Difference between revisions of "User:Vigitant"
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==Declining A Run== | ==Declining A Run== | ||
I will always try to pick characters that wont leave a run. This is an imperfect system, though, and if you feel your character would leave at a meet, thats your choice. Leaving after a meet is likely to have consequences | I will always try to pick characters that wont leave a run. This is an imperfect system, though, and if you feel your character would leave at a meet, thats your choice. Leaving after a meet is likely to have consequences. | ||
==Derailing A Run== | ==Derailing A Run== | ||
Revision as of 03:11, 3 February 2025
| Reddit Username | [1] |
|---|---|
| Discord | @vigitant |
| Timezone | CST/CDT |
| Country | USA |
| GM Level | 0 |
| GMP Tracker | [2] |
" Insert clever quote here"
Characters
Contacts
Name Profession Active
PlayersConnection Major John Smith Free Marine Corps Intelligence Officer 2 4
Metaplots
- [[]] -
Gamemaster Foundation
General Info
I tend to plan runs around interested parties and actors instead of mechanical proscribed traps and choreographed fights. I welcome player creativity, and though sometimes the mechanics may bar something, it never hurts to ask! I strive to build my runs with many paths to the end, and many opportunities for the player characters to change and affect the outcome. Matrix and techno stuff is still an area of weakness for me, so if it seems like im missing something, I probably am! Feel free to speak up, always.
I like to run connected storylines a lot, so NPC's that survive a run are likely to show up again. Sometimes this is planned, and often it comes a surprise left turn from a character. I like the setting to feel like it exists whether the player is looking at it or not, that the npc's are complete people with lives, goals, desires, etc. At my table, character actions have meaning, and can change even small things that might reverberate through time.
At the end of the day my goal is to create a fun session, and give challenges for yall to progress your characters' stories.
Declining A Run
I will always try to pick characters that wont leave a run. This is an imperfect system, though, and if you feel your character would leave at a meet, thats your choice. Leaving after a meet is likely to have consequences.
Derailing A Run
As stated above, I am not against plot twists, especially those made by players. That said I would greatly prefer teams to be on the same page with this decision. Shadow runners are professionals, and part of that means knowing how to operate as a team. If you aren't a team player word is going to get out eventually and that may negatively impact your standing with other Js. Additionally a little bit of a heads up if this is in your plans would be great so I can be thinking of alternatives while you put your plans get put into motion.
Cause And Effect
I like to weave some reality into my games to help keep them grounded. I like a good pink mohawk moment as much as the next but we are playing in a dark world, not a cartoon. If you do dangerous things, those dangers are real and the dice are a harsh mistress. Even lower threat runs can end up with a bad soak roll and instant doom, be aware.
My Runs
Name Metaplot Date A Matter of Succession 25 February 2086 A Stone on Dark Waters 5 February 2086 My Love, Alejandro 31 January 2086