Difference between revisions of "Claw"

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This is not a true Code of Honor and is not mechanically enforced in any way, it is more a set of principles to guide Claw's behavior. Nevertheless, she attempts to cleave to them as tightly as she can.
This is not a true Code of Honor and is not mechanically enforced in any way, it is more a set of principles to guide Claw's behavior. Nevertheless, she attempts to cleave to them as tightly as she can.


'''The Killer's Claw:''' Never unsheathe your blade without the express intention to kill your foes. Exceptions are made for hand to hand combat and using improvised bladed weapons (although she frequently uses those in lethal fashion).
'''The Killer's Claw:''' Never unsheathe your blade without the express intention to kill your foe. Exceptions are made for hand to hand combat and using improvised bladed weapons (although she frequently uses those in lethal fashion).


'''The Killer's Word:''' Never lie or haggle. Such things are the mark of weakness.
'''The Killer's Word:''' Never lie or haggle. Such things are the mark of weakness.

Revision as of 07:43, 1 August 2025



Claw
Claw.jpg
Killer
Cleaver of Flesh from Flesh and Man from Life
Sirrug's Broken Toy Soldier
Herald of Kālasūtra
DiscordSleevey
RedditIamwalrustastic
Wiki UserWikiUserName
MetatypeHuman (Metavariant)
Street Cred0
Notoriety0
Public Awareness0
CDP4
Folder[Drive URL Link]
PriorityMetatype - E
Attributes - B
Magic/Resonance - A
Skills - B
Resources - E
#Max IGs/Ascension1
# Optional Drake powers availableMajor Powers:0 or Minor Powers:0


Character Information

Summary

A drake of Sirrug the Destroyer. A killer and a weapon from birth. Despite prodigal magical might, she has been nothing but a failure. The speed and prowess of an adept and the ability to bind spirits into flesh and bone are meaningless before draconic strength. Ragged and scarred, Claw carries on.

Goals

Cleave Through Those Survivors of her Brood

Grow strong enough to cast off the shackles of her draconic fate. Perfect the killing art. Climb by cutting.

Turn the great wheel. Kalachakra. By any means necessary.

Background

The sniveling little thing that would one day become known as Claw had no past and has no future. Both were taken from her by fate. By her very nature.

While some of those drakes that inherit the sleeping power of their ancestors are able to live many long years, undetected and unknown to their masters, the thing that would be known as Claw was not so lucky. Her ancestor was Sirrug the Destroyer and he intended to go to war.

Claw does not recall a proper upbringing, does not recall loving parents or a warm home. She does recall, in the blurry shelves of her memory, the jungle and the cave.

It was there that the children of her brood were raised. Wiped clean and made empty so that they might become vessels for death. Filled with the killing arts. No longer people. Weapons to be used. Blades to pierce the Aztlan throat.

And Claw was adequate.

She was never more than adequate. Despite her skill with a blade and her natural magical potency, her peers greatly outclassed her. Many of them were quick to accept their draconic heritage, mastering their killing tools across two forms. Claw never did.

It was customary for such tools to face their creator before accepting their nature. On one occasion and one occasion alone did Claw meet with her creator. The two clashed in the wild (The dragon in human form, of course) and Claw was effortlessly defeated, again and again. Her broodlings had cracked here, rage from their defeat and desire for greater strength pushed them to embrace power. It was here that many of them first grew scales and many of them swore themselves to his cause, embracing amidst their blood and scabs.

Claw was not one of them. For whatever reason, the teachings had worked too well. She was truly empty, truly void of substance. There was no great rage within her to reach for, no ambition towards strength or accolade. No scales or wings or fire for her, the only claw she bore was her sword, something the dragon easily took from her, again and again.

Sirrug declared her a work in progress and left with the more draconic members of her brood.

He did not return.

After a few years, even the most dogged of the caretakers knew that their scaled savior had been slained. The great dragon's crusade had been lost and his weapons would be abandoned.

Weapons like Claw.

Left to rot in the toolshed, Claw did not know what to do with herself. Eventually, she simply walked away.

Narrative Significant Qualities

Positive

Broken Prodigy (Exceptional Attribute: Magic, Focused Concentation): Claw is overflowing with magical strength. Her power is a hurricane with winds fast enough to cut. However, she falls behind initiated mages and the truly exceptional because of this In having talent, she lacked technique. It is only after she was burned and cut and broken, after losing her sword arm, that she became humble enough to learn.

Hell Scream (Mentor Spirit, Mentor's Mask): Claw's totem is great Yama of Naraka and more specifically, the realm of Kālasūtra, 'hell of black thread'. She sees these black lines drawn across all living beings that cross her path, for we are all sinners and Yama misses nothing. When her mentor's mask takes form, these black lines become visible to others too, originating from within Claw's shadow. They feel the sensation of being cut along these lines, of a blade passing through skin and muscle and bone ... as well as notice a terrible, killing intent from Claw herself. Blood whets the wheel.

Sword Law (Shoot First Don't Ask): "Existence and the act of combat are absolutely no different, and the essence of both, the purity of both, is a singular action, which is Cutting Down Your Opponent. You must resolve to train this action. You must become this action. Truly, there is very little else that will serve you as well in this entire cursed world." - Meti

Broken Toy (Latent Drake: Western): Claw is a drake of the mighty destroyer, Sirrug. Her training was too effective, in some ways, as she became deadened to violence and cruelty and emotional outburst. Things that would cause an ordinary drake to come into their true power and awaken were ordinary to her. Mundane. Trite. Breaking did not make her stronger ater all.

Negative

An Imperfect Vessel (Impassive, Poor Self Control: Combat Monster) Claw has been forged in death. She has been steeped in it. It sticks between her teeth and underneath her fingernails. She knows little else. She is little else.

Beggar Blade (Hobo With A Shotgun) Claw is a mendicant, a beggar monk of the sword ways. She owns little and sleeps roughly. Gives away what little currency is not required for basic necessities, food and sanitation. The pursuit of wealth and stability and comfort are alien to her. Decayed by everpresent entropy. She spurns them.

The Killer's Code

This is not a true Code of Honor and is not mechanically enforced in any way, it is more a set of principles to guide Claw's behavior. Nevertheless, she attempts to cleave to them as tightly as she can.

The Killer's Claw: Never unsheathe your blade without the express intention to kill your foe. Exceptions are made for hand to hand combat and using improvised bladed weapons (although she frequently uses those in lethal fashion).

The Killer's Word: Never lie or haggle. Such things are the mark of weakness.

The Killer's Asceticism: Do not hoard wealth. Live plainly and simply.

Run History

NameGMMetaplotThreatDate of Run
Where There's Smoke...SarcarianHigh24 August 2086
PLUSHY BURNY!TidanshockHigh12 August 2086

Affiliations

Contacts

Contact Connection Loyalty Archetype Profession Aspects Chips


Organizations

Allies

Enemies

In Character Information

Symbols and Signatures

Matrix Search Table

Threshold Result
1
3
6

Shadow Community Table

Threshold Result
1
3
5

Assensing Table

Threshold Result
1
2
3
4
5


SINs

Appearance

Clothing

Matrix Persona

Character Plot Hooks

Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.

Aspect Information Related Run(s)
Aspect 1
Aspect 2
Aspect 3
Aspect 4
Aspect 5

Media Mentions

ShadowGrid Profile Comments