Bungee and Boo
Revision as of 06:42, 13 October 2021 by Discogoblin (talk | contribs)
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Professional Thieves | |
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Amateur Runners | |
Besties | |
Contact Owner | Discowhor |
Owner's Discord Name | DiscoGoblin |
Connection | 2 |
Public Contact? | Yes |
Archetype | Legwork |
Location | Loveland |
Metatype | Human & Spirit of Man |
Gender | She/They and They/Them |
Awakened/Emerged | Awakened |
Age | 20 and ??? |
Preferred Payment Method | Nuyen, duh. |
Hobbies/Vice | Soccer |
Personal Life | Asexual aromantic |
Faction | Independent |
Aspects | Pacifists Joined at the Hip Boots on the Ground Home Turf Shameless Thief Loud and Proud Spirit Buddies |
Overview
A pacifist adept (Bungee) and a free spirit of man (Boo) working together to become the world's greatest thieves. Well known in Loveland for their bold and flashy heists, the two can often be spotted doing odd jobs and getting chased around town by pissed off gangers. No one's quite sure why a free spirit is so loyal to the loudmouth physad, but whatever the reason the pair are inseperable. They're currently working as street level runners for NeoHaven; it's not an ideal profession by any means, but it keeps the lights as they plan for the heist that's gonna really put them on the map.
Notes for a GM
- Bungee is a flashy, attention seeking punk. Boo communicates primarily through whistling noises.
- Boo can be communicated with over mind-link, but will only respond with a confusing mess of unfiltered thoughts.
- Bungee is a magic 5 pacifist adept (pacifist II) with powers focused on movement and stealth. They are a follower of horse, and can run at up to 72 meters per combat turn.
- Boo is a force 6 spirit of man with Fear and Psychokinesis. They're particularly fond of using the Accident power.
Aspect | Description |
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Pacifists | Violence is the mark of an amateur thief. Bungee and Boo are true masters of their craft, and will not knowingly participate in any jobs that involve directly harming other living beings. |
Joined at the Hip | B&B have made it this long by always watching each others' backs. They don't trust anyone but themselves, and are usually very hesitant to split up while on a job. They will only act as a pair for anyone below loyalty 4, at which point they trust the runner enough to separate if need be. |
Example Positive Aspect | This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact. |
Example Positive Aspect | This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact. |
Example Positive Aspect | This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact. |
Example Positive Aspect | This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact. |
Example Positive Aspect | This is an example positive aspect. You can write the fluff in here. Duplicate this section as many times as needed for your contact. |
Dicepools
Dicepools | |
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Knowledge Checks | 10 + Loyalty + Aspects - Notoriety |
Active Checks | 6 + Loyalty + Aspects - Notoriety |
Gear Acquisition Checks | 0 + Loyalty + Aspects - Notoriety |
Networking Checks | 2 + Loyalty + Aspects - Notoriety |
Network
Player Characters with this Contact
Name | Loyalty | Chips |
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Katherine Tyler | 3 | Even |
NPC who know this contact
Narrative Significant Runs
No runs yet. This list will auto-populate when this character is tagged in a run AAR.