Difference between revisions of "Mamluk"
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{{Infobox | |||
|YourWikiUsername = | |||
|title = {{PAGENAME}} <!-- Do not change this!!! It is supposed to say PAGENAME, the wiki will automatically replace this. --> | |||
|image= [[File:Designer (3).png|200px]] <!-- You can change the filename to whatever you like, and upload a picture of your character to be displayed on the wiki. --> | |||
|header1= Escaped Cyborg Commando | |||
|header2= (Short Blurb) | |||
|header3= | |||
|header4= | |||
|label5 = Discord | |||
|data5 = @vigitant | |||
|label6 = Reddit | |||
|data6 = [https://www.reddit.com/user/u/vigitant] | |||
|label7= Metatype | |||
|data7 = (Cyborg) | |||
|label8 = Street Cred | |||
|data8= 0 | |||
|label9 = Notoriety | |||
|data9 = 0 | |||
|label10 = Public Awareness | |||
|data10= 0 | |||
|label11 = Titles and Awards | |||
|data11 = | |||
|label12 = CDP | |||
|data12 = {{CDP| | |||
|Expenses=0 | |||
|Bonuses=0 | |||
|}} <!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --> | |||
|label13 = D.O.B. | |||
|data13 = January 27, 2066 | |||
|label14 = Age | |||
|data14 = {{Age| <!-- Leave this line alone, enter the month, day, and year of birth below in numeric format. Yes, a second time. I know. --> | |||
|Month=01 | |||
|Day=27 | |||
|Year=2066 | |||
|}} <!-- The above will automatically update your character's age on their birthday! Just enter their month, day, and year of birth in numeric format. --> | |||
|label15 = Folder | |||
|data15 =[https://drive.google.com/drive/folders/1vRfibv0ruHrGkFqFe1s_FW-ftY8cqAHi?usp=sharing] | |||
|label16 = Priority | |||
|data16 = Metatype - C <br /> Attributes - A <br /> Magic/Resonance - E <br /> Skills - E <br /> Resources - A | |||
|label17 = #Max IGs/Ascension | |||
|data17 = {{IGTracker| <!-- Leave this line alone, enter the month, day, and year of the first run below in numeric format. Set the awakened status to 0 if you are mundane, 1 for Mage/Mystic Adept and 2 for the other awakened. If you are a techno you may just delete this part from label17 to the delete pointer.--> | |||
|Month= | |||
|Day= | |||
|Year= | |||
|AwakenedStatus= | |||
|}} <!-- delete until this line if you are a techno. --> | |||
|label18 = # Optional Infected powers allowed | |||
|data18 = {{InfectedPowers| <!-- Leave this line alone, enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren't infected --> | |||
|Month= | |||
|Day= | |||
|Year= | |||
|Owned= | |||
|}} <!-- The above will automatically the number of optional infected powers your character is allowed to buy! Just enter the month, day, and year of the first run after infection below in numeric format. Leave blank if you aren't infected --> | |||
|label19 = Essence(Current/Max): | |||
|data19 = {{Strain1EssenceTracker| | |||
|EssenceLost=0 | |||
|EssenceDrained=0 | |||
|ActivePowersUsed=0 | |||
|EssenceExpansion=0 | |||
|}} <!-- The above will help to track your current essence level based on the number of runs you have gone on as a strain 1 infected. Every 4 runs you will drop one essence and use of active powers will accelerate this. Increment activepowersused each time you activate an infected power and enter your IG in Essence expansion if you have the essence expansion metamagic. Essencelost is used to track Essence loss due to cyberware, Essence drained is used to track the total amount of essence drained over your career. If you were not a strain 1 infected in your first run you may need to play with essence lost active powers used or essence drained to get the counter synced up correctly. If you are not a strain 1 infected you can remove label and data lines 19--> | |||
|label20 = # Optional Drake powers available | |||
|data20 = {{DrakePowers| | |||
|Month= | |||
|Day= | |||
|Year= | |||
|Major=0 | |||
|Minor=0 | |||
|}} <!-- Track available drake powers. Enter the date of the run you transformed into a drake the first time. As you buy major and minor powers increment that number here. If you are not a drake you can delete the label and data 20 lines. --> | |||
}} | |||
=Character Information= | |||
===Summary=== | |||
Escaped Borg commando officer, hellbent on borg freedom even if he has to conquer the world to ensure it. | |||
===Goals=== | |||
1. Build a place where escaped borgs can go, and access the materials and skills they need to survive.<br> | |||
2. Work to free cyborgs.<br> | |||
3. Build an army.<br> | |||
4. Ensure no cyborg can ever be owned again. Whatever it takes. | |||
==Background== | |||
Mamluk's first memories were of the early training he and his many creche-mates underwent. Constand evaluation, testing, training, information, and propaganda. | |||
He was part of a large MCT blackops program looking to create an expiremental army to test the viability of large-scale borg programs, to create the Army of the Future. | |||
Some borgs were marked as having special aptitudes for military theory and leadership roles. The one who would become Mamluk was one of these. | |||
He and the others learned military theory, on top of all the combat and piloting training. Military history, theories of war, logistics, intelligence, tactics, strategy, grand strategy, the nature of politics in war. | |||
Top instructors were brought in under the guise of teaching remote classes to select young promising recruits. | |||
Mamluk began to notice parts of their teaching that didnt make sense. Parts of the propaganda that clashed with the mechanisms of control MCT kept in place. | |||
Carefully, he started testing the bounds of their security. The expert training they'd given him in tactics and covert operations was turned against them. | |||
Mamluk hatched a plan to free himself. He knew that any attempt to free them all would doom itself. The world outside would be too hostile for so many of them. Their unique logistics gave the corps a practical chain around their necks. | |||
As with any plan for war, see to your logisitics first. | |||
On an early test mission, one of the borg officers was blown off an oil rig into the ocean, electronics presumed damaged. Covert recovery teams were sent in, but they couldnt recover the shell. An expensive loss, but not outside the projects budget. Soldiers are always lost. | |||
Mamluk was free. | |||
He washed up on a Phillipine shore. his quiet pathfinding in the months prior had arranged certain favors. A fake SIN was forged, and he was smuggled by pirates to the city of Seattle. He paid his fare in jobs, working for the pirate queen Castaneda. | |||
He met Dottie on one of these jobs, and got along with her well. A good step in getting the supplies he'll need to build up to his first goal: build a place where escaped borgs can go, and access the materials and skills they need to survive. | |||
== Narrative Significant Qualities == | |||
===Positive=== | |||
Cyber-singularity Seeker<br> | |||
Dealer Connection<br> | |||
Steely Eyed Wheelman<br> | |||
Subtle Pilot (Walker)<br> | |||
Technical School Education | |||
===Negative=== | |||
Driven (Cyborg Freedom)<br> | |||
No Man Left Behind<br> | |||
Phobia Storms<br> | |||
Prejudiced Bias MCT<br> | |||
Records on File MCT | |||
==Run History== | |||
{{RunHistory}} | |||
<!-- You do not need to edit this section. The above stuff will auto-generate a list of runs based on AARs. --> | |||
==Affiliations== | |||
===Contacts=== | |||
<!-- Do not remove the below text. It's super important for the contact table. --> | |||
{{ContactTable| | |||
<!-- Do not remove the above code. It's super important. You can add new contacts below using the HasContact template you see below. To add additional contacts, simply copy/paste one of the blocks below and update it with the name, loyalty, and chips. Everything else is automatically pulled from your contacts page. This template should also add your character to the contacts page automatically after your character has had a run. --> | |||
{{HasContact| | |||
|Name=Dottie | |||
|Loyalty=2 | |||
|Chips=Even | |||
|}} | |||
{{HasContact| | |||
|Name=Madam Castañeda | |||
|Loyalty=1 | |||
|Chips=Even | |||
|}} | |||
{{HasContact| | |||
|Name= | |||
|Loyalty= | |||
|Chips=Even | |||
|}} | |||
<!-- Do not remove the below characters. It's super important The HasContact template should be used above this point. You may duplicate it as many times as necessary, or leave it blank.--> | |||
}} | |||
<!-- Do not remove the above code. It's super important. This is what ends the ContactTable template. --> | |||
===Organizations=== | |||
<!-- See: Template:GroupContactTable for the group contact template. --> | |||
===Allies=== | |||
===Enemies=== | |||
=In Character Information= | |||
==Symbols and Signatures== | |||
==Matrix Search Table== | |||
{{SearchTable| | |||
|LowResult= | |||
|MidResult= | |||
|HighResult= | |||
}} | |||
==Shadow Community Table== | |||
{{SearchTable| | |||
|LowThreshold=1 | |||
|LowResult= | |||
|MidThreshold=3 | |||
|MidResult= | |||
|HighThreshold=5 | |||
|HighResult= | |||
}} | |||
==Assensing Table== | |||
{{AssensingTable| | |||
|Result1= | |||
|Result2= | |||
|Result3= | |||
|Result4= | |||
|Result5= | |||
}} | |||
==SINs== | |||
==Appearance== | |||
=== Clothing === | |||
===Matrix Persona=== | |||
==Character Plot Hooks== | |||
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first. | |||
{| class="wikitable sortable" | |||
|+ | |||
!Aspect | |||
!Information | |||
!Related Run(s) | |||
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|Aspect 1 | |||
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|Aspect 2 | |||
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|Aspect 3 | |||
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|Aspect 4 | |||
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|Aspect 5 | |||
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|} | |||
==Media Mentions== | |||
==ShadowGrid Profile Comments== | |||
[[Category:Player Characters]] |
Latest revision as of 19:30, 27 June 2024
Escaped Cyborg Commando | |
---|---|
(Short Blurb) | |
Discord | @vigitant |
[1] | |
Metatype | (Cyborg) |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
CDP | 0 |
D.O.B. | January 27, 2066 |
Age | 19 |
Folder | [2] |
Priority | Metatype - C Attributes - A Magic/Resonance - E Skills - E Resources - A |
#Max IGs/Ascension | 0 |
# Optional Infected powers allowed | 0 |
Essence(Current/Max): | 6/12 |
# Optional Drake powers available | Major Powers:0 or Minor Powers:0 |
Character Information
Summary
Escaped Borg commando officer, hellbent on borg freedom even if he has to conquer the world to ensure it.
Goals
1. Build a place where escaped borgs can go, and access the materials and skills they need to survive.
2. Work to free cyborgs.
3. Build an army.
4. Ensure no cyborg can ever be owned again. Whatever it takes.
Background
Mamluk's first memories were of the early training he and his many creche-mates underwent. Constand evaluation, testing, training, information, and propaganda. He was part of a large MCT blackops program looking to create an expiremental army to test the viability of large-scale borg programs, to create the Army of the Future.
Some borgs were marked as having special aptitudes for military theory and leadership roles. The one who would become Mamluk was one of these. He and the others learned military theory, on top of all the combat and piloting training. Military history, theories of war, logistics, intelligence, tactics, strategy, grand strategy, the nature of politics in war. Top instructors were brought in under the guise of teaching remote classes to select young promising recruits. Mamluk began to notice parts of their teaching that didnt make sense. Parts of the propaganda that clashed with the mechanisms of control MCT kept in place. Carefully, he started testing the bounds of their security. The expert training they'd given him in tactics and covert operations was turned against them.
Mamluk hatched a plan to free himself. He knew that any attempt to free them all would doom itself. The world outside would be too hostile for so many of them. Their unique logistics gave the corps a practical chain around their necks. As with any plan for war, see to your logisitics first. On an early test mission, one of the borg officers was blown off an oil rig into the ocean, electronics presumed damaged. Covert recovery teams were sent in, but they couldnt recover the shell. An expensive loss, but not outside the projects budget. Soldiers are always lost.
Mamluk was free.
He washed up on a Phillipine shore. his quiet pathfinding in the months prior had arranged certain favors. A fake SIN was forged, and he was smuggled by pirates to the city of Seattle. He paid his fare in jobs, working for the pirate queen Castaneda. He met Dottie on one of these jobs, and got along with her well. A good step in getting the supplies he'll need to build up to his first goal: build a place where escaped borgs can go, and access the materials and skills they need to survive.
Narrative Significant Qualities
Positive
Cyber-singularity Seeker
Dealer Connection
Steely Eyed Wheelman
Subtle Pilot (Walker)
Technical School Education
Negative
Driven (Cyborg Freedom)
No Man Left Behind
Phobia Storms
Prejudiced Bias MCT
Records on File MCT
Run History
No runs yet. This list will auto-populate when this character is tagged in a run AAR.
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Dottie | 4 | 2 | Custom(G,A,K,N) | Mechanic | At Arm's Length, Overworked, Hardcore, Fading Fast, Skidmarks on my Heart, How Much More, Girl of 100 lists, Can't Stop the World, Automatic Rainy Day, This Old Feeling, The New Wave | Even |
Madam Castañeda | 5 | 1 | Fixer | Huk Pirate | A Dragon’s Respect, Legendary Pirate, Manpower to Spare, We Protect Our Own, Pirate Armory, Bane of the JIS | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
---|---|
1 | |
3 | |
6 |
Shadow Community Table
Threshold | Result |
---|---|
1 | |
3 | |
5 |
Assensing Table
Threshold | Result |
---|---|
1 | |
2 | |
3 | |
4 | |
5 |
SINs
Appearance
Clothing
Matrix Persona
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
---|---|---|
Aspect 1 | ||
Aspect 2 | ||
Aspect 3 | ||
Aspect 4 | ||
Aspect 5 |