Commando's Rebirth : Blue Team
Commando's Rebirth : Blue Team | |||||||||
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Part of Contre-Révolution | |||||||||
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Factions Involved | |||||||||
ShadowHaven N-51 | Major Corp | ||||||||
Samael Bleach Babylon Trades Intercession |
Character1 Character2 |
Summary
Duration:
- 12/1 - 4 Hours
Background
Commander of the N-51 is looking for more intelligence on a target of opportunity in Atzlan and, lacking the right manpower, contacts the runners to do it for him.
The Meet
The team makes their way to the N-51 base to meet with Commander. He needs the team to do the legwork for a future operation in Atzlan. He offers 16k Nuyen for the intel or 32k if we handle recovering the assets ourselves. The team pushes back given that the target is in Atzlan and probably Atzlan government - and recovery of heavy, i.e., military equipment.
The team negotiates the payment up to 20K for legwork or 40k for the whole job.
The job:
- A transport of heavy equipment is going from Villhermosa to Belize City
- The team needs to steal several Aztech GX-3AT
- We need the security information on the train in order to get access to it (guards, access codes, etc)
- Find an ideal place to stop the train that allows N-51 to get the choopers more easily
- Find a way to stop the train so that the N-51 teams can move in and steal the choppers
The Plan
The Smuggling Run:
- Smuggled by the N51 into the Yucatan.
- Cascade will smuggle them into Atzlan and operate as a driver and getaway driver in exchange for 12,000 and a Chip from Samael.
Information Gathering:
- Once Trades is done researching Platypi, run the Host
- Babylon will do an astral scouting run
Goals:
- Find a way for the train to make an emergency stop - such as paracritters on the tracks, rockfall, etc.
- Have everyone staged for a rapid in to the train to get the choppers while the team takes care of train security
- Possibly get on train, sabotage a coupler, etc.
- Possibly get on train, use a distraction to pull security to the back end and disconnect that car
- Find a location to do this as far from Aztech base as possible.
The Plan:
- Pending
The Run
The Smuggling Run
- Trades makes a series of disguises for the team and Samael False Face's himself into someone else. TH 9 for Bleach, TH 12 for Trades, TH 6 for Bablyon, TH 8 for Intercession
- During transit, Trades gets some matrix information but when digging into Aztechnolgy HTR procedures, gets distracted and 'down the rabbit hole'.
- The team picks up some basic Aztlaner Spanish and Linguasofts
- Cascade smuggles the team into Atzlan without incident and the team gets a hotel in Belize
Legwork
Matrix Information Found:
- The train is commissioned by Aztechnolgy since the equipment is fresh from the factories
- Security detail will have Corporate soldiers, matrix overwatch, drone overwatch, magical overwatch with spirits
- Infected specialists likely
- Aztechnology HTR is possible for a big transport.
- More details are likely in a local Aztech Host in Villahermosa. Trades finds the host
- Train host Rating 8
- Topographical map of the region
Host Dive: Villahermosa - R7 A8 S10 D7 F9
- Security Spider Notes: A? S? D4 F?. Running: Attack, Sleaze, Biofeedback, Armor, Smoke and Mirror
- Trades gets tagged by the Host after a failed Hack on the Fly and ends up in a matrix duel with IC and the Spider.
- She ends up having to duck in and out of the host a time or two in order to ditch the scrutiny
- She finds the files on the train schedule... and then the data bomb pops on her.
- Trades fills her stun track with one physical overflow, and then two more physical for dumpshock.
Magical Information Found:
- Pending
Physical Information Found:
- Based on TH 7 Security Procedures, general operational plan is to either clear the field or attempt to dig in and buy time for HTR response.
- There will likely be an HTR on standby - transported by VTOL - so speed will be of the essence.
- Trains appear armored and fast. Some of the cars are built as weapon platforms with heavy weapons.
- Train guards are geared in FBA with assault rifles. Flashbang and smoke grenades
- No standard ware layout - various datajacks with smartlinks and cybereyes
- Train are generally 10-12 cars. 1 Weapons platform for every 3 cars.
- Train is slaved to a Host
Misc:
- Bleach acquires for the team a Toyota Gopher from a local on the down low
The Train Job
- Pending