You Found Me

From ShadowHaven Reloaded
Revision as of 18:48, 22 August 2020 by Brenda (talk | contribs)
Jump to navigation Jump to search



You Found Me
Date2081-08-22
GMGhostlin
LocationWarehouse on the Tacoma docks
Status Threat Level: High
Factions Involved
ShadowHaven Red Vory
Burn0ut
Dandy
Itako
Kost
Moth
Pollux


Summary

When Kost was kidnapped by Red Vory from her past, her friends worked together to find her and free her.


Background

Kost had become aware that her Vory enemies from the past had found her; see report. She initially moved to Moth's house on Bell-Red to avoid being found, while her friends helped gather information.

They learned that a Mr. Yuri was looking for her. He was in charge of the Vory's entertainment properties in Seattle, including a bunraku parlor and a nightclub, Little Ivan's. Kost's friends helped gather information about these two locations, to try to determine when it might be possible to strike against Mr. Yuri.

Ultimately, Kost went by herself to Little Ivan's and was captured. She was given a personafix that made her a loyal henchwoman to Mr. Yuri.

Her friends quickly discovered that she was missing. Itako's spirit was able to track Kost to a warehouse on the Tacoma docks.


The Meet

Moth alerted Kost's fixer, Madame Butterly, that they had found her. She offered them a reward to help recover her safely. They took the reward, though they were clearly on their way to rescue Kost, regardless. But it was good to began a professional relationship with Madam Butterfly. Pollux was particularly glad to be paid, as her code of honor was in conflict with her desire to cause maximum harm to the kidnappers, absent payment.


The Plan

Itako summoned a powerful fire spirit, and astrally projected to confirm that Kost was inside and to establish a mark on her, via her fly spy. The team knew that Kost was a master of disguise. It was very important to know which person she was at all times during the attack. Itako was also able to assense the auras inside and verify that only one had the emotional flatness associated with recent installment of a personafix. It did not look like there were others also needing rescue inside.

Moth could see that there were two guards out front, and no traps or tripwires. There was a high window to a catwalk level inside.

Dandy moved stealthily to make his way towards the window and to set up a sniper position on the catwalk.

BurnOut and Pollux timed attacks to potentially take out the two guards outside without yet alerting the ones inside.


The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)