritizes protection over offense. Happy gains a +2 on tests relating to armor. |
The first-fruit offering | The premiere offering of any armorer (or thief who victimizes one) are the air-tight pieces of savvy runners everywhere. Neurotoxin never felt so safe. Happy gains a +2 on tests relating to any armors that are chemsealable. |
Dicepools
Dicepools | |
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Knowledge Checks | 8 + Loyalty + Aspects - Notoriety |
Active Checks | 2 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 12 + Loyalty + Aspects - Notoriety |
Networking Checks | 4 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Doggie Bag | 1 | Even |
NPC who know this contact
Narrative Significant Runs
No runs yet. This list will auto-populate when this character is tagged in a run AAR.