Difference between revisions of "John Overton Must Die"

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<!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. -->
<!-- Required: Location where the run took place. If this is a page on the wiki, it will automatically be tagged as a Featured Location. -->
|Location=
|Location=Montreal


<!-- Optional: Any factions who were allied to the runners -->
<!-- Optional: Any factions who were allied to the runners -->
|Ally=
|Ally=Rossi Mafia Family
|Ally2=
|Ally2=
|Ally3=
|Ally3=
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<!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. -->
<!-- Optional: Include any name of an opposing group in OppositionFaction, any specifics used, and casualties suffered. -->
|OppositionFaction=Major Corp
|OppositionFaction=Overton Sliding Windows And Doors
|OppositionUnits={{AARCharacterList|Character1|Character2}}
|OppositionUnits={{AARCharacterList|Character1|Character2}}
|OppositionCasualties=
|OppositionCasualties=
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==The Plan==
==The Plan==


The team debates vehicle issues. Extensively. They finally settle on renting a vehicle once they're on ground in Montreal.
'''''Drone Footage:'''''
* Bridge to island where the Estate is on. Bridge has standard security guards. Gate to cross the bridge
* 3 Teams of similar low level security guards around the estate.
* Every dawn and dusk, magician arrives and summons a Spirit of Man, looking like an indian warrior or a greek warrior. There is a half hour period at dawn and dusk where there is no spirit coverage.
* External cameras on house. At least one drone in the air - patrol round is 100m radius around the house.
* Island is AA Security Zone
'''''The Divination:'''''
* Situation - Justice, Reversed (Dishonesty, corruption, unfairness, avoiding accountability). Probably the situation with the target, John Overton
* Obstacle - The Magician (A skilled, strong, powerful man. Pure willpower). Could be the guard magicians, could be Overton himself
* Solution - Temperence (balance, patience, moderation. Avoid extremes). Likely means best route through is quiet, problems if we go loud
'''''Tentative Plan:'''''
* Quill on Physical overwatch with sniper rifle
* Tempest on magical overwatch and wrecking ball if/when things go loud
* 141 and Samael on physical infiltration for actual assassination
* Infil during the 30 minute window at Dawn
* Use Invis and levitate to bypass security measures.


==The Run==
==The Run==
'''''Montreal Information'''''
MONTREAL NORTH & ST. LEONARD
Northern Montreal is basically composed of two municipalities, Ahuntsic-Cartierville and aptly name Montreal North. Just south of Montreal North is Saint Leonard. These districts are almost a perfect mix of every other neighborhood on the island. Some of the poorest hovels give way to nice waterfront middle-class housing. Anglos and Francophones of a multitude of nationalities eye each other across narrow streets. Uniting these differences, however, is one strong factor: this is organized crime territory. Saint Leonard is home to Montreal’s venerable Italian community, a community that hasn’t much evolved. There are some families there that, though they’ve been here for generations, have never left Saint Leonard and barely speak anything other than their native Italian. As an accepted part of life, the Mafia has thrived in this environment. Omertà is just how it is. From this base, the Mafia long ruled the city, demanding la pisa, protection money, from the many Italian eateries, bars, coffee shops, and groceries throughout the city. The Mafia’s dominance was severely challenged in the last few decades by the ascendancy of go-gangs, to a point where they wield little influence. However, in Saint Leonard, things don’t change. Guys in suits with slick haircuts can still be found hanging around in coffee shops, and everyone has a cousin that can “help them out” with problems. If you’re looking to make contact with wiseguys, you know where to find them.
The rest of Northern Montreal is similarly dominated by local ethnic Mafias. With a large Carib population, Haitian gangs dominate the area. Drugs and prostitution are mainly their trade, though they are small-time compared to the other syndicates. Some of these guys are backed by bikers, some by the Mafia. Proxy wars are still common, and cold blooded executions in the streets are just something that happens.
'''''The Legwork:'''''
'''Sniper Search'''
* Weather for the next few days is misty with 20% chance of rain, but no high winds.
* Best place for Quill positioning sets a place where the only clear shot would be into the living room.
* Best place for Quill puts him in Hellsoul territory
'''Infil Search'''
* On reviewing drone footage, day two has a truck come into the house with "Saint Leonard Catering".
* Thankfully, it seems like this catering service is the one owned operated by the local mafia organization


'''''Information from Fratelli'''''
* Fratelli's uncle controls the Catering Company
* Overton Estate: Address, Comm Number, and partial guest list for a party being catered by St. Leonard Catering. Party is about fifty people, in a few days.
* Overton Sliding Windows: Address, comm number, rumors that the company is being sold, bidding by the Hellsouls biker gang and the other is the Rossi mafia family.
* Overton may be a mage himsef - possibly Detect Enemies
* Overton may have some augmentations?
* Magda Kowalski: An escort who Overton sleeps with
* Mr. Rossi is likely to be at the party.
* We are staying with the Marsala family. Both are associated with the Rossi family
'''''Scouting Runs:'''''
Fratelli agrees to get 141 some loaner FBAs.
Tempest goes to the local Jamaicans in order to rent a boat for the team.
Tempest does drugs and goes to do the magical scouting. She learns:
* Spirit being summoned is a F6 Spirit of Man with Innate Spell: Detect Enemies
* No exterior wards, but wards are just inside the walls. Ward is below F9.
* Spirit moves in a compass pattern every fifteen minutes.
* Thirty-ish minute window is valid
Security Staff
* Team Leader - Thomas Jones [Wards & Spirits]
* Technical Systems - Lester Clay [Cameras, Locks, Alarms, Surveillance]
* Arcane Systems - Linda Perkins [Wards & Spirits]
* Armed Response - Alan MacTavish
* Armed Response - Robert 'Clank' Johnson
* Access Control - Various
Access notes:
* R6 Maglocks on house, boathouse, and garage
* Alarmed windows w/ lasers
* Pressure pads located on the grounds, likely underneath windows or otherwise sneaky locations
* Exterior Cameras
141 does some networking: Contact with Andre Monet
* Make sure we don't leave any forensic evidence
* Get Andre Monet's name in the paper in exchange for intel
* Victory celebration in three days at his manor
* Magda Kowalski: sparse criminal record, no convicitions
Tempests Meeting with the Escort Servce:
* Magda Kowalski is nominally an aware but seems not aware of her ability
* About to lose a steady client (Overton)
* She thinks Overton is not a nice person
* she will be occupied during the party and after (likely with Overton)
* Overton sometimes smokes after their evenings together
'''''The run:'''''
Tempest infiltrates from the south, while 141 and Samael move in from the north. Quill is already set up in her sniper roost, taking aim on the mage on site. Tempest avoids detection from the spirit and gets into position. Sam and 141 move in through the water, owing to the FBA to move quietly along the river bottom and slip onto the beach.
The infil team spots the opfor rigger's spyfly and are able to avoid them while Tempest uses invisibility and levitate to help the infil team avoid the pressure plates on the ground. Samael breaks open the laser system on the infil door and then cracks the maglock case. 141 and Sam move through the living room, and realize there is a service drone in the dining room area.
The infil team makes it to Overton's bedroom and hit the escort with Slab to put her out of commission. Then, a dose of narcojet and a bullet to the head permamently ends Mr. John Overton.


==Aftermath==
==Aftermath==
The team exfiltrates silently and makes their way back to Seattle


==Rewards==
Deadly TL, 8.5 hours 20 RVP x 1.42 - 28 RVP


==Rewards==
30,000¥ or up to 60,000¥ gear up to Availability 19 (15 RVP)
 
5 Karma (5 RVP)
 
16 CDP (8 RVP)
 
2 CDP (Base)
 
Optional:
Samael - Qulifies as a Mundane Ascension. Catlike at chargen price (7 RVP)
 
141 - Strive for perfection at chargen price (12 RVP). bolt C3L1 (2 RVP) (IKAG discount)


==Game Quotes==
==Game Quotes==


{{Gamequote|Amusing quote from game.}}
{{Gamequote|"Oh no, there's a dark souls boss approaching." - Steven
 
"Yeah, it's Tempest." - Rob}}
 
{{Gamequote|"The ward your nose is touching is able to be assensed." - Villers}}
 
{{Gamequote|"Tempest, it's finally time, I have to ask you: Seduce the wife so 141 can sneak in as the wife." Wiki-chan}}
 
{{Gamequote|"Well, as well as assuming competence, I will assume hedonism." - Villiers}}
 
{{Gamequote|"You're an outstanding example of a really juicy Macintires apple" - An escort to Tempest}}
 
{{Gamequote|"Do you think he's the type of guy to say 'My ex-wife still misses me, but her aim is getting better!'" - 141}}
 
{{Gamequote|"Tempest is gonna fuck off, Wizard Style" - Eva}}


==Player After Action Reports (AARs)==
==Player After Action Reports (AARs)==
===[[Samael]]===
Excellent team with a perfect, clean, kill. Professional team with clear communication and preparations. Meeting Tempest in person was rather interesting. She absolutely lives up to her reputation. 141 and Quill likewise were wonderfully professional. Would work with either of them again.
===[[Heart of the Tempest]]===
Well, much as I wouldst have wished for a stand-up fight, I shalt admit it was rather gratifying for a plan to proceed so smoothly. An' I got to sleep with an attractive woman for the sake of the job. Though concealing an' levitating that many people... gods, I needed a drink after that. Commendably skilled teammates, also, without any of the common... abrasivenes.
===[[141]]===
Working with Samael was good. I would do it again. He smelt good, like home. Why do I remember what home smelt like?
===[[Silent Quill]]===
Cohesion: Satisfactory. Strategy: Excellent. Effectiveness: Beyond Expectations. The team assigned could rival any professional one. A master of the arcane proved vital to our onsite intel and defense. A suave face could pry information from the most uncooperative of constituents and proved skilled in Covert Operations. A tried-and-true assassin demonstrated the effectiveness of getting close and personal. Overall: Would prefer working with the same team if the option was given.

Latest revision as of 15:24, 12 October 2024

John Overton Must Die
Date2085-09-29
GMVilliers
LocationMontreal
Status Threat Level: Deadly
Factions Involved
ShadowHaven
Rossi Mafia Family
Overton Sliding Windows And Doors
141
Samael
Heart of the Tempest
Silent_Quill
Character1
Character2


Summary

Background

“I have a friend in delicate circumstances. She wants revenge but does not want some of her friends in the Shadowhaven to know about it. I have no qualms in that regard so I am representing her. She is offering competitive compensation for a professional team. If you don't mind getting wet in your work and you know the value of silence have your fixer get in touch. I'll meet interested parties at the Black Tie Affair, Saturday night, 11 p.m. sharp. Francesco di Gangi”

https://shreloaded.net/wiki/Francesco_di_Gangi

https://shreloaded.net/wiki/Black_Tie_Affair

The Meet

The team meets the Black Tie Affair piano bar, arriving individually to discuss the job with the Johnson. The J explains that John Overton is incredibly slippery and has dodged mundane justice in Montreal and so his client is looking for extra-judicial. After some negotiation, the J offers payment, as well as two days of drone footage of the mansion where Overton is, safe travel in and out of Montreal.

The Plan

The team debates vehicle issues. Extensively. They finally settle on renting a vehicle once they're on ground in Montreal.

Drone Footage:

  • Bridge to island where the Estate is on. Bridge has standard security guards. Gate to cross the bridge
  • 3 Teams of similar low level security guards around the estate.
  • Every dawn and dusk, magician arrives and summons a Spirit of Man, looking like an indian warrior or a greek warrior. There is a half hour period at dawn and dusk where there is no spirit coverage.
  • External cameras on house. At least one drone in the air - patrol round is 100m radius around the house.
  • Island is AA Security Zone

The Divination:

  • Situation - Justice, Reversed (Dishonesty, corruption, unfairness, avoiding accountability). Probably the situation with the target, John Overton
  • Obstacle - The Magician (A skilled, strong, powerful man. Pure willpower). Could be the guard magicians, could be Overton himself
  • Solution - Temperence (balance, patience, moderation. Avoid extremes). Likely means best route through is quiet, problems if we go loud

Tentative Plan:

  • Quill on Physical overwatch with sniper rifle
  • Tempest on magical overwatch and wrecking ball if/when things go loud
  • 141 and Samael on physical infiltration for actual assassination
  • Infil during the 30 minute window at Dawn
  • Use Invis and levitate to bypass security measures.

The Run

Montreal Information

MONTREAL NORTH & ST. LEONARD Northern Montreal is basically composed of two municipalities, Ahuntsic-Cartierville and aptly name Montreal North. Just south of Montreal North is Saint Leonard. These districts are almost a perfect mix of every other neighborhood on the island. Some of the poorest hovels give way to nice waterfront middle-class housing. Anglos and Francophones of a multitude of nationalities eye each other across narrow streets. Uniting these differences, however, is one strong factor: this is organized crime territory. Saint Leonard is home to Montreal’s venerable Italian community, a community that hasn’t much evolved. There are some families there that, though they’ve been here for generations, have never left Saint Leonard and barely speak anything other than their native Italian. As an accepted part of life, the Mafia has thrived in this environment. Omertà is just how it is. From this base, the Mafia long ruled the city, demanding la pisa, protection money, from the many Italian eateries, bars, coffee shops, and groceries throughout the city. The Mafia’s dominance was severely challenged in the last few decades by the ascendancy of go-gangs, to a point where they wield little influence. However, in Saint Leonard, things don’t change. Guys in suits with slick haircuts can still be found hanging around in coffee shops, and everyone has a cousin that can “help them out” with problems. If you’re looking to make contact with wiseguys, you know where to find them.

The rest of Northern Montreal is similarly dominated by local ethnic Mafias. With a large Carib population, Haitian gangs dominate the area. Drugs and prostitution are mainly their trade, though they are small-time compared to the other syndicates. Some of these guys are backed by bikers, some by the Mafia. Proxy wars are still common, and cold blooded executions in the streets are just something that happens.

The Legwork:

Sniper Search

  • Weather for the next few days is misty with 20% chance of rain, but no high winds.
  • Best place for Quill positioning sets a place where the only clear shot would be into the living room.
  • Best place for Quill puts him in Hellsoul territory

Infil Search

  • On reviewing drone footage, day two has a truck come into the house with "Saint Leonard Catering".
  • Thankfully, it seems like this catering service is the one owned operated by the local mafia organization

Information from Fratelli

  • Fratelli's uncle controls the Catering Company
  • Overton Estate: Address, Comm Number, and partial guest list for a party being catered by St. Leonard Catering. Party is about fifty people, in a few days.
  • Overton Sliding Windows: Address, comm number, rumors that the company is being sold, bidding by the Hellsouls biker gang and the other is the Rossi mafia family.
  • Overton may be a mage himsef - possibly Detect Enemies
  • Overton may have some augmentations?
  • Magda Kowalski: An escort who Overton sleeps with
  • Mr. Rossi is likely to be at the party.
  • We are staying with the Marsala family. Both are associated with the Rossi family

Scouting Runs:

Fratelli agrees to get 141 some loaner FBAs.

Tempest goes to the local Jamaicans in order to rent a boat for the team.

Tempest does drugs and goes to do the magical scouting. She learns:

  • Spirit being summoned is a F6 Spirit of Man with Innate Spell: Detect Enemies
  • No exterior wards, but wards are just inside the walls. Ward is below F9.
  • Spirit moves in a compass pattern every fifteen minutes.
  • Thirty-ish minute window is valid

Security Staff

  • Team Leader - Thomas Jones [Wards & Spirits]
  • Technical Systems - Lester Clay [Cameras, Locks, Alarms, Surveillance]
  • Arcane Systems - Linda Perkins [Wards & Spirits]
  • Armed Response - Alan MacTavish
  • Armed Response - Robert 'Clank' Johnson
  • Access Control - Various

Access notes:

  • R6 Maglocks on house, boathouse, and garage
  • Alarmed windows w/ lasers
  • Pressure pads located on the grounds, likely underneath windows or otherwise sneaky locations
  • Exterior Cameras

141 does some networking: Contact with Andre Monet

  • Make sure we don't leave any forensic evidence
  • Get Andre Monet's name in the paper in exchange for intel
  • Victory celebration in three days at his manor
  • Magda Kowalski: sparse criminal record, no convicitions

Tempests Meeting with the Escort Servce:

  • Magda Kowalski is nominally an aware but seems not aware of her ability
  • About to lose a steady client (Overton)
  • She thinks Overton is not a nice person
  • she will be occupied during the party and after (likely with Overton)
  • Overton sometimes smokes after their evenings together

The run: Tempest infiltrates from the south, while 141 and Samael move in from the north. Quill is already set up in her sniper roost, taking aim on the mage on site. Tempest avoids detection from the spirit and gets into position. Sam and 141 move in through the water, owing to the FBA to move quietly along the river bottom and slip onto the beach.

The infil team spots the opfor rigger's spyfly and are able to avoid them while Tempest uses invisibility and levitate to help the infil team avoid the pressure plates on the ground. Samael breaks open the laser system on the infil door and then cracks the maglock case. 141 and Sam move through the living room, and realize there is a service drone in the dining room area.

The infil team makes it to Overton's bedroom and hit the escort with Slab to put her out of commission. Then, a dose of narcojet and a bullet to the head permamently ends Mr. John Overton.

Aftermath

The team exfiltrates silently and makes their way back to Seattle

Rewards

Deadly TL, 8.5 hours 20 RVP x 1.42 - 28 RVP

30,000¥ or up to 60,000¥ gear up to Availability 19 (15 RVP)

5 Karma (5 RVP)

16 CDP (8 RVP)

2 CDP (Base)

Optional: Samael - Qulifies as a Mundane Ascension. Catlike at chargen price (7 RVP)

141 - Strive for perfection at chargen price (12 RVP). bolt C3L1 (2 RVP) (IKAG discount)

Game Quotes

Player After Action Reports (AARs)

Samael

Excellent team with a perfect, clean, kill. Professional team with clear communication and preparations. Meeting Tempest in person was rather interesting. She absolutely lives up to her reputation. 141 and Quill likewise were wonderfully professional. Would work with either of them again.

Heart of the Tempest

Well, much as I wouldst have wished for a stand-up fight, I shalt admit it was rather gratifying for a plan to proceed so smoothly. An' I got to sleep with an attractive woman for the sake of the job. Though concealing an' levitating that many people... gods, I needed a drink after that. Commendably skilled teammates, also, without any of the common... abrasivenes.

141

Working with Samael was good. I would do it again. He smelt good, like home. Why do I remember what home smelt like?

Silent Quill

Cohesion: Satisfactory. Strategy: Excellent. Effectiveness: Beyond Expectations. The team assigned could rival any professional one. A master of the arcane proved vital to our onsite intel and defense. A suave face could pry information from the most uncooperative of constituents and proved skilled in Covert Operations. A tried-and-true assassin demonstrated the effectiveness of getting close and personal. Overall: Would prefer working with the same team if the option was given.