Difference between revisions of "Cerberus"
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(drugs, BTLs, sex, and so on) when it is made available. | (drugs, BTLs, sex, and so on) when it is made available. | ||
John Riley was born in Charleston to military parents. He grew up in a military household. He awakened when he was seven, and joined the Army at 18. He served for three years as a military mage in the Rangers before his capture. | |||
John was caught up in the attacks from Fear the Dark. His unit was responding to an attack and was overpowered. Several were taken alive, all were tortured and killed. John lasted the longest. For his tenacity, he was turned, and tortured some more. This went on for almost a year before he caught a lucky break. Shadowrunners, hired to kill the infected, became John's saviors. Leery at first, he was rescued and proceeded to help the Runners exterminate the infected. They went their separate ways after. | |||
John first tried to visit his parents. They were more accepting than one might think. The Army had written him off as "lost in action", so there was no real place for him at home. His father once came across a group that might help him. He was given contact information for a Fixer in Seattle. Another infected, whom John's father had met and been impressed with. He left home, never to return. His parents are still there and they still regard him as part of the family. That is enough for him. | |||
So he now lives in Seattle. He met Jean-Baptiste and his sister Amelie and they soon put him to work. | |||
==Narrative Significant Qualities== | ==Narrative Significant Qualities== |
Revision as of 06:50, 23 May 2024
Dark Mage | |
---|---|
The Hound of Hell | |
Discord | @Benny#5538 |
andbenedict | |
Metatype | Human Vampire |
Awakened or Emerged | Awakened |
Street Cred | 0 |
Notoriety | 0 |
Public Awareness | 0 |
Wild Rep | 0 |
Career Karma | 0 |
GMP Karma | 0 |
Career Nuyen | 0 |
D.O.B. | March 3, 2032 |
Age | 53 |
Folder | Ty Vallynn |
Character Information
Aspect | Information | Related Run(s) |
---|---|---|
Unapologetic Monster | John was once a proud CAS soldier. Then he was captured by Fear the Dark and tortured. When his body gave out, he was turned. Then tortured more. He keeps many of the values he had in life. He doesn't harm those who don't deserve it. Some call him a monster for eating his enemies, but how is it different from any other Shadowrunner killing theirs? | N/A |
Less Than Lethal, if Possible | He often doesn't shoot to kill. Aside from those ne needs to, he'll often take the less than lethal route. People already think so badly of vampires. Anything he can do to improve his image is a plus. | N/A |
Summary
Current IG: IG0
Next Calendar Initiation: N/A
Goals
Find a cause. Ty fights for his home, but isn't really too involved in many other things.
The Chainbreaker
Ty is respected by all spirits he summons.
Ty will often go out of his way to avoid violence with anyone, preferring not to get shot while still completing the job. But he purposely tries not to fight spirits based on principle alone. For every Mage like him that respects them and genuinely views them as allies, there are a dozen out there who do not.
Ty's Mentor - The Avatar of Reverie
The Avatar of Reverie, or The Alcoholic, is a Mentor Spirit that is a distant cousin to the Seducer. It has the same benefits and drawbacks of that Mentor Spirit but with a few flavor differences. Where The Seducer seeks to seduce and manipulate in the traditional sense, Reverie is openly friendly. The Spirit is the embodiment of the phrase “Why have enemies when you can have friends?”. Plus every good Con needs some base to make it believable. Deception can be seen through and manipulations can be uncovered. But with plausible evidence, a good attitude, and some malicious compliance thrown in? You could probably get away with anything. Alcohol helps too, naturally.
Not commonly encountered, it was drawn to the artificially enhanced astral conditions in Sophocles. It has been present but has only recently shown itself to people. Since appearing it has taken a new disciple in the form of the Chaos Mage Ty Vallynn.
Advantages
All - +2 dice for Con Tests.
Magician - +2 dice for spells, preparations, and spell rituals of the Illusion category.
Adept - 1 free level of Improved Ability for a skill in the Acting or Influence skill group.
Disadvantages
You must succeed in a Charisma + Willpower (3) Test to avoid pursuing a vice or indulgence (drugs, BTLs, sex, and so on) when it is made available.
John Riley was born in Charleston to military parents. He grew up in a military household. He awakened when he was seven, and joined the Army at 18. He served for three years as a military mage in the Rangers before his capture.
John was caught up in the attacks from Fear the Dark. His unit was responding to an attack and was overpowered. Several were taken alive, all were tortured and killed. John lasted the longest. For his tenacity, he was turned, and tortured some more. This went on for almost a year before he caught a lucky break. Shadowrunners, hired to kill the infected, became John's saviors. Leery at first, he was rescued and proceeded to help the Runners exterminate the infected. They went their separate ways after.
John first tried to visit his parents. They were more accepting than one might think. The Army had written him off as "lost in action", so there was no real place for him at home. His father once came across a group that might help him. He was given contact information for a Fixer in Seattle. Another infected, whom John's father had met and been impressed with. He left home, never to return. His parents are still there and they still regard him as part of the family. That is enough for him.
So he now lives in Seattle. He met Jean-Baptiste and his sister Amelie and they soon put him to work.
Narrative Significant Qualities
Positive
Astral Chameleon - Ty was exposed to some of the best magical teachers that the Salish had to offer. Both because he was a natural, and because they wanted to observe and study him a little bit. Ty's aura fades and blends into the background better than most.
Chain Breaker - Forever an ally to spirits, Ty refuses to entertain the thought of binding them. He tolerates Ally conjuring since the associated mage forms such a strong, personal bond with the spirit.
Daredevil - Practical experience as a Runner is making Ty bolder. He is understanding his strengths and limitations more and more.
Focused Concentration 6 - Ty is a natural when it comes to magic.
JOAT - Ty is a quick learner, but has a short attention span as a wild animal.
Legendary Rep: Ancients - Ty lives in Tarislar and is a prominent member of the community. This leads to many opportunities to work with the Ancients, and has given him a lot of positive rep with them.
Location Attunement I - Ty's Apartment in Tarislar.
Mage - Ty is a Chaos mage. It makes learning about magic easier, and harder at the same time. He does take quite a bit of inspiration from Inari, and he models many of his symbols after her Shinto tradition. But he uses his own personal chaotic flair when he does things.
Mentor Spirit (The Avatar of Reverie) - Ty follows an Avatar Spirit made of beer he met on his second initiation run. This is a Seducer variant.
Quick Healer - The nature of who he is gives him an uncanny knack for healing back minor wounds.
Rad-Tolerant - Stay out of Glow City. But for when you can't, it helps to have some natural resilience.
Shoot First Don't Ask - Quick reflexes keep you alive.
Solid Rep: SSC Rangers - Ty maintains a good reputation with the Rangers. After the Thunderbird incident, he worked hard to improve is reputation and frequently does jobs with them as an on call Mage.
Spirit Affinity: Air - Ty has a natural affinity with spirits of the air. This relationship provides mutual respect between him and the spirits.
Tough as Nails(Physical I, Stun III) - The more you get hit the tougher you get.
Witness My Hate - Ty doesn't usually use magic for raw damage, but when compelled he makes a great showing of it.
Broadened Auditory System, Keen-eared, Low-light Vision, and Vomeronasal Organ are traits of his race.
Negative
Addiction (Mild) (Psyche) - A common drug used by Mages.
Allergy: Silver, Severe - Shapeshifters aren’t normally allergic to silver, but due to unfortunate genetics, Ty is.
Code of Honor(Akichita Code) - Ty adopted a code used by many of those in his native home.
Code of Honor(Shaman's Code) - Ty took the code as a condition to be able to call upon Great Form Spirits.
Distinctive Style - His ears, tail, and teeth cause him to physically stick out, and his astral form is distinct. In FBA, he could be easily picked out as a mage in blue and black armor fighting along side his companions. He also almost always uses air spirits in combat.
SINner: Salish-Shidhe Council - His original SIN. Ty is in good standing back in the SSC.
Uneducated - Ty grew up in the wild. Formal education is a foreign concept to him. Ty has been around humans for years. And he has learned most of the basics.
Run History
Name | GM | Metaplot | Threat | Date of Run |
---|---|---|---|---|
Bloom in Darkness | OrionsRequiem | Medium | 17 February 2082 |
Affiliations
Contacts
Contact | Connection | Loyalty | Archetype | Profession | Aspects | Chips |
---|---|---|---|---|---|---|
Dakota | 6 | 4 | Fixer(A,N,K,G) | SSC Ranger | NaN Pride, Loyalty to the NaN, SSC Ranger, Shadow Connections, Mageslayer, Smuggled Contraband, Solid Rep: First Nations, Silver-Tongued Devil, Tir Respect, Connections at Blackstone, Border Crossings | Even |
Inari Ōkami | 5 | 4 | Fixer | Emotional Support Fox | Japanese imports Hotline, Nihonjin, Paracritter Expect, Kitsune no joō, Hatred for Renraku, Ofuda Collector, Kyūbinokitsune, Overworked | Even |
Bolt | 3 | 2 | Fixer | Gang Leader | Fixer's Fury, HTR Harrier, Stealth & Subterfuge, Retired Yet Sharp | Even |
Pump King Jack | 5 | 1 | Legwork | Halloween Spirit | Herald of Halloween, Extraplanar, Spirit Savvy, Hella Halloweeners, Goodnatured Guide, Formula One, Ritualist | Even |
Captain Madeline Palermo | 5 | 2 | Gear | Black Market Armorer | Ares Macrotechnology, Armorer, Ex-Firewatch, Firearms, Laser Weapons, Milspec Gear | Even |
Ameline Laurent | 4 | 3 | Custom(A,N,K,G) | Docwagon HTR Pilot | HTR, Solid Reputation, Mercenary Connections, Angel of Mercy, Flight Clearance | Even |
Katsura | 4 | 4 | Custom(A,K,N,G) | Wandering Mercenary | Spirit Whisperer, The Astral Walker, Awakened Socialite, Ear to the (Astral) Ground, Esoteric Knowledge | Even |
Erik Steiner | 3 | 1 | Custom(A,K,N,G) | Mercenary Technomancer | Technomancer, Propensity for Violence, MET2000 Contacts, Matrix Savvy | Even |
Kenneth "Flamesaw" Murphy | 2 | 2 | Custom(A,G,N,K) | Ganger / Tough Guy | Not the Brightest Bulb, Firesaw, Fraggin' Handsome, People Pleaser, WAIT I'm a runner too! | Even |
Deulara Leorel | 4 | 2 | Networking | OtherCon Representitive | EVO Hatred, OtherCon Folk, Protector Of The People, Leader Of The Pack, Wolf Ears | Even |
Eithne Cyneras | 5 | 3 | Gear | Black Market Talismonger | Magical Vendor, Special Procurement, Black Market, Dark Ties, Tir Native, Express Order, Priority Order, Elite Clientele, My Assistant will Take Your Order, Ancient Ties | Even |
Bellerophon | 4 | 2 | Generalist | Professional Paracritter Hunter | Artificer, Fantastic Beasts (and Where to Find Them), Pegasus, Reagent Hunter, The Most Dangerous Game | -1 |
Saint Nick | 2 | 4 | Gear | "Santa Claus" | Blissfully Unaware, KRIME Konnections, Milk and Cookies, Spirit of the Season, We Got Guns | Even |
Organizations
Faction | Position | Notes |
---|---|---|
The Technomagicians | Member | Ty recently joined the society. |
Shadowsea | Member | Ty recieved an invite when he joined The Technomagicians. |
Allies
Organization | Reputation |
---|---|
Wild Index | +0 |
Wild Rep | +1 |
SSC Rangers | +10 |
West Coast Monolith | +2 |
GDI | +1 |
Black Lodge | +1 |
N-51 | +1 |
White Vory | +1 |
Starscreamers | +1 |
Enemies
Organization | Reputation |
---|---|
Placeholder | -1 |
In Character Information
Symbols and Signatures
Matrix Search Table
Threshold | Result |
---|---|
1 | |
3 | |
6 |
Shadow Community Table
Threshold | Result |
---|---|
1 | |
3 | |
5 |
Assensing Results
Hits | Information Gained |
---|---|
1 | |
2 | |
3 | |
4 | |
5+ |