Erik Steiner

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Erik Steiner
Erik Steiner.jpg
Mercenary Technomancer
MET2000 Matrix Specialist
Contact Ownerandbenedict
Connection3
Public Contact?Yes
ArchetypeCustom(A,K,N,G)
LocationThe Emerald Grid (Bellevue)
MetatypeHuman
Awakened/EmergedEmerged
GenderMale
AgeYoung
Preferred Payment MethodFavors, Information
Hobbies/ViceReading
Personal LifeSingle
AspectsTechnomancer
Propensity for Violence
MET2000 Contacts
Matrix Savvy



Overview

Erik is the son of Reinhardt and Genevieve Steiner. His father is currently a regional dispatcher for the MET2000. He keeps tabs on his son, but stays out of his business. Erik emerged when he was only four. His skills at maipulating technology were apparent early on. He was pegged as a future recruit for the MET2000 for two reasons. Firstly, he would be a valuable recruit. Erik's skills are developing rapidly. Second, it waws the only way his family could keep the dragon's claws out of their son. Everyone in the AGS knows that S-K's reach is far and wide. Erik's parents live in Essen, his hometown.

Erik served on an HTR team with his best friend, Ameline Laurent. She kept him out of trouble, and kept him safe on the battlefield while he worked. Erik is calm and reserved in person, but bold and brash on the Matrix. He prefers less subtle methods to get the job done. His particular style of hacking isn't always called for, but can usually find a place on the modern battlefield. Erik spent most of his time in armor, behind the guys and girls with guns, instead of passed out in a van somewhere.

He took a break from regular mercenary work to travel. He keeps in constant contact with his father, but is currently on an inactive status with the MET 2K.

GM tips

  • Erik is intended to act as a stand-in Hacker for groups that may need Matrix Support
  • He never works for free. He will accept Nuyen, but he takes approximately 110% of what would normally be asked for his service.
  • He NEVER works in person, but will meet Runners in a social call so long as he is not hacking in front of them.

Aspects Description

Aspect Description
Technomancer Erik is an accomplished Technomancer. +2 to all Matrix checks.
Propensity for Violence Erik does not play nice. The Matrix is his battleground, and he fights to win. +2 for all checks limited by the Attack Attribute.
MET2000 Contacts Erik has a number of connections both in the Company and in Europe. +2 to networking checks involving European headquartered Corps and Mercenary Groups.
Matrix Savvy When he isn't training, Erik always has his nose in a book. +2 for knowledge checks relating to Matrix, Matrix Threats, or Matrix Security Design.

Dicepools

Dicepools
Knowledge Checks 7 + Loyalty + Aspects - Notoriety
Active Checks 11 + Loyalty + Aspects - Notoriety
Gear Acquisition Checks 1 + Loyalty + Aspects - Notoriety
Networking Checks 3 + Loyalty + Aspects - Notoriety


Network

Player Characters with this Contact

NameLoyaltyChips
Ty Vallynn1Even


NPC who know this contact

Narrative Significant Runs

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