Barrens Boys: Toy Hunting

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Barrens Boys: Toy Hunting
Date2085-10-12
GMEva
LocationSeattle
Status Threat Level: High
Factions Involved
ShadowHaven Major Corp
Poe
Buck
John Galt
Miut
Drinking
Character1
Character2


Summary

Background

The Meet

John and Buck were out drinking when Cairn stopped by while Buck was taking a piss, commanding him to find his lair and find "a part of a whole". Because why should anything in their lives be normal?

They drive out to a sewer grate where they meet with Cairn as Poe arrives. Cairn tells us something was broken and we need to find the missing thing(s). Cairn shows them a small box of figurines of mechs, with one of them missing. They wants us to find it where it is located in Kirkland, Bellevue.

Gross. Rich people. After discussion with Cairn, it's not that the dodad was stolen... the spirit just wants to complete the set.

The Plan

Legwork:

  • Poe does a matrix search on the toy we're trying to find and realizes it's a pre crash game called Battletech. John rolls his eyes hard enough to give himself eye strain.
  • John summons a F6 Spirit of Air and sets it to search for the toy. Unfortunately his spirit critical glitches due to John's Bad Luck and sends them to a KE station.
  • Poe oversummons a F8 Spirit of Man and does the same, leading to a Large 2 story House in Kirkland with a F8 ward.
  • They realize the house is owned by Ambroise Cohen who seems very paranoid. F8 Wards. Turrets. Laser tripwires. John doesn't trust it.
  • Poe has the spirit of man case the place while we have it. Basement, two floors, variety of magical items. Ward on basement, heavily reinforced door. Toy appears to be downstairs. Mana Aspect of an overworked Seagull ( "Mine!" )
  • Poe calls his girlcat / catfriend Miut to sort out a T6 Matrix search for us on Amber Croissant (aka Abroise Cohen). He is a collector of magical artifacts, fascinated with darker aspects of magic, and has collected a few magical items that "would be better lost". No particular on site security, we hope.
  • Miut finds there are tripbeams, cameras, and locked doors

The Plan:

  • Sneak in
  • Break in
  • ???
  • Profit

The Run

Aftermath

Rewards

Game Quotes

Player After Action Reports (AARs)