Nobody
Revision as of 05:38, 20 July 2021 by TheBiggestBoi (talk | contribs)
Assassin | |
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Contact Owner | Patches113 |
Owner's Discord Name | |
Connection | 2 |
Archetype | Service |
Location | Around Seattle |
Metatype | Human |
Gender | Male |
Awakened/Emerged | Mundane |
Age | 136 |
Preferred Payment Method | Jobs(Shadowruns) |
Hobbies/Vice | Exotic Teas |
Personal Life | Single |
Faction | Gamma Subjects |
Aspects | Extremely Driven Perfected Craft Trained Assassin Enhanced Body Seeing Through Time |
Overview
A relic from the Cold War, Nobody now lives to kill the other members of his team who are all also empowered by Pulse, the experimental drug the U.S. government experimented on them with to create the perfect Black Ops unit. Once he has finished his final mission he will let the Withdrawal from Pulse kill him, ending the last surviving member of a group that should have never existed.
Aspects Description
Aspect | Description |
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Extremely Driven | Roll a d6, on a result of 5 or 6 Nobody is available to help the calling runner. Otherwise they're in the middle of a confrontation or chase with another member of their team and will be of no assistance for the remainder of the run. |
Perfected Craft | With nearly a century of practice Nobody has nearly perfected his swordsmanship skills with his personalized Katana. +2 to combat rolls using his own Katana |
Trained Assassin | Trained for a decade he has all of the necessary skills to perform wetwork quickly and quietly. +2 to stealth rolls |
Enhanced Body | Thanks to extended use of Pulse, Nobody's body has been enhanced beyond that of a normal metahuman most notably his Agility. At least as long as he has his drugs. +2 to Blades |
Seeing Through Time | Pulse gives Nobody the ability to simulate multiple timelines in his mind nearly instantly and follow through on the one resulting in the best outcome. He can do this for runners as well but to a less accurate degree. Roll Nobody's active pool as if Divining 30 seconds to 1 minute into the future. He is able to attempt to guide runners through that moment but is not as accurate as if he were foreseeing his own time, the closer he is to the team the more accurate his perception. |
Dicepools
Dicepools | |
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Knowledge Checks | 6 + Loyalty + Aspects - Notoriety |
Active Checks | 10 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 2 + Loyalty + Aspects - Notoriety |
Networking Checks | 0 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
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NPC who know this contact
Narrative Significant Runs
Name | GM | Metaplot | Date of Run |
---|---|---|---|
All Hail the King | Sarcarian | 26 December 2081 |