Difference between revisions of "Evidence Check"

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==The Run==
==The Run==
 
They scope out the building that contained the jazz lab Poppet busted up the last time, and decide to strike an arms deal with the gang currently in residence. They load several hundred rounds of Poppets regular AR ammunition into Sinister's Aeroquip Dustoff and walk into the building. Negotiations go smoothly and the due offloads the ammo for 40% market value, much to Poppet's satisfaction. After chatting with the head ganger, Poppet learns this lab is no longer under the control of the Sombras Negras and that they've been forcibly located to new turf after the events of Patinazo.


==Aftermath==
==Aftermath==

Revision as of 00:27, 11 July 2020

Evidence Check
Date2081-07-09
GMChrisst111
LocationTacoma
Status Threat Level: Medium
Factions Involved
ShadowHaven
Vivian Rollans
Las Sombras Negras
Poppet
Sinister
13 Pedro Hermanezes
Casualties and losses
13 Pedro Hermanezes,
1 Jazz Lab


Summary

Poppet is sick of people looking at her funny and wants to be rid of her Bad Rep. She does this by tracking down and removing the people who started spreading the bad word.

Background

A team goes pretty off-script in Patinazo and Poppet shoots their Johnson with a stolen SMG while under an invisibility spell. Somehow her handiwork was recognized and the gang the Johnson belonged to (the Sombras Negras) start sullying Poppet's rep.

The Meet

Poppet invites Sinister (a low-profile Havenite) to hang out/bond with the assistance of several restricted substances. After the sesh she gets to the point, explaining her Bad Rep and the circumstances that caused it. Sinister agrees to help her resolve it, because he has nothing better to do.

The Plan

The duo disguise themselves pretty well, and Poppet contacts her fixer Vivian Rollans, to determine the source of the reputation. The call goes to voicemail and so the duo heads off to the emergency address given to Poppet. At the fairly fancy address they find a locked front door, so Sinister does that thing he does and the lock opens. Poppet makes a note to tell Vivian to upgrade her security. Once in, they find Vivian asleep on the couch and decide this was probably a bad idea and leave. Poppet send Vivian another message and an hour later she responds, inviting them in. There is some brief awkwardness due to Poppet being in disguise, but this is smoothed over.

Poppet discusses her situation, and Vivian lets on that if she tracks down the gang involved in the Bad Rep Event she may be able to 'resolve' it with them. The team heads down to Tacoma in Sinister's Americar.

The Run

They scope out the building that contained the jazz lab Poppet busted up the last time, and decide to strike an arms deal with the gang currently in residence. They load several hundred rounds of Poppets regular AR ammunition into Sinister's Aeroquip Dustoff and walk into the building. Negotiations go smoothly and the due offloads the ammo for 40% market value, much to Poppet's satisfaction. After chatting with the head ganger, Poppet learns this lab is no longer under the control of the Sombras Negras and that they've been forcibly located to new turf after the events of Patinazo.

Aftermath

Rewards

Poppet can buy off Bad Rep for price +4 Karma

Sinister +11 Karma

+2 CDP

Game Quotes

Player After Action Reports (AARs)