Difference between revisions of "Raising the Banners"

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[[Category:Runs]] <!-- DO NOT DELETE. If you delete this the AAR will not link to players. -->
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==Summary==
==Summary==
Chilbuk Khan, a former mercenary with Pecheneg and Kipchak heritage, arranges to retake the Kipchak Steppe in the center of Turkestan. But first, he needs choice allies and runners work as his ambassadors to fix various problems.
Chilbuk Khan, a former mercenary with Pecheneg and Kipchak heritage, arranges to retake the Kipchak Steppe in the center of Turkestan. But first, he needs choice allies and runners work as his ambassadors to fix various problems.
==Background==


==The Meet==
==The Meet==
 
Chilbuk meets the team out in the Steppe once they arrive to Turkestan and take a car out to a smaller campsite. In order for Chilbuk to get a reasonable chance of running a rebellion operation, he'll need the support of the various nomadic tribes that haven't yet pledged themselves to corporate overlords. Namely, the Uzbeks, Kazakhs, Kipchaks and Uyghurs. The team agrees to try and recruit at least two of them.


==The Plan==
==The Plan==
 
The first plan is to go and approach the Kazakhs, and failing that, the Kipchaks.


==The Run==
==The Run==

Revision as of 03:27, 3 September 2025

Raising the Banners
Date2086-07-18
GMAsmodeus
LocationCommonwealth of Turkestan
Status Threat Level: Extreme
Factions Involved
ShadowHaven
Chilbuk Khan
Tashmamat Khan
Kutlug Khan
Megan Khan
Centurion Wotan
Huntress
Chameleon
Thunder
Patrol Teams
Drone Patrols
Officer Raven
Kidnapped Centurion Security
Casualties and losses
One patrol team was kidnapped, two drone swarms destroyed, two VTOLs sabotaged.

Summary

Chilbuk Khan, a former mercenary with Pecheneg and Kipchak heritage, arranges to retake the Kipchak Steppe in the center of Turkestan. But first, he needs choice allies and runners work as his ambassadors to fix various problems.

The Meet

Chilbuk meets the team out in the Steppe once they arrive to Turkestan and take a car out to a smaller campsite. In order for Chilbuk to get a reasonable chance of running a rebellion operation, he'll need the support of the various nomadic tribes that haven't yet pledged themselves to corporate overlords. Namely, the Uzbeks, Kazakhs, Kipchaks and Uyghurs. The team agrees to try and recruit at least two of them.

The Plan

The first plan is to go and approach the Kazakhs, and failing that, the Kipchaks.

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)

Thunder
So many exciting things. Recruiting 5 different tribes to fight with the Khan for the independence of Turkistan. We really go to know the country and it's very tough people.
Desert storm (with a lucky escape from the storm with the help of Friendly Old Man, Crossing the other hot desert, and weired spider-rats with terrible diseases -- no wonder kids from here grow up to become togher than nails.
Happy to be home and able to take a 10 minute long cool shower - maybe I'd joined a country club with a swimming pool if it wasn't for the fact that this trip emptied my creds.
It was worth every Nooj though - great experience, great team, and we possibly influenced the future of a whole country for the better. ...I wonder how Officer Raven is doing. ...I'll give her a call and find out.

Chameleon: Jobs like this make up for all the regular work - burglary, kidnapping, grievous bodily harm. We revived the Cuman horde! Sure, we agreed to be compensated purely through looting and pillaging corpsec but it was for a great cause. Learning the dutar wasn't easy. You'd think that having only two strings would simplify things. The desert was...difficult even as a camel. That reminds me, I need to tell Thunder he's better looking as a camel than a troll. As always my team mates pulled me through. Especially Huntress; the name is not a misnomer.