Difference between revisions of "Sanguine Lupe"
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|Connection=2 | |Connection=2 | ||
|Archetype=Custom(G,K,A,N) | |Archetype=Custom(G,K,A,N) | ||
|Location=Bellingham, | |Location=Bellingham, Salish-Shidhe Council | ||
|Metatype=Loup-Garou | |Metatype=Loup-Garou | ||
|AwakenedEmergedOrMundane=Awakened | |AwakenedEmergedOrMundane=Awakened |
Latest revision as of 16:33, 21 February 2023
Boss of the Direnetics | |
---|---|
Contact Owner | Asmodeus |
Owner's Discord Name | |
Connection | 2 |
Public Contact? | Yes |
Archetype | Custom(G,K,A,N) |
Location | Bellingham, Salish-Shidhe Council |
Metatype | Loup-Garou |
Gender | Male |
Awakened/Emerged | Awakened |
Age | Middle-Aged |
Preferred Payment Method | Meat & Cyberware Dealers |
Hobbies/Vice | Bikes |
Personal Life | Unknown |
Faction | Direnetics Biker Gang |
Aspects | Cybernetics Expert Bootleg Surgeon Seamless Integration |
Overview
Lupe is one of two leaders of the Direnetics, a small gang of loosely controlled cyberzombies. Practically all of the old blood have gone past the point of saving and Lupe is one of the two secrets that keeps the gang from imploding. He's an accomplished surgeon and understands metahuman as well as infected anatomy, but is held back by his very particular obsessions and fierce, compulsive independence. For this reason, he remains a small force to the north of Seattle instead of working in the top of the line deltaware clinics. He admits that his accomplishments are not entirely his own, but his shadowy partner remains in the shadows, unknown and unheard of even to other members. All that is known that the second party partakes in whatever operations end up creating their cyberzombie members. Lupe himself has shown skill in cybermancy as well.
Notes For A GM
- Sanguine Lupe likes meat, he's straightforward, looks for his own gain and doesn't seem interested in changing his occupation.
- Independence of other forces is paramount to him and he only deals with other powers in the world as much as he needs to, no more than that.
- Extremely secretive about his inner circle and refuses outsiders into that gang even in the face of an emergency.
- Can function as a cyberdoc if you're really screwed. It's extremely risky if you're a human, though -- you might end up as another recruit.
- The Direnetics cyberwolf gang remains small, roughly totalling 20 members according to SSC law enforcement. They're pseudo-nomadic.
Aspects Description
Aspect | Description |
---|---|
Cybernetics Expert | Having seen every kind of ware from bulk industrial limbs to delta control rigs, Lupe gets +2 to cyberware-related checks. |
Bootleg Surgeon | He claims to be self-taught as far as his surgeries go, but it's clear that he has a lot of experience. +2 to anatomy and surgery-related checks. |
Seamless Integration | Lupe marks all of his best handiwork with a laser carved wolf's head on any visible surface. +2 on installing alpha or betaware, although he only does this for people he trusts. Loyalty above 3 is required for this aspect to take effect. |
Dicepools
Dicepools | |
---|---|
Knowledge Checks | 6 + Loyalty + Aspects - Notoriety |
Active Checks | 2 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 10 + Loyalty + Aspects - Notoriety |
Networking Checks | 0 + Loyalty + Aspects - Notoriety |
Players with this Contact
Name | Loyalty | Chips |
---|---|---|
Artemisia | 1 | Even |
Swerve | 1 | Even |
Narrative Significant Runs
No runs yet. This list will auto-populate when this character is tagged in a run AAR.