Un Guerrier des Temps Modernes
Un Guerrier des Temps Modernes | |||||||||
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Factions Involved | |||||||||
ShadowHaven | Major Corp | ||||||||
Fidem Gremlin Orchid Trades |
Character1 Character2 |
Summary
Background
The Meet
The team is contacted by their various fixers and invited to a meeting in a rented host on the Renraku grid. The Johnson rezzes in and introduces himself to the team. He's stuck on safari, but the Pelleteers have taunted him about catching a new half-dragon critter. Orchid negotiates for access to longarms and other hunting weapons from Bellophoron. He explains that The Pelleteers have a matrix specialist/rigger, an explorer, and a sniper.
The Plan
Orchid contacted Highrise in order to smooth the travel through the various territories between Seattle and Quebec. She drives Trade's Armadillo up to Quebec since the off-road vehicle seemed like it would be better for traipsing through the woods. The rest of the team hops into Corf and takes a very confusing, but very efficient ride to Montreal. The team exchanges introductions with each other while they wait for their minders to arrive.