Difference between revisions of "Grave Robbers on the Outskirts"
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As Ether seems to think this is a pressing issue, the team immediately gets to work trying to figure out what people know. | As Ether seems to think this is a pressing issue, the team immediately gets to work trying to figure out what people know. | ||
Luna scouts the general area with her FlySpy, and manages to find a few sets of tracks leading out of the cemetery to a commune on the outskirts of Tarislar. She tells Voltage what she's seen, and asks her to find out what her contacts know. First, Voltage asks Freya if she can find any information on it. There isn't much, but it seems to be a small community that does some subsistence farming, and is run by a man named Eli Shaw. Less than satisfied with so little knowledge, Voltage goes to refill her drink and ask [[Jacqueline Grant]] if she's heard any rumors about it. | Luna scouts the general area with her FlySpy, and manages to find a few sets of tracks leading out of the cemetery to a commune on the outskirts of Tarislar. She tells Voltage what she's seen, and asks her to find out what her contacts know. First, Voltage asks Freya if she can find any information on it. There isn't much, but it seems to be a small community that does some subsistence farming, and is run by a man named Eli Shaw. Less than satisfied with so little knowledge, Voltage goes to refill her drink and ask [[Jacqueline Grant]] if she's heard any rumors about it. Turns out, she has; the commune has an insular, cult-like vibe, and the residents mostly keep to themselves. | ||
Babylon has been attending to business elsewhere, but given that Ether and Luna seem to think this is urgent business, she takes a taxi back to Tarislar and astrally projects over to the commune to scope it out. The place is strange; there's an oppressive, deathly feeling on the Astral, and the commune's inhabitants have sickly, weak auras. While Babylon doesn't spot any obvious dangers outright, there's clearly a problem here and the squad resolves to check it out as quickly as possible. | |||
==The Run== | ==The Run== |
Revision as of 03:48, 9 July 2021
Grave Robbers on the Outskirts | |||||||||
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Factions Involved | |||||||||
ShadowHaven Ancients | Shedim | ||||||||
Babylon Luna Voltage |
Summary
The Ancients runners take out a colony of shedim on the outskirts of Tarislar.
The Meet
Luna is in the Daisy Chain, showing off pictures of her new boat and watching Voltage attempt to pawn off a keg of hurlg on the bartender with Gomorrah's assistance, when Ether approaches her and asks her to investigate a recent wave of disappearances near one of Tarislar's cemeteries. More concerning still, some of the graves there have been dug up. Luna fills Babylon and Voltage in, and requests their help in the endeavor.
The Plan
As Ether seems to think this is a pressing issue, the team immediately gets to work trying to figure out what people know.
Luna scouts the general area with her FlySpy, and manages to find a few sets of tracks leading out of the cemetery to a commune on the outskirts of Tarislar. She tells Voltage what she's seen, and asks her to find out what her contacts know. First, Voltage asks Freya if she can find any information on it. There isn't much, but it seems to be a small community that does some subsistence farming, and is run by a man named Eli Shaw. Less than satisfied with so little knowledge, Voltage goes to refill her drink and ask Jacqueline Grant if she's heard any rumors about it. Turns out, she has; the commune has an insular, cult-like vibe, and the residents mostly keep to themselves.
Babylon has been attending to business elsewhere, but given that Ether and Luna seem to think this is urgent business, she takes a taxi back to Tarislar and astrally projects over to the commune to scope it out. The place is strange; there's an oppressive, deathly feeling on the Astral, and the commune's inhabitants have sickly, weak auras. While Babylon doesn't spot any obvious dangers outright, there's clearly a problem here and the squad resolves to check it out as quickly as possible.
The Run
Aftermath
Rewards
+7 Ancients Rep
Ether (Connection 2) Loyalty 2 -> Loyalty 3 (3 RVP) (or 6 CDP towards Ether's Loyalty)
11 karma (11 RVP)
20k nuyen from looting the commune (10 RVP)
4 CDP (1 RVP)
Babylon: -2 karma from being Karma Drained.