Difference between revisions of "No Escape Part III - Operation Gramr"

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==The Plan==
==The Plan==
preliminary scouting mission and hacking attempt


erika assistance
two methods of infiltration
cult mystery + required adaptation
worker connections, sort of a lack of a true end goal in mind (we had some ideas but hard to be concrete with this level of layered obfuscation)
intentions that we had, ideas about how to fight the dragon, things that didn't necessarily materialize or had to be sacrificed to keep the actual on-job "safe" (relatively speaking)


==The Run==
==The Run==

Revision as of 14:32, 19 August 2024

No Escape Part III - Operation Gramr
Date2085-05-04
GMArchtmag
LocationGreenland (Noa Dal)
Status Threat Level: Prime
Factions Involved
ShadowHaven
Ordo Maximus
Erika
Charon
NAME
Bleach
Delphi
Doggie Bag
Heart of the Tempest
Iron
Elykvir
Liane Belmont
Casualties and losses
Cyberzombie Cyborg ("Metal Gear")

HEAVY WIP, GONNA BE A COLLABRATIVE EFFORT!

if you see this before I send it to people for backup, no you didn't.


Summary

The runners are tasked by Ordo Maximus's Cynthia Rochette to do the impossible: Kill a Dragon. Elykvir has stolen bleeding edge cyberzombie technology from Ordo Maximus, who had hoped to graft dormant ((there's a proper noun for the soulless essence battery guys, but I can't recall it)) onto other individuals to artificially inflate their essence. Having their prized research stolen was quite the insult, and OM wished for the situation to be corrected, and ideally, revenge to be taken. The goals are numerous but interlinked; recover the prototype and related research (at minimum, destroy it), exfiltrate the lead researcher (at minimum, neutralize them), kill Elykvir (if at all possible). During preparation, a deal was struck with Erika, who would benefit from Elykvir's mine being shut down. They asked for the place to be bombed, in exchange for assistance with the entry and exit, the team renegotiated for a less messy bombing, but still promised to leave the mine inoperable. The job brought the team to Greenland by sea, first scouting on a fishing boat, then returning in two groups. One was dropped off a ways away from Elykvir's lair and gold mine, while the other entered posing as new hires. Tempest and Doggie Bag walked the frozen waste and snuck into the facility with *invisibility* and Little Smoke. Bleach, Delphi and Iron entered with a group of fresh faced employees aboard an official vessel, some gear stored away on board. The team spent most of the day analyzing the area's security, and being especially enraptured with the cult that had sprung up in the area surrounding The Queen of Winter. That evening,

Background

odro project with the cyberzombie stuff

elykvir's theft

cover events of previous no escape runs

mention character ties to erika, charon (/BL), draco foundation

The Meet

fancy dinner, provided food, deep profiles on each of the runners

cynthia is there herself

things are genuinely tense and we (esp. delphi) are upfront about the realities of this request, negotiating for more specific and flexible run objectives (i.e., downgrading from "definitely kill elykvir and definitely recover the prototype" to "bloody his nose and make sure he can't keep our stuff")

The Plan

preliminary scouting mission and hacking attempt

erika assistance

two methods of infiltration

cult mystery + required adaptation

worker connections, sort of a lack of a true end goal in mind (we had some ideas but hard to be concrete with this level of layered obfuscation)

intentions that we had, ideas about how to fight the dragon, things that didn't necessarily materialize or had to be sacrificed to keep the actual on-job "safe" (relatively speaking)

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)