Qui sème le vent... Récolte l'Atomique

From ShadowHaven Reloaded
Revision as of 16:42, 16 December 2023 by Bulldogc (talk | contribs) (→‎The Meet)
Jump to navigation Jump to search




Qui sème le vent... Récolte l'Atomique
Part of Contre-Révolution
Part of Rad Wars 2084
Date2084-12-08
GMZerre
LocationSOX
Status Threat Level: Semi-Prime
Factions Involved
ShadowHaven
La Resistance
Major Corp Vory
Blackhawk
Veles
Nu11st@ck
Artemisia
Delphi
Character1
Character2


Summary

"The recent deployment of Marianne cost us a lot, the Résistance is scattered and we lack proper leadership, every little group want to get the upper hand and we are actually losing time and resources with infighting, although there is a solution. One figure that is unanimously alike in the circle of the Résistance. We call him D'Artagnan and as off now he is likely held in a secret prison in the middle of the S.O.X, we'll pay well for those who will put their life on the line for this one."

Background

The Meet

The team gathered at the meet location within the SOX. Joan of Arc, the J, discussed the job with them. She wants the runners to locate and "release" D'Artagnan from the mysterious prison that he is currently being held within. Info about where he is being held and who is holding him is unknown. It is suspected that the DGSI is responsible somehow. The only lead is a corpse that was bring into a hospital in Marseille The team agreed after some negotiations and started to plan.

The Plan

The team started out trying to find as much info as they could about D'Artagnan and anyone that might have a reason to abduct and possibly hold him. In addition some basic information gathering about CITY-A. Only a small amount of background info was available, the matrix was surprisingly dark on the subject in question. D'Artagnan himself is a former revolutionary who may have been a little too "active" to avoid capture.

The team took off towards CITY-A and prepared to infiltrate the hospital where the target currently rests.

The Run

Once on location Veles, Blackhawk, and Artemisia prepared to sneak into the hospital through back doors/airducts ect while Heracles and Nu11stack prepared some false credentials to allow Delphi to walk in as a Doctor. The plan is to allow Delphi to get access to the corpse and perform an autopsy before it is incinerated at dawn. Nu11 prepared and planted the false credentials while Heracles looped cameras. Delphi entered the facility while the others slipped in, mostly un-accosted in all fronts. During the autopsy a medical intern approached and Delphi tricked her into assisting with the procedure. The body showed a few points of interested. The ware installed in the body was pre-crash ware, extremely old, and apparently part of the French foreign legion. Additionally there was some fungus on the body that grows exclusively within the SOX. Delphi extracted the eyes for further investigation and performed Psychometry on the corpse, experiencing the victims death. This reading along with some data recovered from the cyber-eyes provided some fresh leads --NEED INFO ABOUT HOW WE FOUND THE DUDE IN DEBT TO THE VORY---. In order to help the couple out of a jam, Delphi provided enough money to pay off their debts and the team went after the Vory.

The team moved on the Vory facility by the docks in order to rescue the captured informant, --INSERTNAME--. The team discovered a barrier around the warehouse, Veles slipped and located the suspect mage, neutralizing them. With their "Big Gun" out of commission, the rest of the Vory guards fell to the might of the fairly fight heavy team. They revived an unconscious --INSERT NAME HERE-- and learned that all of the stuff he "Recovered" from the body was fenced. He provided the name of the fence and the team set out to find the stuff. A quick trip and a small bribe and the fence provided the team with what was left of the objects. These objects pointed to runners to a tribe of locals within the SOX loving in the area of Luxembourg. With this information, Nu11 contacted Napoléon to try and obtain some further information about what might have happened to dissonant following Project --name--. While he didn't know much about the aftermath, the team did convince him to send some soldiers as support when the raid happens. The added prestige from assisting with the endeavor with the rebellion is worth the favor.

The runners loaded in to Nu11st@ck's road master and returned to the SOX. Thanks to a Veles' past with MET 2000 the team received free access to the region and entered unobstructed. Half way to Luxembourg the team encountered a road block, locals with stolen MCT gear. Nu11 floored it and Artemisia placed an angled physical barrier. Nu11 jumped the barrier while the rest of the team surprised some of the troopers. Many returned fire and the vehicle took minor damage, but they escaped otherwise unscathed. Finally at the city Delphi asked a local drug dealer for some drugs and info about the tribe that owned the necklace the team found. They were called the Roïds, a group that does frequent the city. The team split up to try and find out more. Veles visited the local ghoul commune, nu11 and Delphi the local waterhole, Blackhawk a local Whorehouse, and Artemisia and Heracles went to the local food bank.

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)