The Legend of the Mars Bars

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The Legend of the Mars Bars
Date2081-08-02
GMCrimson
Location{{{place}}}
Factions Involved
ShadowHaven
Bruno Pereira
Metagenica Research Consortium (MRC)
Ironclad
Koi
Moth
Casualties and losses
1 leader ghoul; 15 feral ghoul


Summary

The runners got into a conversation about Mars bars, and decided to try to find some for Ironclad who was craving them. A remembered flavor from his youth. After chasing a number of leads, they learned of a bunker connected to a building Moth had helped clear for Bruno Pereira and his refugees the prior week.

They explored the bunker - a preserved slice of history - finding a number of relics of interest, and ultimately the Mars bars. They donated all they found to Bruno's group to continue to build up their hideaway.

But they also found a ghoul cult, and a nefarious plot that is going to take a lot more effort to explore...


Background

Bruno Pereira and a group of refugees were fleeing a gang war, involving two factions of the Halloweeners. Previously, Ironclad had helped protect innocents and punished the gang factions for their violence; see report.

And then, Bruno had gotten help from Moth to clear the future site of the hideaway - a nest of buildings hidden in an overgrown park. See report. In the course of clearing the buildings, Moth and her runner companions found a saferoom at the bottom of one of the buildings. They also found a toxic pollution spirit in the shape of a sewage rat.


The Meet

The Plan

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)