Difference between revisions of "Quoth"
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|}} <!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --> | |}} <!-- The above will automatically add +2 CDP for each AAR your character is tagged in. You can note expenses and any bonus CDP you gain above to adjust your current CDP total. --> |
Revision as of 20:16, 15 December 2024
Scouting and Legwork | |
---|---|
grim, ungainly, ghastly, gaunt, and ominous bird of yore | |
Discord | Lotus |
https://www.reddit.com/user/Itsalotus/ | |
Metatype | Falconine Shifter (Gnome metahuman form) |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
CDP | 6 |
D.O.B. | Character's Date of Birth |
Age | 7 |
Folder | https://drive.google.com/drive/folders/18yXTJCoaW4szNAi_ZU2Sx_jFlOil00AJ |
Priority | Metatype - C Attributes - B Magic/Resonance - B Skills - C Resources - E |
#Max IGs/Ascension | 0 |
Character Information
Summary
A curious, mischievous raven who's immensely curious about metahumans and their culture, who uses their adept abilities to pry secrets from places they shouldn't be.
Goals
-Learn more about metahumanity.
-Find interesting things for his nest.
Background
Quoth was born as a common raven. This isn't particularly special, as there are a lot of ravens, but from the onset he was somewhat odd. He was always fascinated with humanity, and spent time learning to read the pages and books he saw around the Redmond Barrens where he roosted. His parents did not understand, but were supportive. He kept learning, reading old stories on paper, observing the people he saw in the city, and searching through the streets to figure out the secrets of metahumanity. Eventually, his oddness turned out to have a source: he learned he could turn into a metahuman. He adapted quickly, using his newfound ability to blend in among metahumanity, observing them from up close and learning things he hadn't even thought of before. He made a deal with the gangers in a building he was near, after a few miscommunications as to why he was there, letting him build his nest there in exchange for keeping an eye out for them. He kept looking into the culture of humanity, and learned of shadowrunners: people who could go anywhere, take anything, find any secret. Inspired, Quoth decided to try to join the ranks of these remarkable individuals, so that he could learn everything the metahuman world had to offer.
Narrative Significant Qualities
Positive
Clever Raven(Mentor Spirit (Raven), Sense of Direction): Quoth's a highly intelligent and curious person, and has worked tirelessly to sharpen his mind.
Negative
Fell Omen(Bad Luck, Disheveled, The Goat): For whatever reason, people tend to dislike Quoth, seeing him as ominous and threatening. Most other ravens think he's fine though.
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
Why did the Runner cross the road? | Eddren | Medium | 20 December 2085 | |
Thievery, Festivity, and a Raccoon | Eva | Medium | 12 December 2085 | |
Moonlight and Heartbreak | Eva | Medium | 29 November 2085 | |
Night at the Curio Shop | Bungus | Medium | 15 November 2085 |
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Cabin Boy | 1 | 3 | Service | Street Pirate | Errand Boy, Swab The Decks! | Even |
Mr. Neil | 3 | 2 | Fixer | Fake Businessman | Ratdept, Diversity is Strength, Scrounging the vital stuff, Rat Communication Network | Even |
Geoff Montgomery XLII the Raccoon | 3 | 3 | Custom(A,G,K,N) | Raccoon | Raccoon Shifter, Masking, Lookit the buttons!, How the hell did he get in here? | Even |
Organizations
Allies
Enemies
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
---|---|
1 | References to some poem from the 5th world, pictures of ravens. |
3 | There's apparently someone going around calling themselves Quoth. A lot of people seem to think they're shady. |
6 | The gnome, Quoth, is often seen around Redmond. Some people claim to have seen him turning into a raven. You also manage to find the poem on an 5th world culture preservation host. |
Shadow Community Table
Threshold | Result |
---|---|
1 | Quoth is a gnome scout and lookout, who claims to be capable of finding anything. A lot of people consider him shady. |
3 | Quoth is an adept, and is decently capable of stealth and subterfuge. People say he sometimes just shows up places without any hint of where he came from, and he has some sort of relation with a wizgang called the Last Rites. |
5 | Quoth is a raven shifter, and apparently lives at the Last Rites' safehouse in exchange for serving as a lookout. |
Assensing Table
Threshold | Result |
---|---|
1 | Quoth is awakened and in good health |
2 | Quoth is a shifter and an adept, and doesn't have any cyberware |
3 | Quoth doesn't have any alphaware |
4 | Quoth has an essence of 6 and a magic of 7, and doesn't have any betaware or bioware |
5 | Quoth has no deltaware, geneware, or nanoware |
SINs
Edgar Jones, rank 4 UCAS with adept license.
Appearance
In his bird form, Quoth is a fairly normal looking blackbird. In metahuman form, he's a brown-haired gnome with a generally frazzled look, his hair messy and often containing sticks. Notably, unlike most shifters, Quoth is on the smaller side for his species, even when in animal for, which makes blending in with them easier, and doing things like carrying anything that weight more then a few pounds very difficult.
Clothing
Quoth is normally wearing a bunch of whatever they found in the barrens, leading to a mixed and disorganized look.
Matrix Persona
A very large raven covered in shadowy mist.
Character Plot Hooks
Here are characteristics of the character that GMs may take advantage of to add complications to runs, or to otherwise use when in use. If you want to use them in unrelated to runs, please ask first.
Aspect | Information | Related Run(s) |
---|---|---|
Dead Rites' lookout | Quoth works with a wizgang called the Dead Rites, who specialize in hunting down demons wearing the bodies of the dead-Shedim, in other words. | |
Aspect 2 | ||
Aspect 3 | ||
Aspect 4 | ||
Aspect 5 |