Property:Question
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This is a property of type Text.
M
So the Islamic Alchemist traditional option has a sort-of self-resolving issue: It requires that on the second Initiation you take Quickening, which is banned here. However, it also forbids using Spellcasting and Ritual Spellcasting, so... How are you handling this? +
How in gods name do Modular Connectors work for limbs? Can they be put in limbs, like putting a modular connector into an obvious cyberleg to have the ability to switch it out from the knee and below? +
Invited marks. Do they travel up the stream like marks gotten via Hack on the Fly/Brute Force? +
Should you be able to take a Called Shot with Aiming in some way, whether you do the Called Shot beforehand or after the Aiming?
TAKE AIM
A character may take aim with a ready firearm, bow, or
throwing weapon as a Simple Action. Take Aim actions
are cumulative, but the benefits are lost if the character
takes any other kind of action—including a Free Action—
at any time before attacking. Take Aim actions may be
extended over multiple Action Phases and Combat Turns.
The maximum bonus a character may gain from sequen-
tial Take Aim actions, either to her limit or her dice pool, is
equal to one-half the character’s Willpower, rounded up.
Each Take Aim action applies a +1 dice pool modifier
or +1 Accuracy increase to the Attack Test.
If the character is using image magnification or a
targeting scope, Take Aim must be used to line up the
shot in order to receive the bonus from the item. In this
case the first action of Take Aim does not provide any
additional bonus beyond enabling the function of the
modification.
Other actions don't really make sense at all, but Called Shot seems like it'd be perfectly reasonable.
It's a houserule, but I figured it'd be worth asking, since it came up on voicechat today. +
We have a bunch of guns whose dmg codes assume they are loaded with regular flechette ammo.
Can these weapons be loaded with SnS flechette? And will that apply the -2 dmg, -5 AP of a SnS ammo instead of the blend of flechette and SnS codes that Catalyst gave SnS flechette?
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Parashield Dart pistols and Parashield Dart rifles & Drone weapon mounts.
Can we have a documented answer to refer to about which kind of weapon mounts these weapons go into please? +
can you put YMT Soft Weave in like forearm guards or ballstic mask? +
Biocompatibility states that reductions to essence get rounded; " (e.g., the reduction for alphaware of 0.8 is reduced by ten percent, or 0.08, to become 0.72, and is rounded down to 0.7)"
Chummer doesnt abide by this, should it just be ignored? +
With the MArt technique of pouncing dragon only working if you have supperior position, this begs the question...
As subdueal gives one superior position, but yet doesn't require a test to deal damage, does pouncing dragon work with subdual in regards to dealing damage? +
Could it be posible to substitute the final part of getting an ally spirit (conjuring and binding the ally spirit. PG 201 SG) to instead undertake a metaplaner quest (initiation run) +
If you have 8 die in the armorer skill, can you buy the hits needed to hand load ammo?
And can you wear a wall mounted sensor housing on your back like a backpack? +
Concealability mods from clothes: Do they stack, eg mortimer stuff or cloak? +
Would the Quality Hawk Eye stack with the adept power (Improved Sense)?
Sourcing relevant quotes below.
>Characters [with this quality] gain a +1
dice pool modifier to their Perception Tests and shift all
Range Environmental modifiers up one category (e.g.,
Medium becomes Short).
Note that this is not stated to *be* Vision mag, simply act like it.
Second relevant bit.
>[The quality] is not compatible with electronic
vision enhancements and/or cyber- or bioware augmentations
or replacements
However, the Adept Power Improved Sense is *not* either an electronic enhancement or a cyber/bioware augmentation.
Thus, you see the purpose of the question. (Also Voro said to post it here) +
Just a quicky. The interaction of Narco with Buffout. Specficly the +6 strenght when lift/carry or doing grapple. Would just love a confirmation if Narco increases the strenght bonus or not +
As per SG for conjuring a Ally spirit. The very first 2 words call out a Ritual. But it does not call out Ritual spellcasting, and even calls out only summoning and Binding as the means of actually conjuring the ally spirit.
So can we get a confirmation on that the Ritual, since it is not called out anywhere in the paragraphs for getting an ally spirit. That is is not actually used (even if you still need to learn that ritual for ally spirits) +
Can you turn cyberweapons like Hand blades and spurs into weapon foci? +
Do the auto-hits on Hardened Armor count as "successes" to the soak test, and thus are lost from the subsequent roll, or can they still be rolled during the soak test?
In other words F6 Fire Spirit gets shot by Ak-97 for 2 net hits for a total of 12P AP-2
Does it roll for soak:
7BOD+5Armour+5auto-hits
OR
7BOD+10Armour+5Auto-hits +
Does a Nartaki require three instances of Ambidexterity to eliminate their penalties? Note, penalties, not pool splitting.
AMBIDEXTROUS
COST: 4 KARMA
The Ambidextrous character can handle objects equally
well with either hand. Without this quality, any action per-
formed solely with the off–hand (i.e., firing a gun) suffers
a –2 dice pool modifier (see Attacker Using Off-Hand
Weapon, p. 178).
From the CRB, page 71.
There's an incredibly cheap piece of ware, Bilateral Co-ordination Co-processor, that's about 0.2 Esse and 4.5k Nuyen to eliminate the penalties for all hands, yet it seems like Nartaki's need to take Ambidexterity three times to eliminate their offhand penalties. +
Can the noise generated by Smoke and Mirrors be cancelled out by noise reduction? Does it impact actions performed _on_ you by others? If the noise can be reduced by noise reduction, does that reduce sleaze rating? +
should voidblack be forbidden? (cutting aces 138)
it talks about neo-goths using it for casual use and i don't think even they would take the risk of jail to use it. +
Can you call-shot with spells? +