Property:NegativeAspectDescription
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A
The GM rolls in secret a 1d6, if the roll is a one, Asuna will tell the player they are busy taking care of family matters. +
Services from Azra may take longer. Every time Azra provides a service, roll 2D6. The normal amount of time that it would take to provide the service is multiplied by the resulting number. +
B
Bandido is a man of action. If you want him to make Knowledge checks for you, they will be made with a -2 penalty and it will cost you DOUBLE.<br> +, Bandido is loyal to the Cutters and will not betray his gang. If he thinks you are snooping around or working against the Cutters, he will vanish. <br>
He also refuses to work with the Ancients or help them in any way. If you have an Ancient on your team, or are working in the interests of the Ancients, Bandido will not help you. +
This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section. +
Living a fairly nomadic lifestyle on the edge of Salish makes contacting Beastmaster troublesome at times. +
She's not interested in "fraternizing" with runners, viewing most as just business. Good they buy her guns, she doesn't mind selling them even forbidden ones as long as they pay, but more? Try harder, chummer. Her Loyalty cannot be raised above 3 outside of a private run advancing her career or getting her an interesting gun. +, Betty just doesn't care about most runners enough to risk a healthy balance between work and private life - after all, it is paramount if you don't want to burn out. She tunes out of business matters outside of normal PST office hours (9-5, Monday through Friday). Add +5 to the threshold of her contact availability test if trying to contact her at other times (very early in the morning, late in the evening, on the weekends). Prepare for much passive aggressiveness even if she does pick up. +, Betty is an Ares yes-woman through and through. Her primary focus is her career… err, ''the success of the company!'' She will not accept requests obviously against Ares Macrotechnology or Weapons World (GM discretion), and might request "favors" (chips) in return for her help if your Loyalty with her is 3+. +
Benjamin does not get paid enough for this shit. He's a big strong adept but for some reason, no one fucking pays him enough. If, at the GM's fiat, he's placed in situation's that he's not getting paid enough for, he will just fucking leave. Situations might involve getting shot with multiple bursts of APDS or overwhelming magical threats. If you pay him enough (6000 is a good start), he'll fight harder and stick around. +
Bernie was severely wounded in his last fight with a bug queen and now only has control of left arm. Because of this he rarely leaves his den and is almost defenseless when he does. +
The Sprawl is tough, but we'll get through it together. Donny will never go against the people of Redmond, this includes local gangs (Red Hot Nukes, The 162s, Rusted Stilettos). In addition, any character known to have a Corporate SIN (limited or full) has the cost to increase Donny's loyalty doubled. +
Big Juggs is very attached to his current housing situation. Even while active, he will not leave the NEOnet juggernaut he is housed within unless it is destroyed without the possibility of repair. In mechanical terms, that means he won't possess or empower non-juggernaut items. +
This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section. +
While quite excited to work with fellow runners, he tends to view interactions less as straightforward requests and more as a group collaboration. After all, he knows what's up. If not carefully checked, the task or idea asked of him might "evolve" in a direction that he feels is either more effective, interesting or profound. Sometimes he even remembers to call back to update the team without needing to be called back. +, His berserk button is called Biggie Bun, his Syrian hamster. Requesting anything, roll an Etiquette test with the threshold of 6 - Loyalty, minimum 1. If you fail, he believes that his pet was slighted and refuses to help you without owing them (this is important) a chip or paying the relevant service costs where the threshold is equal to your missing hits. +
Biggie Cheesecake is the largest earner in all senses of the term. Always make an Availability Test for this Contact with their Connection +3 more than normal. +
Always do an availability test for this contact with their connection +3 than normal. +
This is an example negative aspect. You can write the fluff text here. Be sure to clear the negative aspect with thematics. If you do not wish to have a negative aspect, feel free to delete this section. +
Black Paladin does bounty work all over the world - there's no guarantee he's going to be nearby. Always do an availability test for this contact with their connection +3 than normal. +
Sometimes he can sneak his way onto the good deck! Sometimes he can't. Roll a d6 - On a result of three or lower, any checks related to Matrix activity suffer a -2 dice pool penalty. +
Blossom is a dedicated planar mage and often can be found on the metaplanes, making it hard to ask him for work occasionally. There is a 1-6 chance (1 on a 1d6) that he is on a random metaplane of the GM's choice instead of available for communications. He is essentially unavailable unless you ''really'' want to do a metaplanar jaunt for him. +
He's easily insulted and generally rude, so if he detects even the slightest slight against his business, his face, his family, his cow, you name it, he refuses to deal with you until you apologize. It ought to include an apology gift of cigarettes - the fouler, the better. Note that the refusal to do business with you does NOT mean he stops talking to you. He just turns the rudeness Up to Eleven and gleefully disses you. +