Difference between revisions of "Agency Agency"
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==Summary== | ==Summary== | ||
A team of runners gets paid by an extremely shady 'Cutters' Johnson to hit up an infiltrated chop shop and rough everyone up. | |||
==Background== | ==Background== | ||
The mysterious [[Agency]] is working to undermine the Cutters' hold on the underworld throughout Seattle. They formulate a plot to false-flag a run against them, and suggest that they themselves have already infiltrated the Cutters' organization. | |||
==The Meet== | ==The Meet== | ||
The meet takes place at an undistinguished, Agency-operated/infiltrated bar in Redmond, and the Johnson, wearing the Cutter colours, faces minor difficulty pitching the run, presented as an attempt to drive out the Agency, which has insinuated itself into a Cutter-operated chop-shop. Reasonably concerned about the trustworthiness of the J, who is paying, strangely, in physical UCAS Dollars, Vergil and Indus negotiate for a third of the money up-front and the opportunity to choose their hand-off location. | |||
==The 'Plan'== | |||
Having been provided with the location of the shop, the runners immediately drive over to Tacoma in Vergil's Nodachi and Good Boy's Terrier. | |||
==The Run== | ==The Run== | ||
Good Boy masterfully infiltrates the back of the chop shop by being a dog, using Decrease Logic to incapacitate the guard dog and the literal guard. Under illusory cover, he and Vergil breach the main area of the shop, nonlethally disabling the Cutters there as Indus blunts their counterattack. As security drones move in, Good Boy and Vergil move into the back office and disable the manager, Kevin Crimes, and his secretary. Restraining them, the team quickly leaves in their vehicles, sending a feed to the Johnson and waiving their ability to choose the hand-off location. Directed to Agency territory in Redmond, the J hands them their cash and lets them leave. | |||
==Aftermath== | |||
== | The Agency, having had eyes on both the meet and the handoff, will quietly leak certain details of the job, keeping the identities of the runners secret. The uncertainty this breeds in the Cutters will negatively affect them moving forward. | ||
==Rewards== | |||
¥14,500 , 5 Karma, 2 CDP | |||
+1 Agency | |||
==Game Quotes== | ==Game Quotes== | ||
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==Player After Action Reports (AARs)== | ==Player After Action Reports (AARs)== | ||
===Indus=== | |||
I'm glad I was able to help out as much as I can, although that spirit hurt bad. I need more spells though, and spell shaping. | |||
[[Category:Runs]] | [[Category:Runs]] |
Latest revision as of 05:23, 27 July 2020
Agency Agency | |||||||||
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Part of The Life and Times of One Kevin Crimes | |||||||||
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Factions Involved | |||||||||
ShadowHaven Agency | Cutters | ||||||||
Indus Good Boy Vergil |
Kevin Crimes Various Cutter Chop Shop Workers | ||||||||
Casualties and losses | |||||||||
N/A | |||||||||
Coached by Seamless |
Summary
A team of runners gets paid by an extremely shady 'Cutters' Johnson to hit up an infiltrated chop shop and rough everyone up.
Background
The mysterious Agency is working to undermine the Cutters' hold on the underworld throughout Seattle. They formulate a plot to false-flag a run against them, and suggest that they themselves have already infiltrated the Cutters' organization.
The Meet
The meet takes place at an undistinguished, Agency-operated/infiltrated bar in Redmond, and the Johnson, wearing the Cutter colours, faces minor difficulty pitching the run, presented as an attempt to drive out the Agency, which has insinuated itself into a Cutter-operated chop-shop. Reasonably concerned about the trustworthiness of the J, who is paying, strangely, in physical UCAS Dollars, Vergil and Indus negotiate for a third of the money up-front and the opportunity to choose their hand-off location.
The 'Plan'
Having been provided with the location of the shop, the runners immediately drive over to Tacoma in Vergil's Nodachi and Good Boy's Terrier.
The Run
Good Boy masterfully infiltrates the back of the chop shop by being a dog, using Decrease Logic to incapacitate the guard dog and the literal guard. Under illusory cover, he and Vergil breach the main area of the shop, nonlethally disabling the Cutters there as Indus blunts their counterattack. As security drones move in, Good Boy and Vergil move into the back office and disable the manager, Kevin Crimes, and his secretary. Restraining them, the team quickly leaves in their vehicles, sending a feed to the Johnson and waiving their ability to choose the hand-off location. Directed to Agency territory in Redmond, the J hands them their cash and lets them leave.
Aftermath
The Agency, having had eyes on both the meet and the handoff, will quietly leak certain details of the job, keeping the identities of the runners secret. The uncertainty this breeds in the Cutters will negatively affect them moving forward.
Rewards
¥14,500 , 5 Karma, 2 CDP
+1 Agency
Game Quotes
Player After Action Reports (AARs)
Indus
I'm glad I was able to help out as much as I can, although that spirit hurt bad. I need more spells though, and spell shaping.