Difference between revisions of "Commando's Rebirth : Blue Team"

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==Player After Action Reports (AARs)==
==Player After Action Reports (AARs)==
[[Samael]] - My first trip into Aztechnology areas. I'll admit I was hungry for more - but, as they say, discretion is the better part of valor and it was, in fact, wiser to simply do the legwork and let N-51 tackle the equipment. Train jobs are never easy to begin with, and a train job in Atzlan territories against hardened and near military foes? Discretion is the better part of valor, indeed.
[[Samael]] - My first trip into Aztechnology areas. I'll admit I was hungry for more - but, as they say, discretion is the better part of valor and it was, in fact, wiser to simply do the legwork and let N-51 tackle the equipment. Train jobs are never easy to begin with, and a train job in Atzlan territories against hardened and near military foes? Discretion is the better part of valor, indeed.
[[Intercession]]: All relevant data logged. Assignment was information gathering with no complications. Team decided not to take part in the main assault on the train, but reports state that it was successful.  Task completed satisfactorily.

Latest revision as of 02:10, 20 February 2025

Commando's Rebirth : Blue Team
Part of Contre-Révolution
Date2085-12-01
GMZerre
LocationAtzlan
Status Threat Level: Extreme
Factions Involved
ShadowHaven
N-51
Major Corp
Samael
Bleach
Babylon
Intercession
Character1
Character2


Summary

Duration:

  • 12/1: 4.5 Hours
  • 1/26: 2 Hours

Background

Commander of the N-51 is looking for more intelligence on a target of opportunity in Atzlan and, lacking the right manpower, contacts the runners to do it for him.

The Meet

The team makes their way to the N-51 base to meet with Commander. He needs the team to do the legwork for a future operation in Atzlan. He offers 16k Nuyen for the intel or 32k if we handle recovering the assets ourselves. The team pushes back given that the target is in Atzlan and probably Atzlan government - and recovery of heavy, i.e., military equipment.

The team negotiates the payment up to 20K for legwork or 40k for the whole job.

The job:

  • A transport of heavy equipment is going from Villhermosa to Belize City
  • The team needs to steal several Aztech GX-3AT
  • We need the security information on the train in order to get access to it (guards, access codes, etc)
  • Find an ideal place to stop the train that allows N-51 to get the choopers more easily
  • Find a way to stop the train so that the N-51 teams can move in and steal the choppers

The Plan

The Smuggling Run:

  • Smuggled by the N51 into the Yucatan.
  • Cascade will smuggle them into Atzlan and operate as a driver and getaway driver in exchange for 12,000 and a Chip from Samael.

Information Gathering:

  • Once Trades is done researching Platypi, run the Host
  • Babylon will do an astral scouting run

Goals:

  • Find a way for the train to make an emergency stop - such as paracritters on the tracks, rockfall, etc.
  • Have everyone staged for a rapid in to the train to get the choppers while the team takes care of train security
  • Possibly get on train, sabotage a coupler, etc.
  • Possibly get on train, use a distraction to pull security to the back end and disconnect that car
  • Find a location to do this as far from Aztech base as possible.

The Plan:

  • Find an Ambush location
  • Cause Landslide to stop the train
  • Intercession rigs the helicopters to get them off the aztec grid
    • Complication: helicopters need to be prepped for flight
  • Cover for N-51 Pilots stealing the helicopters
  • Have Cascade Evac NE to coast to cross into Yucatan
  • Smuggled home via Cascade

The Run

The Smuggling Run

  • Trades makes a series of disguises for the team and Samael False Face's himself into someone else. TH 9 for Bleach, TH 12 for Trades, TH 6 for Bablyon, TH 8 for Intercession
  • During transit, Trades gets some matrix information but when digging into Aztechnolgy HTR procedures, gets distracted and 'down the rabbit hole'.
  • The team picks up some basic Aztlaner Spanish and Linguasofts
  • Cascade smuggles the team into Atzlan without incident and the team gets a hotel in Belize

Legwork

Matrix Information Found:

  • The train is commissioned by Aztechnolgy since the equipment is fresh from the factories
  • Security detail will have Corporate soldiers, matrix overwatch, drone overwatch, magical overwatch with spirits
  • Infected specialists likely
  • Aztechnology HTR is possible for a big transport.
  • More details are likely in a local Aztech Host in Villahermosa. Trades finds the host
  • Train host Rating 8
  • Topographical map of the region

Host Dive: Villahermosa - R7 A8 S10 D7 F9

  • Security Spider Notes: A? S? D4 F?. Running: Attack, Sleaze, Biofeedback, Armor, Smoke and Mirror
  • Trades gets tagged by the Host after a failed Hack on the Fly and ends up in a matrix duel with IC and the Spider.
  • She ends up having to duck in and out of the host a time or two in order to ditch the scrutiny
  • She finds the files on the train schedule... and then the data bomb pops on her.
  • Trades fills her stun track with one physical overflow, and then two more physical for dumpshock.

Magical Information Found:

  • Large amount of F8 watcher spirits alone the rail track. There are blind spots but not many.
  • Wild Spirits tend to avoid the rail line
  • Babylon finds a local F12 plant spirit, Oakenthorn, who tells us the trains have eerie feelings
  • Could be blood spirits, could be infected.
  • Knowledge Rolls:
    • Infected: Infected are absolutely on board the train
    • Magical Security: Astral Bacteria to detect astral forms, ideally not the warcrimes level.
    • Magical Threats: Bloodmage on board

Physical Information Found:

  • Based on TH 7 Security Procedures, general operational plan for the opfor is to either clear the field or attempt to dig in and buy time for HTR response.
  • There will likely be an HTR on standby - transported by VTOL - so speed will be of the essence.
  • Trains appear armored and fast. Some of the cars are built as weapon platforms with heavy weapons.
  • Train guards are geared in FBA with assault rifles. Flashbang and smoke grenades
  • No standard ware layout - various datajacks with smartlinks and cybereyes
  • Train are generally 10-12 cars. 1 Weapons platform for every 3 cars.
  • Train is slaved to a Host
  • Train has drone overwatch

Misc:

  • Bleach acquires for the team a Toyota Gopher from a local on the down low

The Train Job

  • Based on intel from N-51, and the relatively large danger present on trying to attack the train and then get out of Aztlanner controlled territory, the team opts to turn the legwork data over to N-51 instead of trying to push for raiding the train themselves.

Aftermath

  • The Commando received a thorough legwork that lead to an efficient planning and a rather clean operation.
  • The N-51 seized the attack helicopters with minimal casualties and most of the Commando was able to egress safely.

Rewards

  • 20k nuyens or 40k or military surplus gear (weapons, explosives, armor, vehicle and related mods up to avail 19) (10 RVP)
  • 6 Karma (6 RVP)
  • 2 CDP
  • +5 N-51 Rep

Optionnal

  • For Samael :
  • Cascade (4/2) (5 RVP or 10 CDP)

Game Quotes

Player After Action Reports (AARs)

Samael - My first trip into Aztechnology areas. I'll admit I was hungry for more - but, as they say, discretion is the better part of valor and it was, in fact, wiser to simply do the legwork and let N-51 tackle the equipment. Train jobs are never easy to begin with, and a train job in Atzlan territories against hardened and near military foes? Discretion is the better part of valor, indeed.

Intercession: All relevant data logged. Assignment was information gathering with no complications. Team decided not to take part in the main assault on the train, but reports state that it was successful. Task completed satisfactorily.