Difference between revisions of "Un Guerrier des Temps Modernes"
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==The Meet== | ==The Meet== | ||
The team is contacted by their various fixers and invited to a meeting in a rented host on the Renraku grid. The Johnson rezzes in and introduces himself to the team. He's stuck on safari, but the | The team is contacted by their various fixers and invited to a meeting in a rented host on the Renraku grid. The Johnson rezzes in and introduces himself to the team. He's stuck on safari, but the Pelletier have taunted him about catching a new half-dragon critter. Orchid negotiates for access to longarms and other hunting weapons from Bellophoron. He explains that The Pelletier have a matrix specialist/rigger, an explorer, and a sniper. | ||
==The Plan== | ==The Plan== |
Revision as of 22:31, 13 May 2024
Un Guerrier des Temps Modernes | |||||||||
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Factions Involved | |||||||||
ShadowHaven | Major Corp | ||||||||
Fidem Gremlin Orchid Trades |
Character1 Character2 |
Summary
Background
The Meet
The team is contacted by their various fixers and invited to a meeting in a rented host on the Renraku grid. The Johnson rezzes in and introduces himself to the team. He's stuck on safari, but the Pelletier have taunted him about catching a new half-dragon critter. Orchid negotiates for access to longarms and other hunting weapons from Bellophoron. He explains that The Pelletier have a matrix specialist/rigger, an explorer, and a sniper.
The Plan
Orchid contacted Highrise in order to smooth the travel through the various territories between Seattle and Quebec. She drives Trade's Armadillo up to Quebec since the off-road vehicle seemed like it would be better for traipsing through the woods. The rest of the team hops into Corf and takes a very confusing, but very efficient ride to Montreal. The team exchanges introductions with each other while they wait for their minders to arrive. Fidem goes and gets themselves ready for the cameras and slots their Sionann Flanagon personafix and rocks her way down the red carpet to a waiting car. Orchid and Trades follow along in the Armadillo. A nice drive and the team arrives at a farm to pick up some oils and unguents in order to dispatch the animal without tainting the alchemical ingredients. Trades finds the Pelletier's PO box, but isn't able to track that back to their hunters. Orchid and Gremlin move to check with the locals for information.