Difference between revisions of "Hotah Mahkah"
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==Narratively Significant Runs== | ==Narratively Significant Runs== | ||
{{ContactRuns}} | {{ContactRuns}} | ||
[[Category:Contacts]] | |||
[[Category:Public Contacts]] |
Latest revision as of 13:53, 27 October 2023
Whiteclay Mob Fixer | |
---|---|
"We've got a mutually satisfying deal." | |
Owner's Discord Name | Keeper M#0043 |
Connection | 6 |
Public Contact? | Yes |
Archetype | Fixer |
Location | Cheyenne, Sioux Nation |
Metatype | Human |
Gender | Male |
Awakened/Emerged | Mundane |
Age | 45 |
Preferred Payment Method | Service (Shadowrunner Job) |
Hobbies/Vice | Entertainment (Noir Trids) |
Personal Life | In Relationship |
Faction | Whiteclay Mob |
Aspects | Whiteclay Made Man I Know a Guy (Lots Actually) In the Family Location Location Location Valuable Vices Alter Ego Cheyenne Blues Ride Rental Magic Man |
Overview
Tobacco and alcohol are severely restricted in the Sioux Nation. Of course the Lakota mafia Whiteclay mob family capitalizes on that. Hotah is a trusted mobster of theirs who focuses on smuggling these goods in and having his people enforce protection money from a number of businesses with less than legal booze and smokes sold under the counter. He also fixes on the side - the mob needs out-of-town talent and is willing to set you up in exchange for work. Conveniently, through Hotah, it's possible to be connected with Whiteclay smugglers and forgers - crucial for running in the Sioux Nation. A professional type, he rarely needs to raise his voice. And best keep it like this.
Aspects Description
Aspect | Description |
---|---|
Whiteclay Made Man | As a trusted Whiteclay mob member, Hotah will not move against his syndicate knowingly. |
I Know a Guy (Lots, Actually) | Be they underworld types, gray area operators willing to sell the SINless goods they trade in, or just SINners the Whiteclays have dirt on, Hotah has a knack for memorizing faces and helping you expand your base of contacts. |
In the Family | Vetted and trusted, Hotah can help you connect with the Whiteclay mob. Networking with other members is at +2. |
Location, Location, Location | He's of the opinion that the location(s) you operate in is crucial for business. For him, it's the Sioux Nation. Tests related to finding people there and networking with them are at +2. |
Valuable Vices | Through him, goods which are heavily restricted or outright forbidden in the country can be had… for a price. Alcohol, tobacco, drugs and BTLs as well as certain arms and armor (GM discretion) receive +2 to the gear acquisition checks. |
Alter Ego | The Sioux Nation intentionally makes non-natives feel unwelcome - hostile paperwork plays a huge part in it. That's why you need more than outstanding fake identities - ideally selling you as a Sioux Nation SINner. Thanks to his syndicate contacts, he can help procure fake SINs, licenses and other IDs for less than legal purposes. |
Cheyenne Blues | Hotah is a Cheyenne boy. He hates the Council of Elders, but loves the rotten sprawl anyway. Knowledge skills related to it (like Area Knowledge, Sprawl Life or Bars and Clubs) and its criminal underbelly (so Underworld, Shadow Community, Gangs and Syndicates, provided your questions pertain to Cheyenne) are done at +2. |
Ride Rental | He can help you connect with Whiteclay smugglers and network rentals of vehicles for jobs in Cheyenne, Butte and the area between them. |
Magic Man | Telesma, reagents, shaman tuxedos, foci and other magical gear, including alchemical preparations, provided they're for the Sioux or shamanic traditions, can be acquired from Whiteclay-associated talismongers at +2. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 6 + Loyalty + Aspects - Notoriety |
Active Checks | 4 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 10 + Loyalty + Aspects - Notoriety |
Networking Checks | 14 + Loyalty + Aspects - Notoriety |
Network
Player Characters with This Contact
Name | Loyalty | Chips |
---|---|---|
Catharsis | 2 | 1 |
Heart of the Tempest | 0 | -1 |
Nu11st@ck | 2 | Even |
NPCs Who Know This Contact
Narratively Significant Runs
Name | GM | Metaplot | Date of Run |
---|---|---|---|
If's and Maybe's | countsfromzero | 6 August 2084 | |
Heart of the Deal | Keeper M | It's a Small Underworld After All | 15 February 2084 |