Borderline Ammunition
Borderline Ammunition | |||||||||
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Factions Involved | |||||||||
ShadowHaven | Major Corp | ||||||||
Bland Canter Gav Jacinto Will-o'-the-wisp Chloe Green |
Feral Ghoul x4 Boss Ghoul Sheriff Deputies x3 | ||||||||
Casualties and losses | |||||||||
None | 4 Ghouls, Sheriff |
Summary
The runners are brought together by a brusk, no-holds-barred Johnson, looking for immediate results to his rather immediate problem.
Background
Ecowarrior and Terrafirst! activist Menard has a problem. The smuggling route he's been using has been recently condemned, and now he's got a find a way for his goods and his girl to get outta Ashford before things get to hot. Unfortunately for the girl, one Chloe Green, She's holed up with the goods in a graveyard, and mysterious forces are closing in. Time is important, and if the runners aren't timely, this girl could go boom.
The Meet
Called to meet at an old-timey E-club called the VU-97, the team rezzes in to a scene straight outta time. Black walls, and green outlines define the room, more as a suggestion than an actual attempt at providing an alternate reality. Immediately approaching the four runners is a strange sight; an athromorphic duck wearing hunting tweeds with a shotgun broken open held in one hand while the other clutches a blood-dripping, naked human scaled to the size of a duck. The Johnson immediately goes into his requirements; namely get his cargo, and more importantly his girl out of the dump site, safely, and without causing a major ruckus. Bland reassures the J that this is well within the teams capabilities, and manages to convince Menard to up the bounty on the job to 12,000 Nuyen, as well as a bonus item extracted from one of the crates. Admonishing Bland with a final threat, Menard suggests that everything go as smooth as silk, otherwise there will be consequences. Rezzing out, Menard leaves the team to discuss their options. Canter notices that Bland has an newly acquired mark upon his persona, and quickly erases it, for which Bland is very grateful. Deciding the time is of the essence, Canter suggests picking everyone up in meat space so they can further discuss their options.
The Plan
Collecting the crew, Canter decides to call around to try and find a trailer that she can pull with her fancy, suped-up super sportscar. Calling upon an 'old' friend Pitty 'Grease Lightning' McShane, Canter arranges to pick up a somewhat functional trailer from his junkyard, even going so far as to summon a task spirit to try and fix it up a tad to keep it on the road. Unfortunately, while driving with a spirit concealed trailer at not quite break-neck speeds on the freeway, Canter is accidentally clipped by a vehicle that pulls in behind her, not able to see the invisible trailer in tow. Spinning out of control the other vehicle crashes to the side, while the trailer flips upside down is rendered completely useless by the impact. As Bland checks the driver of the other car to make sure she is okay, Canter and the others quickly unhitch the trailer, leaving it as the junk heap it has become. Taking off, the team decides that they will just have to come up with alternate arrangements for the cargo, once they have everything secured.
Approaching the border checkpoint, The Border security guard is unpleasantly surprised by the presence of Wisp's Hellhound, who is riding in a carrier in the back seat. Bland tries to explain that the animal is an emotional support dog, and Wisp REALLY needs it to stay calm and controlled, but the guard is not buying it. Instead he impounds the animal, telling Wisp she can pick up the beast on her way back into Seattle. Wisp is disappointed, but at this point not willing to push the encounter any further.
Approaching the graveyard in Ashford, the team gets out and suits up just outside the gates. Moving forward, they notice that the gates are padlocked shut. Since apparently no one in this group has any skills in lockpicking, Gav decides to approach the problem in a straight forward manner; with the aid of his trusty sledgehammer. As the ring of steel upon steel echoes across the dismal and dark landscape, low growls and snarls can be heard approaching from within. Preparing for the worst, Canter and Wisp each summon Guardian Spirits; Canter channeling hers, and Wisp arming hers with Canter's assault cannon...
The Run
Aftermath
Rewards
8k Nuyen
3 Karma
8 CDP (+1 CDP to Bland)
Chloe Green as an available contact