Little Rat, Big Hole

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Little Rat, Big Hole
Date2084-10-29
GMLHOG
LocationRedmond, Avondale
Status Threat Level: High
Factions Involved
ShadowHaven
Bunny Hop
Bloodletter
Panda


Summary

A concerned pair of orks haven't heard from their pal Little Rat in awhile. A team is requested to find him.

Background

The Barrens are a dangerous place - missing persons are usually cause for concern. And while the troll that's gone missing should be able to fend for himself, that he's been gone for half a day without word is concerning.

The Meet

In a crummy bar in Redmond, the team met up with the Johnson - and quickly extracted some details in spite of their terrible social talents. Little Rat is a big troll, who's come into some money lately and spent a lot of time at the Triple Tetragon, a bar known for playing home to mages. There they were looking for someone that Johnson called Black Cheese - but whom Bloodletter correctly guessed was probably actually named "Black Chizu." Sudden money and mage contact is naturally suspicious, so the team began their investigation there.

The Plan

While Bloodletter and Panda went to the bar at the Triple Tetragon, Bunny Hop got to work looking into the host. She was quickly able to find that the host itself was fairly clean - but with the help of the muscle sitting at the bar, she narrowed down which commlink belonged to Black Chizu. A bit of hacking later, the team was in possession of the info on where Little Rat last went - and just in time, too, because the bartender booted Bloodletter and Panda out moments later with a hearty, "Buy a drink, talk to your fixer, or get lost!"

The Run

The location Little Rat was investigating is apparently a hole in the ground that once served as a drug lab - but instead of doing any drug making, for the last decade it's mostly been a flashpoint for various gang wars. The territory above it shifts constantly. Today, when Bunny Hop sends a fly spy down to investigate, she finds that the hole is playing host to one injured Little Rat and a half a dozen vampires.


Aftermath

The Children of the Glow were left missing a couple of members and a single awakened - and the Barrens lost a few lost souls.

Rewards

Low Threat Level-6 RVP

4 Karma - 4 RVP

6 CDP Default. - 2 RVP

Game Quotes

Player After Action Reports (AARs)

Marrisa: So glad to be able to work with Nearl. She really does have such potential, even if she is a parasite. I think she will have a bright future ahead of her.

Nearl: I Think there is potential with Marrisa, even though she is lilin. When she too is culled, the world will weap, what is left of the balance, at least.