Greenwatch: Difference between revisions
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===Matrix Persona=== | ===Matrix Persona=== | ||
A figure almost like the Leshens of old folklore | |||
==Character Plot Hooks== | ==Character Plot Hooks== | ||
Revision as of 15:24, 3 August 2026
| Spirit Mage | |
|---|---|
| Why won't the spirits leave me alone? | |
| I got used to the darkness. | |
| Discord | TotaledMonk734 |
| N/A | |
| Wiki User | AxolotlQuestions |
| Metatype | Elf (Dryad) |
| Street Cred | 0 |
| Notoriety | 0 |
| Public Awareness | 0 |
| CDP | 2 |
| D.O.B. | 2062-04-21 |
| Age | 25 |
| Folder | [1] |
| Priority | Metatype - C Attributes - C Magic/Resonance - A Skills - C Resources - E |
| #Max IGs/Ascension | 0 |
Character Information
Summary
A mess of a mage out to better her life and the life of her sister while surviving the shadows.
Goals
To lift her and her sister from the muck and to become strong enough to have a say in her fate.
Background
Born to Hayashi Itsuki (林湊) and Hayashi Nanami (林七海), a family of blue collar workers, Hayashi Aoi (林葵) led her life like most others in the Sixth World. Her family was hard working but was able to keep afloat in the tumultuous times made by the Corporations at the top and the gangs at the bottom. Her life was turned on it's head the night of her Awakening, the same night her sister, Hayashi Ren (林蓮), was born. For reasons she still doesn't know to this day her father left shortly after her sisters birth. There was no warning she could see, no fighting, shouting, anything. Her father simply packed some things up when she was at school and wasn't there when she came home. Her mother changed after that, blamed her younger sister for being born and Aoi for Awakening, adding stress to their life. With plenty of corporate pressure now appearing at Nanami's job, her struggles with money, and raising sisters, one of them a newly minted mage, she started to crack, turning to alcohol and eventually drugs. Aoi would find herself taking beatings to protect her sister on a semi regular basis. When Aoi was seventeen she accidentally summoned a spirit during one of the beatings. The spirit acted in her defense and injured Nanami, after seeing her mother become terrified of her Aoi quickly grabbed Ren and crammed what little they could into some luggage while her spirit watched Aoi's mom. The next few years saw Aoi struggle to keep Ren in school and a roof over their heads, taking odd jobs where she could, delivering soy pizza, cleaning dishes, scrubbing floors. She knew she could walk in any corpo building and turn her and her sister's life around in minutes flat, but she still blamed the Corporations for what they had done to her family, if even indirectly. Then there was the unsettling rumors she had heard about what happened with wage mage's, families held hostage, implanted bombs, and other unpleasant things. (WIP)
Narrative Significant Qualities
Positive
- Spirit Whisperer
Negative
- Code of Honor: Shaman's Code
- Dependent (Inconvenience)
- Distinctive Style: (Glamour)
- SINner (National): UCAS
Run History
| Name | GM | Metaplot | Threat | Date of Run |
|---|---|---|---|---|
| Fire Drill Bill | TidanShock | Emerald City Clash | Deadly |
Affiliations
Contacts
| Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
|---|---|---|---|---|---|---|
| Adeptus | 2 | 4 | Fixer(N,K,A,G) | Fixer | Spirit Expert, Magical Appraiser, Location, Location, Location | Even |
| Elijah Warrington | 3 | 3 | Custom (G, A, K, N) | Druidic Talismonger/Healer | Druid, Healer, Talismonger, Awakened | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
| Threshold | Result |
|---|---|
| 1 | |
| 3 | |
| 6 |
Shadow Community Table
| Threshold | Result |
|---|---|
| 1 | |
| 3 | |
| 5 |
Assensing Table
| Threshold | Result |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 |
SINs
National SIN (Aoi Hayashi) Fake SIN 4 (Yomina Belli)
Appearance
Clothing
Matrix Persona
A figure almost like the Leshens of old folklore
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
| Aspect | Information | Related Run(s) |
|---|---|---|
| Aspect 1 | ||
| Aspect 2 | ||
| Aspect 3 | ||
| Aspect 4 | ||
| Aspect 5 |