Difference between revisions of "NCL School for the Gifted"

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{{Infobox
{{FactionInfobox
|title = [[has name::NCL School for the Gifted]]
|Image=[[File:NCL Logo.png|200px]]
|image= [[File:Placeholder2.jpg]]
|Archetype=Technomancer School
|header1= [[Profession::Technomancer School]] {Shadow Services}
|Shortblurb1=Here to help teach technomancers how to survive and thrive, and how to use their powers.  
|header2= The Night Claws and Loss School for the Gifted, sponsored by these two runners and hosted by the Laser Powered Cats.
|Shortblurb2=Founded by [[Loss]] and [[Night Claws - John Holis|Night Claws]]
|header3=
|Shortblurb3=
|header4=
|Shortblurb4=
|label5 = Contact Owner
|Connection=1
|data5 = [https://www.reddit.com/user/ToddTheSquid ToddTheSquid]
|Health=Maintaining
|label6 = Connection
|Location=Redmond Barrens, close to Touristville
|data6 = [[Connection::1]]
|JoinNote=Must be techno to actually join, but all are welcome
|label8 = Public Contact?
|}}
|data8= Yes (Must be Technomancer, or know one)
|label9 = Archetype
|data9 =  [[Archetype::Shadow Services (Technomancer School)]]
|label10 = Location
|data10= [[Location::Laser Powered Cats]]
|label11 = Metatype
|data11 = [[Metatype::Group]]
|label12 = Sex
|data12 = [[Gender::Group]]
|label13 = Age
|data13= Group
|label14= Preferred Payment Method
|data14 = (Cash, Information, Favors)
|label15 = Hobbies/Vice
|data15 = Teaching Technomancers how to be Technomancers.
|label16 = Personal Life
|data16 = Teaching Technomancers how to be Technomancers.
|label17 = Faction
|data17 = [[Faction::Technomancers in general]]
}}


==Overview==
=Faction Information=
Placeholder!


==Key Dice Pools==
===Summary===
A Technomancer school started by Loss and Night Claws in an attempt to help other Technomancers discover the extent of their abilities, learn to survive, and also provide some good PR for Technos. It is a safe space where all are welcome and Technomancers of all ages are encouraged to come and learn how best to survive and utilize their powers safely.


SkillName (Specialization) - Skill+Attribute(+Specialization)[Relevant Limit]
===Goals===


Matrix (Memes) - 13(15)[9]
#Teach Technomancers how to survive, and use their abilities.
#Provide a safe space for Technomancers to hang out and chill, and just be their Techno selves.
#Try and prove to the world that Technomancers are people too, and that they aren't to be feared simply for being different.
##Minor sub-goal of potentially helping other marginalized groups gain recognition, but that's a long way off.
##Seek out and secure Resonance Wells


==Stat Block==
===Locations===
{{FactionLocations}}
The Physical location of the School is a worn down Apartment Building in Redmond, close to Touristville, in which the School occupies some rooms on ground level to serve as physical classrooms and/or meeting rooms in general. The Interior of those rooms is sparse, only some Tables and Chairs in front of a Blackboard, some have a Trid Projector but for a School of Technomances, the physical equipment is surprisingly low Tech. The School has a rouge Host, to which you need to be invited to see it. Its interior in contrast to the physical location is inspired by a certain School for gifted People from a well known Comic Book series and resembles a modernised Manor, both with wooden walkways and hypermodern rooms. In some parts of the Host physics have been disabled to create a seemingly Zero-Gravity envroinment, most of those rooms are for recreation although there are a few in which different Host interiors can be simulated to train how to maneuver different Hosts.


{| class="wikitable"
===Leaders===
|-
! !!B!!A!!R!!S!!W!!L!!I!!C!!Ess!!Edge!!Magic
|-
|
|3
|5
|4
|2
|2
|2
|4
|6
|6
|5
|None
|-
| colspan="1" |Condition Monitor
| colspan="11" |8 + (Body/2)
|-
| colspan="1" |Limits
| colspan="11" |Physical (STR * 2) + BOD + REA / 3, Mental (LOG * 2) + INT + WIL / 3, Social (CHA * 2) + WIL + ESS / 3
|-
| colspan="1" |Initiative
| colspan="11" |REA + INT +1d6
|-
| colspan="1" |Skills
| colspan="11" |SkillName Rating (Specialization)
|-
| colspan="1" |Knowledge Skills
| colspan="11" |Matrix 6 (Memes +2)
|-
| colspan="1" |Adept Powers
| colspan="11" |PowerName (Rating)
|-
| colspan="1" |Gear
| colspan="11" |GearName w/ Accessories (Rating): (Quantity) GearName:
|-
| colspan="1" |Weapons
| colspan="11" |WeaponName [WeaponClass, Acc x, DV xP, AP -x, Fire modes, ammo (clip type)] w/ accessories, (Quantity) Ammo Name
|-
| colspan="1" |Vehicles
| colspan="11" |VehicleName
Handling x, Handling (Off-Road) x, Speed x, Acceleration x, Body x, Pilot x, Sensor x, Seating x, Device Rating x, Data Processing x, Firewall x


Condition Monitor: x
*Loss
*Night Claws


Armor: x
==Background==


Vehicle Mods:
===Allies===


Vehicle Mod (Rating)
*Laser Powered Cats


|-
===Enemies===
|}


==Network==
*Anyone who wants to hunt Technomancers.
===Player Characters with this Contact===


{| class="wikitable sortable"
*Dissonant Technomancers.
|-
!Name
!Chips Owed/Owned
|-
|[[Loss]]
|Even
|-
|[[Night Claws - John Holis|Night Claws]]?
|Even
|-
|}


===NPC who know this contact===
No established faction as of now.
[[Category:Contacts]]
==Current Status==
 
===Health Summary===
Just starting out, but doing well! The Physical location of the School is in an Apartment building in Redmond, where some rooms are occupied and used for education. Mainly however the School relies on its rouge Host which is only visible by invite. the Host is not bound to a location.
(Maintaining)
==Members==
 
===Contacts===
{{FactionContacts}}
 
===PCs===
{{GroupContactPlayerConnections}}
==Narrative Significant Runs==
{{ContactRuns}}
[[Category:Group Contacts]]
[[Category:Group Contacts]]
 
[[Category:Factions]]
__SHOWFACTBOX__

Latest revision as of 23:06, 14 July 2020

NCL School for the Gifted
NCL Logo.png
Here to help teach technomancers how to survive and thrive, and how to use their powers.
Founded by Loss and Night Claws
Connection1
TypeTechnomancer School
Player May JoinYes
Must be techno to actually join, but all are welcome
HealthMaintaining
Area of OperationRedmond Barrens, close to Touristville


Faction Information

Summary

A Technomancer school started by Loss and Night Claws in an attempt to help other Technomancers discover the extent of their abilities, learn to survive, and also provide some good PR for Technos. It is a safe space where all are welcome and Technomancers of all ages are encouraged to come and learn how best to survive and utilize their powers safely.

Goals

  1. Teach Technomancers how to survive, and use their abilities.
  2. Provide a safe space for Technomancers to hang out and chill, and just be their Techno selves.
  3. Try and prove to the world that Technomancers are people too, and that they aren't to be feared simply for being different.
    1. Minor sub-goal of potentially helping other marginalized groups gain recognition, but that's a long way off.
    2. Seek out and secure Resonance Wells

Locations

The Physical location of the School is a worn down Apartment Building in Redmond, close to Touristville, in which the School occupies some rooms on ground level to serve as physical classrooms and/or meeting rooms in general. The Interior of those rooms is sparse, only some Tables and Chairs in front of a Blackboard, some have a Trid Projector but for a School of Technomances, the physical equipment is surprisingly low Tech. The School has a rouge Host, to which you need to be invited to see it. Its interior in contrast to the physical location is inspired by a certain School for gifted People from a well known Comic Book series and resembles a modernised Manor, both with wooden walkways and hypermodern rooms. In some parts of the Host physics have been disabled to create a seemingly Zero-Gravity envroinment, most of those rooms are for recreation although there are a few in which different Host interiors can be simulated to train how to maneuver different Hosts.

Leaders

  • Loss
  • Night Claws

Background

Allies

  • Laser Powered Cats

Enemies

  • Anyone who wants to hunt Technomancers.
  • Dissonant Technomancers.

No established faction as of now.

Current Status

Health Summary

Just starting out, but doing well! The Physical location of the School is in an Apartment building in Redmond, where some rooms are occupied and used for education. Mainly however the School relies on its rouge Host which is only visible by invite. the Host is not bound to a location. (Maintaining)

Members

Contacts

NameConnectionArchetypeProfession
Defrag5Custom(K, N, G, A)Therapist
Night Claws(Contact)4Custom (A,N,K,G)Technomancer/Teacher

PCs

None

Narrative Significant Runs

No runs yet. This list will auto-populate when this character is tagged in a run AAR.