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A list of all pages that have property "Question" with value "can you put YMT Soft Weave in like forearm guards or ballstic mask?". Since there have been only a few results, also nearby values are displayed.

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  • Mechanics Thread I  + (When an [Approved Book](http://www.shadowhaven.info/Player_Rules#Approved_Books) makes reference to something in another edition of Shadowrun, are we to simply ignore it? [Example: Bullets and Bandages, page #9](https://i.imgur.com/Pld7Qyd.png))
  • Mechanics Thread I  + (When can you use mental stats and how when it comes to drones and vehicles? I told you use mental stats thing here when in VR or jumped in but not ar but there no rules about it on the wiki like what stat do you use in place of this and so on.)
  • Mechanics Thread I  + (When using control device the book states When using control device the book states "All actions you take while controlling a device use either the normal limit for that action or your Data Processing rating, whichever is lower." (SR5e:CR pg. 238). But later in the book it uses the example of a perception test via drone it's sensors it says "When you use the sensor array for Perception Tests, you may use your Electronic Warfare skill in place of your Perception skill, and you may use the sensor’s Rating as your limit."(SR5e:CR pg. 445). In both instances I'm using control device which as stated in the book is a variable action, meaning I use it in place of another action but also mimic that other action, but in one instance I can use my own limits and In another I have to use my Rigger control console data processing as the limit? This feels contradictory? And I just wanted to know which rules I should follow.anted to know which rules I should follow.)
  • Mechanics Thread I  + (Which skill do riggers use when making melee attacks while rigged into a drone?)
  • Mechanics Thread I  + (With how the rules of buffout work, and how Narco works in terms of drugs that deal damage...Does the effects of Narco take effect once you crash on buffout? Or every time you have to make a test on buffout?)
  • Mechanics Thread I  + (With regards to Prototype Transhuman Bioware; How is 'Ware that has ratings handled? Say I have R1 Muscle Augmentation as a part of my PT bioware. Can I get an R3 to complete it? Do I just have to buy an R4?)
  • Mechanics Thread I  + (With the MArt technique of pouncing dragonWith the MArt technique of pouncing dragon only working if you have supperior position, this begs the question...</br></br>As subdueal gives one superior position, but yet doesn't require a test to deal damage, does pouncing dragon work with subdual in regards to dealing damage?with subdual in regards to dealing damage?)
  • Mechanics Thread I  + (Would the Quality Hawk Eye stack with the Would the Quality Hawk Eye stack with the adept power (Improved Sense)?</br></br>Sourcing relevant quotes below.</br></br>>Characters [with this quality] gain a +1</br>dice pool modifier to their Perception Tests and shift all</br>Range Environmental modifiers up one category (e.g.,</br>Medium becomes Short).</br></br>Note that this is not stated to *be* Vision mag, simply act like it.</br></br>Second relevant bit.</br></br>>[The quality] is not compatible with electronic</br>vision enhancements and/or cyber- or bioware augmentations</br>or replacements</br></br>However, the Adept Power Improved Sense is *not* either an electronic enhancement or a cyber/bioware augmentation.</br></br></br>Thus, you see the purpose of the question. (Also Voro said to post it here)f the question. (Also Voro said to post it here))
  • Mechanics Thread I  + (Ya how do you stack things like Made Man discounts and Black Market Pipeline?)
  • Mechanics Thread I  + (Yess, is me again. So say a character leaYess, is me again.</br></br>So say a character leaves gen with a magic of 0 and the intent of playing it as if she/he was a latent awakener. Would she/he show up on assensing as awakend and therefor need a license. Or would it work like the 4E quality where you werent awakend intill you bought your magic up to 1</br></br>I know the 4E quality worked diffrently but this is the closest way to replicate it in 5E that i've found way to replicate it in 5E that i've found)
  • Mechanics Thread I  + ([Deleted])
  • Mechanics Thread I  + (can you go on runs while training without having to redo the entire training ?)
  • Mechanics Thread I  + (clarify and expand the upgrade rules Currclarify and expand the upgrade rules</br></br>Currently it's unclear how they interact with the 'max avail outside of runs' limit, or if you can upgrade the grade of your ware or when you pay the extra 25% surcharge (why is it a thing, btw?)</br></br>How I think it works: can upgrade grades, anything that has a rating can be upgraded, the surcharge is only when you're upgrading the ware's grade, anything that is covered by upgrade rules isn't subject to the avail cap (outside of foci and deltaware), the surcharge % is from the difference, not the total cost of the piece of ware.</br></br>None of this is clear from the entry on the wiki, however. I just assume it works like it used to on the Net.</br></br></br>Rethreading now that a chargen head existsRethreading now that a chargen head exists)
  • Mechanics Thread I  + (clarify and expand the upgrade rules Currclarify and expand the upgrade rules</br></br>Currently it's unclear how they interact with the 'max avail outside of runs' limit, or if you can upgrade the grade of your ware or when you pay the extra 25% surcharge (why is it a thing, btw?)</br></br>How I think it works: can upgrade grades, anything that has a rating can be upgraded, the surcharge is only when you're upgrading the ware's grade, anything that is covered by upgrade rules isn't subject to the avail cap (outside of foci and deltaware), the surcharge % is from the difference, not the total cost of the piece of ware. </br></br>None of this is clear from the entry on the wiki, however. I just assume it works like it used to on the Net.ssume it works like it used to on the Net.)
  • Mechanics Thread I  + (conformation on weather or not you can do a "extended" matrix search. Ive had some Gms run it either way, and would like to have a "right" way to do it instead of just saying "Well it's how i was told to do it")
  • Mechanics Thread I  + (hey i heard there was a discussion on geneware PT that was ongoing, didya guys decide on whether or not to allow that?)
  • Mechanics Thread I  + (horse mentor spirit question: the spirit allows you to take the critter movement power as a metamagic-the power, in turn implies it only works while in the critters domain. so if you take it, do you need a domain? how is that established?)
  • Mechanics Thread I  + (how does Market Scan work here, book does not tell you how it lowers the avail? 148 cutting aces)
  • Mechanics Thread I  + (how does the convince(page 189 stolen soulhow does the convince(page 189 stolen souls) spell work as it says "it makes it harder for a subject to detect the inconsistencies in any story told to them" but the Perception Test threshold for recognizing an inconsistency increases by 1,</br> </br>and wouldn't someone find it odd if someone was using the incubus spell (153 cutting aces) and what they see is somthing that should not be there like "man covered in whipped cream," in like public placeed in whipped cream," in like public place)
  • Mechanics Thread I  + (i can't find what mana bind/mana net is resisted by on 114 for the spell casting test, would that be willpower+Charisma as well like how Physical manipulation spell call for Body + Strength and then to break free, it Body + Strength for net/bind)
  • Mechanics Thread I  + (p 201 of street grimoire states: > CONp 201 of street grimoire states:</br></br>> CONJURING AN ALLY</br></br>> The ritual for summoning an ally must be performed in a magical lodge with a Force at least equal to the ally being summoned. Follow summoning rules (p. 300, SR5). Immediately after summoning, the spirit must be bound using standard binding rules (p. 300, SR5). Calculate Drain as if summoning and binding a spirit of the ally’s Force. If the binding succeeds, the magician pays an amount of Karma as outlined in the ally’s spirit formula. If the binding generates succeeds, the magician pays an amount of Karma as outlined in the ally’s spirit formula. If the necessary amount of Karma cannot be paid, the ritual fails.</br></br>The Conjuring an Ally spirit has been referred to as a ritual. My question is does the summoner use Ritual Spellcasting or Summoning skill to bring the ally spirit, before the binding test? If it uses Ritual spellcasting, is it like a standard ritual or is it, as stated above similar to summoning rules where PC rolls Ritual Spellcasting vs Force of ally spirit?</br></br>Previous ruling has stated: https://www.reddit.com/r/ShadowHavenBBS/comments/7fhhvl/mechanics_thread_i/drfa2ko/</br></br>but I still wanted to confirm about the ritual spellcasting thing, since the book states follow summoning rules.g, since the book states follow summoning rules.)
  • Mechanics Thread I  + (question regarding cyber decks. Could i have 2 virtual machines working on a deck, one actually on the deck and the other one in a program carrier)
  • Mechanics Thread I  + (should voidblack be forbidden? (cutting aces 138) it talks about neo-goths using it for casual use and i don't think even they would take the risk of jail to use it.)