A Twelfth Shadowrun Based on Fall Out Boy's The Phoenix
A Twelfth Shadowrun Based on Fall Out Boy's The Phoenix | |||||||||
---|---|---|---|---|---|---|---|---|---|
| |||||||||
Factions Involved | |||||||||
Vintage Misery Decoy Deimos Shade (Iriodin) Loss Golden Suit |
Dawkins agent Knight Errant | ||||||||
Casualties and losses | |||||||||
None | None |
Summary
The runners were hired to Stop Knight Errant from interfering with Vintage Misery and release some VM imposters from KE custody.
Background
VM contacted the runners to Meet them at a local bar to discuss terms.
The Meet
The meet took place in a dingy run down Bar. The meet was going as planned until one of the VM members started acting suspicious and tried to send a message to an unknown third party.
The Plan
The Plan was to trade the Dawkins Agent for the VM imposters.
The Run
The Runners Caught a mole in the VM ranks during the meet. After a quick foot chase and brief combat the Dawkins agent was taken down and captured. The Dawkins agent was then transported to a secure location for interrogation by the runners. After an escape attempt the runners used the agents commlink to contact his handler and negotiate for his release in return for the release of the VM imposters held by KE and a cease of hostile actions against VM.
Aftermath
The runner came to terms with the Dawkins Agent's Handler and completed the run without issue.
Rewards
- 24,000 Nuyen, 4 karma
Player After Action Reports (AARs)
Decoy - "I am continued to be impressed by the runners of the Shadow Haven community. These highly skilled professionals know their trade."