Difference between revisions of "IRA3"
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===Overview=== | ===Overview=== | ||
IRA3 is a '''specialized hacker''', and uses '''Hack On The Fly''' or '''Sleaze''' actions for most of her work. She tries to be of assistance to her teammates through the run by '''hacking hosts''' and their devices, '''clearing''' them the way or '''getting intel''' of an eventual site. When bullets starts flying though, she will support them by using I Am The Firewall and Calibrate actions on them, generally boosting her team from afar. Finally, IRA3 is an outspoken '''radical''' against any '''polluter''', sadly this is most of the world, so she will often need to contain herself as to not expose someone's Matricial history because they littered, or to not force them to eat the paper they just threw in the garbage can instead of the recycling one... with her gun. | IRA3 is a '''specialized hacker''', and uses '''Hack On The Fly''' or '''Sleaze''' actions for most of her work. She tries to be of assistance to her teammates through the run by '''hacking hosts''' and their devices, '''clearing''' them the way or '''getting intel''' of an eventual site. When bullets starts flying though, she will support them by using I Am The Firewall and Calibrate actions on them, generally boosting her team from afar. Finally, IRA3 is an outspoken '''radical''' against any '''polluter''', sadly this is most of the world, so she will often need to '''contain herself''' as to not expose someone's Matricial history because they littered, or to not force them to eat the paper they just threw in the garbage can instead of the recycling one... with her gun. | ||
===Cyberdeck=== | ===Cyberdeck=== | ||
====Expanded Program Limit==== | ====Expanded Program Limit==== | ||
IRA3 can run '''6 cyberprograms''' at a time thanks to | IRA3 can run '''6 cyberprograms''' at a time thanks to her '''Datajack Plus'''. Make sure to take full advantage of that! | ||
==== | ====Infiltration mode==== | ||
IRA3 uses an '''Aztechnology Shadow Warrior''' cyberdeck, Granting her a Specialized array of 6543, and 6 programs (3 of each are from the deck, 3 others from the Datajack + implant). This deck is such that if the highest rated attribute is Sleaze, it benefits from a bonus of one is Sleaze, making it very good for sleatly operations. The cyberprogram '''Smoke & Mirrors''' increases her Sleaze rating by 1 to 5, but imposes an equal amount of noise; however, IRA3 has 3 '''antennae''' in her Cyber-ear, a piece of cyberware that reduces noise by 1 each. His datajack also reduces noise by 1. To benefit of the full bonus, the cyberprogram '''Signal Scrub''' can be loaded to reduce noise further by 2. This allows Smoke & Mirrors to be run at a very high to max level without a drawbacks. The cyberprogram '''Stealth''' grants +1 to Sleaze as well. With the whole set-up, IRA3's Sleaze can run up to 13, which combined with her Logic of 9 gives her a comfortable amount of 22 dices to avoid being spotted when running silent. It's extremely difficult for anything to see her in this mode. Make sure to run the '''Baby Monitor''' if you are new and can spare the slot. It will tell you your overwatch score at any moment you desire. | |||
====Cybercombat==== | ====Cybercombat==== | ||
IRA3 is not incapable of cybercombat, but is far from proficient at it, if she ever finds herself spotted on the job, her first reflex would be to hide. If however for any reason she cannot, she can try and finish her hack befor the ennemy bricks her deck thanks to her '''two hardening modules''', giving her deck a total of | |||
===Legwork: Knowledge Skills & Matrix=== | ===Legwork: Knowledge Skills & Matrix=== |
Revision as of 09:59, 26 January 2021
Character Information
Summary
A Decker that was born in redmond near Glow-City, where the social misery and the slow, painfull death of her irradiated close ones pushed her to become part of the infamous Eco-Terrorist organization "Terrafirst !".
Goals
Reveal to the world the damage polluting companies do to the Mana-Sphère, and hurt those as much as she can through the systematic hacking and revealing of their shady activities.
Personality
IRA3 has had a burning wrath that turned over years to a cold, calculated hate of a world that kills and destroy so much without concern in the name of the sacred consumption. She is trying to be open to others and succeds to a degree, but always end up on incessant ranblings about depressive subjects, making it hard for her to build lasting relationships outside of Terrafirst !.
Appearance
IRA3 is a 29 years old human woman, her white skin is somewhat visibly damaged.
Clothing
On her day-to-day, IRA3 is sporting mostly bio or custom made streetwear, she use ample clothes to hide her skin damage she endured while living in the Redmond Barrens. On the job, she wears a ballistic mask and a coat customized to look like a post apocalyptic survivalist's gear.
Matrix Persona
IRA3 on the matrix has a custom avatar of a Post-Apocalyptic survivalist, her MARKs look like radioactive barrels and her hacking attempts often take the form of invisible directed radiation, degrading matrix defenses to sludge.
In Play
Overview
IRA3 is a specialized hacker, and uses Hack On The Fly or Sleaze actions for most of her work. She tries to be of assistance to her teammates through the run by hacking hosts and their devices, clearing them the way or getting intel of an eventual site. When bullets starts flying though, she will support them by using I Am The Firewall and Calibrate actions on them, generally boosting her team from afar. Finally, IRA3 is an outspoken radical against any polluter, sadly this is most of the world, so she will often need to contain herself as to not expose someone's Matricial history because they littered, or to not force them to eat the paper they just threw in the garbage can instead of the recycling one... with her gun.
Cyberdeck
Expanded Program Limit
IRA3 can run 6 cyberprograms at a time thanks to her Datajack Plus. Make sure to take full advantage of that!
Infiltration mode
IRA3 uses an Aztechnology Shadow Warrior cyberdeck, Granting her a Specialized array of 6543, and 6 programs (3 of each are from the deck, 3 others from the Datajack + implant). This deck is such that if the highest rated attribute is Sleaze, it benefits from a bonus of one is Sleaze, making it very good for sleatly operations. The cyberprogram Smoke & Mirrors increases her Sleaze rating by 1 to 5, but imposes an equal amount of noise; however, IRA3 has 3 antennae in her Cyber-ear, a piece of cyberware that reduces noise by 1 each. His datajack also reduces noise by 1. To benefit of the full bonus, the cyberprogram Signal Scrub can be loaded to reduce noise further by 2. This allows Smoke & Mirrors to be run at a very high to max level without a drawbacks. The cyberprogram Stealth grants +1 to Sleaze as well. With the whole set-up, IRA3's Sleaze can run up to 13, which combined with her Logic of 9 gives her a comfortable amount of 22 dices to avoid being spotted when running silent. It's extremely difficult for anything to see her in this mode. Make sure to run the Baby Monitor if you are new and can spare the slot. It will tell you your overwatch score at any moment you desire.
Cybercombat
IRA3 is not incapable of cybercombat, but is far from proficient at it, if she ever finds herself spotted on the job, her first reflex would be to hide. If however for any reason she cannot, she can try and finish her hack befor the ennemy bricks her deck thanks to her two hardening modules, giving her deck a total of
Legwork: Knowledge Skills & Matrix
Nova Kid knows quite a bit about the matrix, the city-state of Seattle, Aztechnology, finance, history, and a few other things. He can also scour the matrix for information with the Matrix Search action (SR5 241), rolling 15 dice (or 17 in hot-sim VR) to locate any information that might be publicly accessible, even if it's fairly obscure. Make sure you configure his cyberdeck to have good Data Processing, because it will serve as the limit for the test. The program Browse will halve the base search time, and the program Search will give a +2 to matrix searches performed in a host. Toolbox will raise Data Processing by 1 as well.
Working On-Site
While Nova Kid isn't great at sneaking around or acting like he's supposed to be somewhere, he's not terrible at it. If you work together with your team's face or B&E, you can get physical access to devices. Doing so allows you to hack via a direct connection, which makes devices much easier to hack and will grant access to anything they're slaved to, such as a host.
Nova Kid is good at posing as a matrix security and/or maintenance worker. His synthetic cyberarm features improved synthskin (CF 87), meaning it's extra hard to detect as a cyberlimb, even realistic to the touch if he needs to shake someone's hand. A metal detector or cyberware scanner will find it, however; don't lie about it though, because his fake SIN has a restricted augmentation license in case anyone asks.
If he needs to do something sneaky, Nova Kid's cyberarm is helpful once again. Though he only has 1 rank in Palming and Locksmith, his arm has 9 Agility, giving him a dice pool of 10 for both of these. In addition, he has an autopicker, which raises his limit by 4 for picking mechanical locks and grants +4 dice when wireless-on. Between this and his skill in Hardware, he is pretty good at picking locks and rewiring security mechanisms.
Nova Kid also possesses various sensors to help with any spy work. His goggles have a sensor array built into them with various visual and audio features, and he has a handheld laser microphone if he needs to record some sound that might be on the other side of a glass or vibrating surface. He can use Electronic Warfare instead of Perception when using his sensor array.
Combat Options
In combat, Nova Kid will be best served by getting out of the way. Ensure your team's muscle is well between you and any threats. Nova Kid's Enhanced Augmented Reality Reflex System (EARRS) will allow him to be mobile while still gaining the full benefits of VR. It will, however, impose a -10 penalty on any combat, physical, social, or vehicle actions, so don't expect to hit the broad side of a barn with his gun while in VR mode. The EARRS does not give a penalty to defense against attacks, so he can still try his best to defend against attacks. With psyche and cram, his base defense pool is 11 dice; he can go Full Defense to make it 16.
Nova Kid should primarily take a support role in combat, boosting his teammates through the matrix using Tag (KC 40) for offense, I Am The Firewall (KC 38) for defense, and Calibrate (KC 37) for initiative. If the team is facing enemy drones or vehicles, he may be able to destroy them on the matrix with the Data Spike action (SR5 239). Alternatively, he can cause them to malfunction with his directional jammer or through other matrix actions.
If necessary, Nova Kid can fire his Ingram Smartgun X pretty well. His synthetic cyberarm has 9 Agility, and he has 6 ranks in Automatics with a specialization in submachine guns. He also possesses a smartlink, which when running the gun wireless gives it a bonus of 2 dice. Total, this adds up as follows: 9 Agility + 6 Automatics + 2 submachine gun specialization + 2 smartgun = 19 dice to fire! Be careful, though: his gun only has 5 recoil compensation, meaning he will suffer a -1 if he fires a long burst. That's not too bad, but each attack after that will accumulate recoil until he takes a simple or complex action to do something other than shoot, so it may occasionally be good to Take Aim, which adds 1 die and reduces the range category by 1 thanks to his goggles and wireless smartgun.
Background
Nova Kid was born to an Aztlaner immigrant who moved to Seattle for work with Aztechnology. His mother worked her hardest to support him during his childhood, with the promise of promotion always seemingly just around the corner. Years of overwork led to deteriorating health, and as Nova Kid came of age, his mother fell very ill. He saw one way out: putting his tech skills to use. Nova Kid stole an Aztechnology Shadow Warrior, and with the help of his fixer, he got his family's SINs burned. His exit left his confidence shaken, but he and his mother are alive, for now. Today, he is working toward a treatment for his mother's medical conditions in addition to fighting for survival.
Narratively Significant Qualities
Brand Loyalty & Emotional Attachment (Aztechnology Shadow Warrior)
Growing up, Nova Kid always wanted to be a decker. He wanted an Aztechnology Shadow Warrior most of all, and when it came time for him to escape the corporation's notice, it was an Aztechnology Shadow Warrior that saw him through it. He is highly attached to it today. Because he knows his Shadow Warrior so well, he gets a +1 dice pool bonus on every roll with it, but a -1 on any roll made with a different brand of cyberdeck. If his Shadow Warrior is ever in trouble, he will do anything in his power to get it back.
Dependent (Demanding)
Nova Kid's mother is in poor health and depends on him for financial support. He works his hardest to help her, and in return, she doesn't ask too many questions about what exactly his job is. She may periodically need something from him.
Frostbite (Computer)
During his escape from Aztechnology, Nova Kid was discovered by a host he was attempting to erase files from. The IC attacked him while he was searching the database, and today, he suffers a -2 to Computer actions while IC other than Patrol are deployed.
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
Steal Back From The British | Eva | Medium | 18 November 2085 | |
Barnaby's Bad Decision | Anumati | Low | 3 June 2085 | |
IRA3's Investigation Into Illustrations | Elayne | Milk Run | 8 May 2085 | |
Class Dismissed | Eva | Medium | 5 April 2085 | |
Identifying Emerging Threats | jit | Medium | 25 November 2084 | |
Wounded Dog New Tricks | Draknic | Medium | 25 May 2084 | |
Horizon Presents: Drone Wars | Tekomandor | Extreme | 17 July 2083 |
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Jesse Pop | 6 | 1 | Fixer | Trid Pirate | Trid Pirate, Hacktivist, Fence, Networker, NEEEEEEERRRRRRRD, Electronics, Enormous Trove of Pirated Trideo | Even |
Organizations
Allies
None.
Enemies
Aztechnology: Strained relationship.