Difference between revisions of "The Golden Wake of Death"

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Later returned to his cell, Flow was greeted by a spirit who informed him of the situation: Laes had been given so that he would forget his job instructions and be able to be interrogated safely without giving any extra information to the S3I agents. As well, now that he was awake, the run actual could begin. The mission: Assassinate both Dimitri Kozlov and retrieve their commlinks.
Later returned to his cell, Flow was greeted by a spirit who informed him of the situation: Laes had been given so that he would forget his job instructions and be able to be interrogated safely without giving any extra information to the S3I agents. As well, now that he was awake, the run actual could begin. The mission: Assassinate both Dimitri Kozlov and retrieve their commlinks.
Meanwhile, across the street, [[Pixy Squad]] member Eleanora was briefing [[Funk]] on a mission of his own:
# Find and unlock the door holding Flow's cell.
# Delete the footage of Flow's interrogation.
# Extra good if they can help Flow escape.
So, with little details as to why he was there, Funk started to hack the S3I building from a nearby coffin hotel. Finding his way into the net, he battle the incredibly well armed on site decker. The decker's personal code of Rejection Styled attacks repelled any advances Funk could make until he tried the ace up his sleeve: Technomancer threads.


==Aftermath==
==Aftermath==

Revision as of 06:48, 7 March 2024

The Golden Wake of Death
Part of Amhrain na Preachain
Date2085-03-06
GMFangblade_
LocationSeattle
Status Threat Level: High
Factions Involved
ShadowHaven
True Sulla
Rehr
The Unseelie Fae
S3I
Funk
Flow
Runner3
Runner4
Character1
Character2
Casualties and losses
0 10


Summary

Rehr and True Sulla play a cruel prank on their unruly agent. That agent impresses them by actually getting the job done, as well as causing a storm that wreaks havoc on S3I. The opening salvo in a deadly blood game from a 50+ year old broken heart and vendetta begins not with a whisper, but with a bang.

Background

An ongoing conflict between an Unseelie Fae and S3I. See the events of Amhrain na Preachain for more details.

The Run

Flow woke up in an S3I holding cell. A swift punch across the face woke them up mid interrogation. Jillian Ray, being over watched my Dimitri Kozlov, had been asking why not 10 hours previously Flow had tried to break into the building while drunk. Not buying any of their excuses, Jillian continued to interrogate Flow copiously.

Later returned to his cell, Flow was greeted by a spirit who informed him of the situation: Laes had been given so that he would forget his job instructions and be able to be interrogated safely without giving any extra information to the S3I agents. As well, now that he was awake, the run actual could begin. The mission: Assassinate both Dimitri Kozlov and retrieve their commlinks.

Meanwhile, across the street, Pixy Squad member Eleanora was briefing Funk on a mission of his own:

  1. Find and unlock the door holding Flow's cell.
  2. Delete the footage of Flow's interrogation.
  3. Extra good if they can help Flow escape.

So, with little details as to why he was there, Funk started to hack the S3I building from a nearby coffin hotel. Finding his way into the net, he battle the incredibly well armed on site decker. The decker's personal code of Rejection Styled attacks repelled any advances Funk could make until he tried the ace up his sleeve: Technomancer threads.

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)