Asuna Inoue
Antidrek's Waifu and Fixer | |
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Contact Owner | Antidrek |
Connection | 2 |
Public Contact? | Yes (once approved) |
Archetype | Fixer and Wife |
Location | Everett, Seattle |
Metatype | Human |
Awakened/Emerged | Enchanter |
Sex | Female |
Age | 23 |
Preferred Payment Method | Service (Free-Labor Jobs) |
Hobbies/Vice | Family Obligations (Parents) |
Personal Life | Married to Antidrek |
Overview
When Asuna Inoue's mother died, her father (Yuske Inoue) accepted a transfer to Seattle. Her father is a supervisor level MITSUHAMA COMPUTER TECHNOLOGIES wageslave, and semi-active decker. Asuna's mother was a Shinto priestess/Enchanter and she provides her father (and sufficiently close friends) with Omamori.
Protective Charms
These Protective Charms (Omamori or Ofuda) are actually touch activated Armor or Mana Static Alchemy Preparations (these are the only 2 Alchemy preparations Asuna currently knows). A Charm is made of a calligraphy inscribed Washi lynchpin, protected from early activation by the Charm's brocade bag exterior.
Asuna is only prepared to sell either Charm to PCs with a loyalty rating of 3 or more (and if the GM approves).
She charges the standard Active skill use nuyen, namely (Alchemy dice pool / 4) x hours worked x 150 + material components. She charges a minimum 10 minutes to make a charm. This means a Potency 2 Armor Charm (which requires no reagents) will have a base price of ((8/4) x 1/6 x 150) = 50 nuyen. She is prepared to reuse a brocade bag previously bought from her, but a new one costs 50 nuyen. Thus the first Omamori base price is 100 nuyen. If she ends up taking (physical) drain from making an Omamori, she expects compensation of 100 nuyen per point of damage suffered, and is highly reluctant to make higher than potency 2 charms, even if reagents are provided.
Background
Yuske Inoue is sufficiently wealthy, and financially active enough, to own a property on the northern outskirts of Everett that is about 1 hectare. On the property is a small house, a Shinto Shrine (Force 6 Magical Lodge 'owned' by Antidrek) and rock garden but the majority of the property is left as a mini-forest. They have lived there so long the Inoue enclave has become attuned to Shinto magic, and every other day Asuna manages to find a small amount of reagent, which she generally sells along with Charms to trusted friends.
Not long after they arrived in Seattle, Antidrek snuck onto their property hoping to survive after the loss of his mother; he and Asuna felt an immediate attraction for each other and became the closest of childhood friends, with that friendship evolving into much more as they both matured. At the request of Asuna, Yuske allowed Antidrek to be a squatter in the Shrine as he showed immense interest in the Shinto faith - and everything else to do with Asuna. It has now reached the point where Yuske has given Antidrek permanent squatters rights to the Shrine, and both he and Asuna generally sleep in there.
Key Dice Pools
Alchemy - 8 [1 or 2]
Arcana - 3 [4]
Artisan - 4 [4]
Assessing - 4 [8]
Astral Combat - 6 [8]
Etiquette - 7 [8]
Negotiation (Bargaining) - 7(9)[8]
Stat Block
B | A | R | S | C | I | L | W | Edge | Essence | Magic | |
---|---|---|---|---|---|---|---|---|---|---|---|
2 | 2 | 2 | 2 | 6 | 3 | 2 | 5 | 2 | 6 | 1 | |
Condition Monitor | 9 (Physical), 11 (Stun) | ||||||||||
Limits | Physical (3), Mental (4), Social (8), Astral (8) | ||||||||||
Initiative | 5+1d6 | ||||||||||
Skills | Alchemy: 5, Arcana: 1, Artisan: 1, Assessing: 1, Astral Combat: 1, Etiquette: 1, Negotiation: 1 (Bargaining) | ||||||||||
Knowledge Skills | Japanese: N, English: 6, Area Knowledge [Seattle]: 1, Japanese Culture (Shinto faith): 5, Magical Theory: 1, Meditation: 4 | ||||||||||
Foci | Force 2 Alchemical focus | ||||||||||
Armor | Berwick Dress (Kimono) |
Network
Player Characters with this Contact
Name | Chips Owed/Owned |
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Antidrek | Even |
NPC who know this contact