Or'zet Underground Talent Aquisition 1: Hairy Happy

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Or'zet Underground Talent Aquisition 1: Hairy Happy
Part of Or'zet Underground
Date2085-07-11
GMJ.M.
LocationSeattle Metroplex, UCAS Los Angeles, Pueblo Corporate Council
Status Threat Level: High
Factions Involved
ShadowHaven Major Corp
Shredder
Manashoe
Zan Zan
Gigabite
Character1
Character2


Summary

"Vic" a Seattle Staple Johnson is laying out some major cash on behalf of Or'zet Underground to begin the event recruiting season with a piece of talent acquisition. The Team needs to find and arrange a meet with local Sasquatch impressionist/comedian, Hairy Happy.

Background

Hairy Happy is getting older and breaking into some weirder versions of comedy, he's also more willing to use aspects of his awakened self that he had kept hidden for years in order to try it.

The Meet

Vic meets the runners at "Aces" a wannabe Ancients bar north of Tarislar just far enough to be safe but close enough to attract elf wannabees and the occasional awakened hanger on. Vic introduces himself to the runners and drops a white noise generator with his comcodes printed on it for the team.

Vic explains the situation and that he is working for Or'zet Underground, primarily and alludes that he is funded by a Big 10 Backer but advises everyone take that fact in stride because the money is good and it has nothing to do with recent trideo uploads. Vic convinces the team to go find the missing Sasquatch and convince him to take a meeting, preferably a favorable one.

Gigibit takes advantage of the deep pockets and asks for a separate compensation package, a major vehicle upgrade that the team may need to search out the target. Vic ultimately agrees, but does make it implicit at that point, that if the bonus package is up front pay the work had better be garaunteed.

The Plan

The team are given some basic info on where their quarry was last seen, as well as where they might find his agent. Shredder dips out for a small cybersurgery as soon as polite, and everyone else makes a light plan for legwork in town and moving forward from there.

The Run

Gigabite calls Fangwidth who makes incredibly short work of a matrix search on Harry's agent, Elmo Stubitz. Revealing the low rent talent agent has a dwindling client list, a protected condo in Touristville and an erratic work schedule. Zan Zan quickly performs an astral recon and finds a small wild spirit dwelling in Elmo's apartment space, but it won't come out immediately.

The team head across town to the apartment, paying basic etiquette checks to the troll guarding the front door of the complex and heading inside largely unarmed. Shredder's reputation and fame and Gigibite's cool demeanor convince Elmo, if vaguely threateningly, to open his door and let them inside. They proceed to somewhat threateningly make Elmo aware of the situation and "convince" him to give up more info. That Harry is unreachable in Los Angeles working on some experimental comedy. Zan Zan notices the same Spirit of Man that they saw earlier and coaxed a little more info from it. "Angelo and Hairy are going to the clown place..." the spirit announced, full of childlike wonder. Shredder does some Novacoke with Elmo to smooth over the situation and after leaving, Manashoe confirms via divination that while the target may be muddled, the answers they seek are in Los Angeles.

The gang considers it for a bit and decides on a road trip. Piling in to Gigibit's newly upgraded with and star studded Command Center with Manashoe behind, the gang leaves behind most of their illegal and restricted gear, stashing some knives and basic protections in storage compartments and takes to the North American highway system. Gigabite's SIn pops odd at the SCC/PCC border but a quick chat pushes it into rescan territory and they are allowed into the PCC under the guise of Celebrity Shopping Spree in Los Angeles.

Upon arriving in LA the characters quickly find a few places where comics will try experimental and avant guard work and begin scoping out the potential locations.

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)