Difference between revisions of "The Dweller of the Tunnels"
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==Overview== | ==Overview== | ||
The Dweller of the Tunnels, a force 8 earth spirit, wanders the passages and caverns beneath Seattle. Stable in soul and form, | The Dweller of the Tunnels, a force 8 earth spirit, wanders the passages and caverns beneath Seattle. Stable in soul and form,theyhas few material needs, finding happiness in the creationstheycultivates and the actionstheytakes. While little known, tales are beginning to spread through the Ork Underground. Travelers sometimes stumble upon his works, softly glowing crystalline structures, each of unique form and expression. On occasion, people lost in the tunnels have been guided out, spreading word of this silent protector. | ||
Runners that have him as a contact are gifted with a shard of one of his crystal creations. By holding it and calling upon his name, the Dweller will hear. | Runners that have him as a contact are gifted with a shard of one of his crystal creations. By holding it and calling upon his name, the Dweller will hear. | ||
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*He will not leave the Underground unless the player has a loyalty of 5 or more. | *He will not leave the Underground unless the player has a loyalty of 5 or more. | ||
*The Dweller, like the earth around him, is stable. | *The Dweller, like the earth around him, is stable.theydoesn't have a strong drive to change himself.theyhas no need for karma. | ||
*He enjoys gifts of metals and crystals. | *He enjoys gifts of metals and crystals.theyincorporates them into himself, melding them with his body. Other gifts, such as reagents can be accepted in certain cases. | ||
*He doesn't talk often, but | *He doesn't talk often, but whentheydoes, it comes from the walls around him. The voice sounds like breaking stones, grinding earth, and steady power. | ||
*Most of his communication is by broadcasting emotional responses to the area around him, a process that can be felt even by Mundanes, though in small amounts. | *Most of his communication is by broadcasting emotional responses to the area around him, a process that can be felt even by Mundanes, though in small amounts. | ||
*He makes few judgments, moral or otherwise, | *He makes few judgments, moral or otherwise, buttheyvalues people who don't treat him as a lesser being. Additionally, harming the Underground itself or breaking the crystalstheyleaves, doesn't make him happy. | ||
==Aspects Description== | ==Aspects Description== |
Revision as of 09:44, 21 June 2021
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Protecting Earth Spirit | |
---|---|
Contact Owner | Archtmag |
Owner's Discord Name | |
Connection | 4 |
Public Contact? | Yes |
Archetype | Service |
Location | The Seattle Underground |
Metatype | Free Spirit |
Gender | Male |
Awakened/Emerged | Awakened |
Age | Unknown |
Preferred Payment Method | Metals, Gems/ShinyMinerals, Reagents |
Hobbies/Vice | Molding Earth, Growing Crystals |
Personal Life | Taking time for himself |
Aspects | Subterranean Wanderer The Earth Protects Mage of Crystal and Steel For Those In Need Spirit Nexus |
Overview
The Dweller of the Tunnels, a force 8 earth spirit, wanders the passages and caverns beneath Seattle. Stable in soul and form,theyhas few material needs, finding happiness in the creationstheycultivates and the actionstheytakes. While little known, tales are beginning to spread through the Ork Underground. Travelers sometimes stumble upon his works, softly glowing crystalline structures, each of unique form and expression. On occasion, people lost in the tunnels have been guided out, spreading word of this silent protector.
Runners that have him as a contact are gifted with a shard of one of his crystal creations. By holding it and calling upon his name, the Dweller will hear.
Notes for GMs
- He will not leave the Underground unless the player has a loyalty of 5 or more.
- The Dweller, like the earth around him, is stable.theydoesn't have a strong drive to change himself.theyhas no need for karma.
- He enjoys gifts of metals and crystals.theyincorporates them into himself, melding them with his body. Other gifts, such as reagents can be accepted in certain cases.
- He doesn't talk often, but whentheydoes, it comes from the walls around him. The voice sounds like breaking stones, grinding earth, and steady power.
- Most of his communication is by broadcasting emotional responses to the area around him, a process that can be felt even by Mundanes, though in small amounts.
- He makes few judgments, moral or otherwise, buttheyvalues people who don't treat him as a lesser being. Additionally, harming the Underground itself or breaking the crystalstheyleaves, doesn't make him happy.
Aspects Description
Aspect | Description |
---|---|
Subterranean Wanderer | The Dweller roams the tunnels of the Underground, following the paths, learning the dangers, and harmonizing with the world around him. +2 to Active Tests to navigate the Underground safely. |
The Earth Protects | The Dweller knows many places of calm in a turbulent world. +2 to Active Tests to find a Safehouse in the Underground. |
Mage of Crystal and Steel | As a free spirit, The Dweller is a full magician and can offer magical services. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 8 + Loyalty + Aspects - Notoriety |
Active Checks | 12 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 2 + Loyalty + Aspects - Notoriety |
Networking Checks | 4 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
---|---|---|
Trades | 1 | Even |
NPC who know this contact
Narrative Significant Runs
Name | GM | Metaplot | Date of Run |
---|---|---|---|
A Simple Repossession | Archtmag | 19 June 2082 |