Difference between revisions of "Pacho Herrera"
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===Goals=== | ===Goals=== | ||
- To find and exact the cartel's will onto the ''cliente'' located in Seattle for failing to uphold their end of the 'deal'. | |||
- Seeking to improve the influence and reach of the Bloodhounds into the north, starting with Seattle. | |||
- Religiously pursue a new chemical formula and conditions to create an explosive impact the world will not forget. | |||
==Background== | ==Background== |
Revision as of 02:30, 10 August 2024
Archetype | |
---|---|
(Short Blurb) | |
Discord | @Discord#Tag |
Reddit Name | |
Metatype | (Metatype Here) |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
CDP | 6 |
D.O.B. | Character's Date of Birth |
Folder | [Drive URL Link] |
Priority | Metatype - X Attributes - X Magic/Resonance - X Skills - X Resources - X |
#Max IGs/Ascension | 0 |
# Optional Infected powers allowed | 0 |
Essence(Current/Max): | 6/12 |
# Optional Drake powers available | Major Powers:0 or Minor Powers:0 |
Character Information
Summary
Pacho Herrera is a true-to-form sicario from Mexico, hell-bent on achieving an obsesión último regarding explosives. A graduate of the Universidad de la Ciudad de México (UCM) with a degree in industrial chemistry, Pacho turned to the Bloodhounds cartel following an 'incident' involving a cargo freighter filled with ammonium nitrate-based fertilizer. His knowledge in chemistry and his newfound obsession with explosive reactions proved useful to the cartel, leading to a fulfilling career as a dramatic bomb maker and enforcer of failed intimidation. Pacho now is stationed in Seattle to make an example of a certain cliente who displeased the Bloodhounds.
Goals
- To find and exact the cartel's will onto the cliente located in Seattle for failing to uphold their end of the 'deal'. - Seeking to improve the influence and reach of the Bloodhounds into the north, starting with Seattle. - Religiously pursue a new chemical formula and conditions to create an explosive impact the world will not forget.
Background
Narrative Significant Qualities
Positive
Negative
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
Spooky Scary Smorgasbord | Eva | High | 31 October 2085 | |
Disasterpiece Theater | Robinton | Paradise Lost | Semi-Prime | 14 September 2085 |
Turning Tides | Robinton | Medium | 24 August 2085 |
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
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Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
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1 | |
3 | |
6 |
Shadow Community Table
Threshold | Result |
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1 | |
3 | |
5 |
Assensing Table
Threshold | Result |
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1 | |
2 | |
3 | |
4 | |
5 |
SINs
Appearance
Clothing
Matrix Persona
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
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Aspect 1 | ||
Aspect 2 | ||
Aspect 3 | ||
Aspect 4 | ||
Aspect 5 |